DqrkArcher

DqrkArcher — CS2 Stats

76561199486349757[U:1:1526084029]Steam profile ↗✓ No bans

1,358Tracked matches46%Win rate2025Tracked since
834Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating19,896Top 50% of 203,074 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#83582 of 250059 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−103Premier CS Rating · 19,999 → 19,896

Rating over time

Premier CS Rating: 19,896 -551 30 Aug – 6 Oct · 14 days played
18,90120,447peak 20,44730 Aug6 Oct
20,447Peak Premier in tracked matches
26Days played since 2026-08-30

Premier CS Rating

  • 551 below peak (20,447)
  • -134 over 30 days · steady
  • Next: Pink band at 20,000 — 104 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches180——
Win rate51%——
K/D1.40——
Headshot %60%——

Measured 6 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate58.0%44.3%46.9%above
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio1.271.031.08above
Match win rate51.5%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDqrkArcherPREMIER19,896 · Purple bandcsdb.gg/stats

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Performance scores

Aim92
Positioning74
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY46–45–9Last 10046%Win rateLWWLWWWLLL

Last 10 vs previous 10: +10pp win rate · −0.06 avg rating · −7.4pp headshot accuracy · +45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 549ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 26%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.2
Utility5.2
Positioning7.4
Opening Duels6.1

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.4
Utility5.2
Mechanics8.4
Opening Duels7.8
Win Impact3.8

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time564ms+21ms
first ⅓ avg 543ms → last ⅓ avg 564ms
Headshot accuracy26.5%−1.1%
first ⅓ avg 27.6% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–2 · poseidon, 2 Oct →
60%Best headshot accuracy · 0–6 · shelter, 11 Sept →
375msFastest reaction time · 13–8 · shelter, 16 Sept →
13–0Biggest win · train, 5 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

shelterBest map · 64% over 11infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
shelterA117–464%0.06
infernoD102–820%0.07
ancientC104–640%0.07
cacheA95–456%0.04
fachwerkC94–544%0.07
nukeA85–363%0.05
mirageD72–529%0.00
anubisD72–529%0.02
dust2D62–433%0.02
trainA53–260%0.08
vertigo—40–40%-0.00
italy—32–167%0.05
debris—32–167%0.09
overpass—33–0100%0.06
boulder—21–150%0.09
rush_001—10–10%-0.10
poseidon—11–0100%0.30
eldorado—11–0100%0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,524Lifetime kills
1.27K/D · Top 25% of Purple band
2,023Matches
51.5%Match win rate · Top 10% of Purple band
58.0%Headshot % · Top 10% of Purple band
0.0%Shot accuracy
6,524MVPs
834Hours (in match)
1,522Bombs planted
572Bombs defused

Most-used weapons

Lifetime map wins

2,173dust2
1,764inferno
1,351nuke
1,200vertigo
941train
649italy
385office
11lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.0%Spray accuracy
87.9%Counter-strafing
8.1°Preaim
549msReaction time
64.1%T opening success
58.5%CT opening success
0.41Enemies flashed / flash
5.8%Flash assists
8.97HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4141 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–130.0329%6 Oct →
cache13–110.0319%5 Oct →
nuke13–90.1822%5 Oct →
mirage8–130.0121%5 Oct →
italy13–50.0215%5 Oct →
train13–00.0330%5 Oct →
nuke13–8-0.0317%4 Oct →
anubis10–13-0.0012%4 Oct →
rush_0010–4-0.1025%4 Oct →
inferno9–130.0129%3 Oct →
shelter6–13-0.0339%2 Oct →
debris7–9-0.0214%2 Oct →
poseidon9–20.3038%2 Oct →
debris9–20.2638%2 Oct →
debris9–70.0432%2 Oct →
eldorado9–70.1428%2 Oct →
fachwerk10–130.0321%1 Oct →
dust210–13-0.0318%1 Oct →
italy6–130.1132%1 Oct →
nuke6–130.0333%1 Oct →
inferno8–130.0318%1 Oct →
cache16–14-0.0225%1 Oct →
mirage13–90.0732%1 Oct →
dust211–130.0523%1 Oct →
fachwerk13–60.0732%30 Sept →
mirage8–13-0.0127%30 Sept →
cache15–150.0729%29 Sept →
cache7–30.0938%29 Sept →
shelter13–11-0.0131%29 Sept →
anubis11–130.0727%29 Sept →
inferno15–150.1424%29 Sept →
inferno8–80.1522%29 Sept →
inferno9–30.1835%29 Sept →
anubis13–8-0.0520%28 Sept →
nuke13–80.0217%28 Sept →
train13–20.1221%28 Sept →
train10–130.1339%28 Sept →
ancient9–13-0.0238%28 Sept →
cache8–13-0.0325%27 Sept →
ancient16–120.0624%27 Sept →
ancient16–130.0721%27 Sept →
ancient15–150.0225%26 Sept →
anubis7–130.0125%26 Sept →
dust27–13-0.0434%26 Sept →
vertigo4–130.0239%25 Sept →
inferno6–130.0123%24 Sept →
shelter13–50.0339%24 Sept →
ancient13–60.2026%24 Sept →
mirage4–13-0.0120%24 Sept →
mirage11–13-0.0220%24 Sept →
train13–60.1058%24 Sept →
fachwerk12–120.0542%24 Sept →
cache13–100.0726%23 Sept →
shelter6–130.0635%22 Sept →
shelter5–10.0333%22 Sept →
fachwerk13–40.1848%22 Sept →
ancient9–13-0.0133%22 Sept →
cache9–130.0332%22 Sept →
mirage13–20.049%22 Sept →
inferno6–130.0736%20 Sept →
inferno13–110.1133%20 Sept →
dust213–80.0416%20 Sept →
shelter13–50.1838%20 Sept →
overpass13–40.1024%20 Sept →
nuke13–60.0730%20 Sept →
dust24–130.0128%20 Sept →
vertigo2–130.0237%20 Sept →
shelter13–80.0633%19 Sept →
fachwerk13–80.1324%19 Sept →
fachwerk7–130.0824%18 Sept →
shelter13–40.1137%18 Sept →
inferno12–12-0.0134%18 Sept →
fachwerk6–130.0329%18 Sept →
ancient8–130.0427%16 Sept →
dust213–60.0726%16 Sept →
shelter13–80.0723%16 Sept →
inferno5–130.0321%16 Sept →
anubis5–130.0125%16 Sept →
vertigo3–130.0339%15 Sept →
nuke9–130.0635%13 Sept →
cache13–30.1139%13 Sept →
cache6–130.0030%12 Sept →
ancient12–120.1120%12 Sept →
vertigo9–13-0.090%12 Sept →
boulder13–100.1233%12 Sept →
italy13–90.0327%12 Sept →
fachwerk13–40.0536%12 Sept →
train8–13-0.0026%11 Sept →
shelter0–60.0860%11 Sept →
boulder7–130.0727%11 Sept →
nuke13–110.0721%10 Sept →
shelter12–120.0633%10 Sept →
fachwerk12–120.0325%10 Sept →
overpass13–80.0618%10 Sept →
ancient13–80.1817%10 Sept →
anubis13–100.1229%9 Sept →
mirage6–13-0.0616%9 Sept →
anubis9–13-0.0018%8 Sept →
ancient7–130.0624%8 Sept →
overpass13–50.0333%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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