Heisenberg

Heisenberg — CS2 Stats

PE76561199052471088[U:1:1092205360]Steam profile ↗✓ No bans

2,092Tracked matches62%Win rate2022Tracked since
CSDB Rating4.9 DevelopingSupport
Premier CS Rating11,325Blue band · top ~47.9% of ranked players (population est.)
FaceitLevel 4 · 965 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 965 → 965
+65Tracked matches · now 2,092
+15.9ppWin rate · 46.2% → 62.1%

Rating over time

11,325Peak Premier on CSDB
965Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-04

Faceit ELO

  • At peak — 965
  • Next: Level 5 at 1,051 — 86 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-04
  • Level 3 first seen 2026-09-04

Premier CS Rating

  • At peak — 11,325
  • Next: Purple band at 15,000 — 3,675 to go
  • Reached: Blue band · Light Blue band

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGHeisenbergFACEITLevel 4 · 965 ELOSTANDINGTop 81.0% of rankedPREMIER11,325 · Blue bandPEAK ELO965csdb.gg/stats

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Performance scores

Aim50
Positioning47
Utility66

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim5.0
Utility6.6
Positioning4.7
Opening Duels0.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 63% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.7
Utility6.6
Mechanics4.2
Opening Duels1.7
Win Impact9.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

46Matches
50%Win rate
0.82Avg K/D
64.2ADR
33%Headshot %

Clutches & streaks

42%1v1 clutch win
15%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1464%1.0313.4
Ancient1040%0.719.7
Nuke667%0.9713.5
Vertigo540%0.629.8
Anubis30%0.5211.3
Train250%0.8211.5
Inferno2100%0.9014.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
35.6%Spray accuracy
69.0%Counter-strafing
11.4°Preaim
591msReaction time
41.1%T opening success
32.8%CT opening success
0.49Enemies flashed / flash
6.9%Flash assists
9.78HE damage / grenade
13.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2906% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.488 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.8367% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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