Tobik — CS2 Stats

76561199492767344[U:1:1532501616]✓ No bans

513Tracked matches34%Win rate2023Tracked since
1,481Hours in CS3Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating5,515Light Blue band · top ~76.3% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 9 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,515 -5,417 9 Apr6 Sept · 34 days played
5,48911,910peak 11,9109 Apr6 Sept
11,910Peak Premier in tracked matches
46Days played since 2026-04-09

Premier CS Rating

  • 6,395 below peak (11,910)
  • -4,727 over 90 days
  • Next: Blue band at 10,000 4,485 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate67%
K/D0.64
Headshot %33%

Measured 12 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=7,736), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate36.2%39.9%41.9%5.8% short
Shot accuracy6.4%6.8%9.6%3.1% short
Kill/death ratio0.820.920.980.16 short
Match win rate41.2%42.2%43.8%2.6% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTobikPREMIER5,515 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning49
Utility29

0–100 skill scores via Leetify.

Recent form

COLD38557Last 10038%Win rateWLLLLWTLWL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −40ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 556ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 570ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.4
Utility2.9
Positioning4.9
Opening Duels2.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.9
Utility2.9
Mechanics6.2
Opening Duels1.8
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time603ms−94ms
first ⅓ avg 697ms → last ⅓ avg 603ms
Headshot accuracy19.0%−0.1%
first ⅓ avg 19.0% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–1 · inferno, 14 Aug
38%Best headshot accuracy · 8–13 · mirage, 3 Jul
469msFastest reaction time · 3–13 · mirage, 27 Jul
13–0Biggest win · mirage, 17 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
54In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 50% over 6dust2Weakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
mirageC39172244%-0.01
dust2D2271532%-0.01
nukeC2281436%-0.00
infernoC73443%0.01
anubisB63350%-0.02
cache3030%-0.05
overpass1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,606Lifetime kills
0.82K/D
2,675Matches
41.2%Match win rate
36.2%Headshot %
6.4%Shot accuracy
7,509MVPs
814Hours (in match)
2,163Bombs planted
382Bombs defused

Most-used weapons

AWP12,230
AK-477,665
Knife918
MP9664

Lifetime map wins

2,404inferno
2,325dust2
2,177nuke
932vertigo
107train
66cbble
33lake
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
32.2%Accuracy (enemy spotted)
32.3%Spray accuracy
77.9%Counter-strafing
9.1°Preaim
607msReaction time
27.7%T opening success
44.3%CT opening success
0.82Enemies flashed / flash
7.2%Flash assists
2.67HE damage / grenade
2.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.844 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7144% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–0-0.0430%17 Sept
mirage7–13-0.0120%6 Sept
dust26–130.015%6 Sept
nuke9–13-0.0635%27 Aug
anubis5–13-0.0617%24 Aug
mirage13–60.0323%24 Aug
mirage15–150.0628%24 Aug
nuke10–130.0517%18 Aug
mirage13–3-0.0512%18 Aug
dust24–13-0.083%18 Aug
mirage13–10.0620%18 Aug
nuke16–130.0322%17 Aug
nuke13–4-0.0113%17 Aug
dust213–8-0.0116%17 Aug
dust214–160.0317%16 Aug
dust26–130.1037%16 Aug
nuke3–13-0.0520%15 Aug
mirage9–13-0.0620%14 Aug
inferno9–10.1413%14 Aug
inferno5–9-0.067%14 Aug
mirage13–90.0215%14 Aug
mirage5–13-0.0217%14 Aug
mirage13–60.0427%12 Aug
anubis4–130.0123%11 Aug
dust28–13-0.0715%11 Aug
cache10–13-0.0127%3 Aug
mirage7–13-0.028%3 Aug
dust29–130.0226%3 Aug
mirage3–13-0.0217%27 Jul
nuke7–130.0017%19 Jul
dust213–110.0327%13 Jul
mirage9–13-0.0412%13 Jul
dust26–130.0522%13 Jul
dust213–4-0.077%13 Jul
mirage9–130.0713%5 Jul
mirage9–20.0221%5 Jul
anubis3–13-0.063%5 Jul
mirage7–13-0.0417%4 Jul
inferno13–110.0115%4 Jul
mirage8–130.0638%3 Jul
dust27–13-0.0425%3 Jul
dust25–130.0218%30 Jun
nuke10–130.0218%21 Jun
dust21–13-0.0924%21 Jun
mirage13–60.0820%19 Jun
nuke8–80.0812%14 Jun
nuke16–13-0.0413%14 Jun
mirage13–8-0.1012%9 Jun
dust211–13-0.0413%29 May
mirage6–13-0.0215%29 May
nuke13–8-0.035%29 May
inferno8–8-0.0920%28 May
dust213–3-0.0411%28 May
dust26–13-0.075%16 May
nuke5–13-0.0320%16 May
nuke16–14-0.0118%12 May
mirage2–130.0113%8 May
mirage12–16-0.0523%8 May
inferno7–13-0.0219%8 May
nuke15–15-0.0318%6 May
nuke6–90.0418%6 May
inferno13–110.0815%5 May
nuke15–15-0.0120%3 May
nuke13–9-0.0114%3 May
nuke9–13-0.0024%3 May
cache6–13-0.100%3 May
cache6–13-0.0414%2 May
anubis13–10-0.0214%1 May
dust210–130.0025%1 May
mirage13–7-0.0311%1 May
nuke11–13-0.0216%29 Apr
mirage13–10.048%28 Apr
mirage8–130.0229%26 Apr
dust213–20.0618%26 Apr
mirage6–13-0.0519%26 Apr
mirage6–13-0.0730%21 Apr
mirage13–50.0410%21 Apr
mirage13–6-0.0710%20 Apr
mirage13–60.0433%19 Apr
mirage13–110.0121%19 Apr
overpass5–130.0317%17 Apr
nuke7–130.0021%17 Apr
nuke16–120.0916%17 Apr
nuke8–8-0.0723%17 Apr
mirage11–130.0120%17 Apr
dust210–13-0.0123%15 Apr
mirage13–100.0611%15 Apr
anubis13–70.0123%14 Apr
mirage7–13-0.0432%14 Apr
mirage13–9-0.029%13 Apr
mirage8–13-0.0215%13 Apr
anubis13–10-0.0112%12 Apr
mirage6–13-0.0526%12 Apr
inferno8–8-0.0010%12 Apr
dust213–90.0328%10 Apr
nuke13–60.0119%10 Apr
mirage7–13-0.0323%10 Apr
dust213–10.0611%10 Apr
mirage6–13-0.0620%10 Apr
dust27–13-0.0026%9 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →