RayRay

RayRay — CS2 Stats

NE76561199512970966[U:1:1552705238]Steam profile ↗✓ No bans

514Tracked matches53%Win rate2025Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating14,334Blue band · top ~31.9% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−666Premier CS Rating · 15,000 → 14,334
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 17 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,334 -425 17 Jul20 Sept · 27 days played
14,33416,464peak 16,46417 Jul20 Sept
16,790Peak Premier in tracked matches
34Days played since 2026-07-17

Premier CS Rating

  • 2,130 below peak (16,464)
  • -1,085 over 30 days · declining
  • Next: Purple band at 15,000 666 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRayRayFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,334 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning64
Utility21

0–100 skill scores via Leetify.

Recent form

COLD54433Last 10054%Win rateLLLWLLLLWW

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · −1.7pp headshot accuracy · −10ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 600ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 583ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim7.2
Utility2.1
Positioning6.4
Opening Duels3.6
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.4
Utility2.1
Mechanics6.6
Opening Duels3.1
Win Impact6.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time594ms−34ms
first ⅓ avg 628ms → last ⅓ avg 594ms
Headshot accuracy17.1%−2.3%
first ⅓ avg 19.4% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 4–0 · anubis, 17 Sept
43%Best headshot accuracy · 1–9 · eldorado, 9 Aug
445msFastest reaction time · 4–13 · ancient, 31 Jul
13–1Biggest win · mirage, 3 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
65In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 64% over 11ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB28151354%0.00
nukeA169756%0.01
ancientD124833%-0.00
cacheA117464%0.01
dust2A116555%0.01
anubisC73443%0.03
infernoD62433%0.01
office220100%0.00
vertigo220100%-0.02
train110100%0.07
eldorado1010%-0.06
poseidon110100%0.10
overpass110100%0.06
boulder110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
69%Win rate
1.02Avg K/D
84.0ADR
50%Headshot %

Clutches & streaks

43%1v1 clutch win
8%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage978%1.0916.3
Cache786%1.0917.0
Nuke650%0.7812.5
Ancient367%1.2721.0
Overpass250%0.8616.5
Dust21100%1.3822.0
Anubis10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.8%Spray accuracy
79.7%Counter-strafing
9.7°Preaim
584msReaction time
38.9%T opening success
45.9%CT opening success
0.29Enemies flashed / flash
3.2%Flash assists
9.58HE damage / grenade
2.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2906 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8794% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0018%20 Sept
mirage10–13-0.0120%20 Sept
mirage9–13-0.059%17 Sept
anubis4–00.227%17 Sept
cache6–13-0.0117%13 Sept
mirage8–130.0722%13 Sept
mirage9–130.0516%12 Sept
ancient11–130.0117%10 Sept
nuke13–40.0426%10 Sept
office13–11-0.0117%4 Sept
vertigo13–6-0.0121%4 Sept
office13–40.0220%2 Sept
nuke16–120.0220%31 Aug
cache13–110.0813%29 Aug
dust27–130.0124%29 Aug
mirage13–10-0.0113%27 Aug
dust23–13-0.0622%26 Aug
nuke13–90.0319%26 Aug
mirage11–130.0517%24 Aug
anubis6–130.0316%24 Aug
nuke10–13-0.059%24 Aug
anubis13–30.0222%24 Aug
mirage10–13-0.0319%20 Aug
ancient13–9-0.0014%20 Aug
mirage13–100.009%19 Aug
nuke11–13-0.0115%19 Aug
ancient13–80.0314%19 Aug
mirage13–100.0221%19 Aug
dust213–90.0420%18 Aug
mirage13–9-0.0213%18 Aug
dust26–13-0.0619%17 Aug
mirage4–13-0.0722%17 Aug
mirage13–6-0.0315%17 Aug
mirage14–16-0.0218%12 Aug
dust213–70.0424%12 Aug
train13–40.0727%12 Aug
dust27–1-0.0440%12 Aug
cache16–140.0412%12 Aug
nuke5–13-0.0129%12 Aug
mirage13–10-0.0115%12 Aug
dust213–70.0633%11 Aug
ancient4–13-0.0216%10 Aug
dust23–7-0.0421%10 Aug
mirage13–100.0115%10 Aug
eldorado1–9-0.0643%9 Aug
poseidon9–20.1024%9 Aug
vertigo9–6-0.0235%9 Aug
nuke9–30.1113%9 Aug
overpass9–00.0633%9 Aug
inferno9–40.0930%9 Aug
cache13–16-0.0515%9 Aug
nuke8–13-0.0716%7 Aug
nuke13–110.0315%6 Aug
dust213–40.0316%6 Aug
inferno13–80.0127%6 Aug
cache13–30.0525%6 Aug
mirage13–7-0.0327%6 Aug
ancient10–13-0.0222%5 Aug
inferno9–130.0013%5 Aug
mirage13–50.067%5 Aug
cache10–13-0.0522%5 Aug
mirage13–60.0216%4 Aug
mirage5–13-0.0420%4 Aug
nuke6–13-0.0218%3 Aug
mirage13–1-0.0329%3 Aug
inferno10–130.0110%3 Aug
nuke16–12-0.0115%3 Aug
ancient4–130.0115%3 Aug
inferno7–13-0.0526%3 Aug
anubis15–150.0215%3 Aug
cache9–13-0.0614%2 Aug
cache13–10.048%2 Aug
ancient13–40.0517%2 Aug
nuke14–16-0.0217%2 Aug
dust28–130.0622%2 Aug
anubis13–50.0117%2 Aug
cache13–70.0814%1 Aug
dust213–40.0426%1 Aug
mirage13–100.1122%1 Aug
ancient4–13-0.017%31 Jul
mirage7–13-0.0424%31 Jul
anubis1–13-0.0316%30 Jul
mirage13–100.0029%30 Jul
mirage13–110.0716%30 Jul
inferno2–130.0015%30 Jul
ancient2–130.0117%27 Jul
mirage12–12-0.0229%27 Jul
anubis12–12-0.0426%27 Jul
cache13–7-0.0121%22 Jul
nuke13–50.0621%22 Jul
ancient6–13-0.0229%22 Jul
ancient3–13-0.0617%22 Jul
nuke13–50.0427%21 Jul
mirage13–70.0236%21 Jul
cache16–140.0217%21 Jul
nuke13–10-0.0114%20 Jul
boulder13–30.0515%20 Jul
mirage10–13-0.0414%20 Jul
nuke3–13-0.0121%17 Jul
ancient13–90.0215%17 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →