sadnei

sadnei — CS2 Stats

SR76561199445153517[U:1:1484887789]Steam profile ↗✓ No bans

552Tracked matches52%Win rate2023Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating12,255Blue band · top ~42.9% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,255 -2,130 14 Aug – 1 Nov · 26 days played
10,96115,924peak 15,92414 Aug1 Nov
16,343Peak Premier in tracked matches
26Days played since 2026-08-14

Premier CS Rating

  • 3,669 below peak (15,924)
  • +73 over 30 days · steady
  • -2,130 over 90 days
  • Next: Purple band at 15,000 — 2,745 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-25
  • Light Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsadneiFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER12,255 · Blue bandcsdb.gg/stats

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Performance scores

Aim88
Positioning44
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWWLLWWLLWL

Last 10 vs previous 10: +20pp win rate · −0.05 avg rating · +1.6pp headshot accuracy · +80ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 22%
  • Avg reaction 684ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 614ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.8
Utility1.8
Positioning4.4
Opening Duels3.2
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 75% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.4
Utility1.8
Mechanics7.5
Opening Duels3.6
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time594ms−18ms
first ⅓ avg 612ms → last ⅓ avg 594ms
Headshot accuracy21.5%+1.7%
first ⅓ avg 19.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · nuke, 23 Aug →
38%Best headshot accuracy · 13–4 · nuke, 17 Aug →
422msFastest reaction time · 13–4 · nuke, 17 Aug →
13–0Biggest win · mirage, 7 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB4220–2248%0.02
dust2B189–950%0.03
nukeB137–654%0.06
anubisD93–633%0.04
ancientA85–363%0.06
infernoD61–517%-0.08
cache—31–233%0.02
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

449Matches
49%Win rate
0.90Avg K/D
69.2ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage18347%0.9613.7
Dust210346%0.7712.0
Ancient5248%0.8912.4
Anubis3468%1.0014.5
Inferno3352%0.9111.8
Nuke3253%0.9413.7
Cache30%1.1919.7
Vertigo20%0.7510.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.2%Accuracy (enemy spotted)
37.3%Spray accuracy
83.9%Counter-strafing
6.1°Preaim
582msReaction time
49.4%T opening success
39.3%CT opening success
0.24Enemies flashed / flash
2.8%Flash assists
6.66HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2395 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.2814% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–20.0213%1 Nov →
dust213–50.0128%30 Oct →
inferno1–9-0.2521%30 Oct →
inferno1–9-0.1738%30 Oct →
nuke9–7-0.0210%30 Oct →
mirage13–100.0131%30 Oct →
mirage9–130.0725%30 Oct →
inferno6–90.0225%30 Oct →
anubis13–60.1314%21 Oct →
inferno6–13-0.096%21 Oct →
nuke11–130.0924%21 Oct →
mirage9–130.0920%20 Oct →
mirage8–130.0133%20 Oct →
dust213–4-0.0014%14 Oct →
mirage13–0-0.0217%7 Oct →
mirage12–12-0.039%7 Oct →
ancient9–13-0.0616%7 Oct →
mirage10–130.0724%30 Sept →
mirage5–13-0.0118%30 Sept →
mirage13–100.0719%30 Sept →
inferno13–100.0534%30 Sept →
dust213–20.0115%23 Sept →
vertigo1–13-0.0138%23 Sept →
mirage13–60.1431%23 Sept →
ancient4–130.0914%4 Sept →
ancient13–50.1120%4 Sept →
nuke13–50.1127%4 Sept →
mirage13–110.0121%4 Sept →
anubis14–160.0120%4 Sept →
anubis10–130.0220%3 Sept →
mirage13–70.1028%3 Sept →
dust26–13-0.0116%3 Sept →
mirage13–50.0222%2 Sept →
mirage10–130.0211%2 Sept →
inferno6–13-0.0420%2 Sept →
dust23–13-0.0216%2 Sept →
dust29–130.1019%1 Sept →
cache12–160.0015%1 Sept →
mirage2–13-0.0619%31 Aug →
nuke13–80.1322%31 Aug →
nuke13–70.1021%31 Aug →
ancient9–130.0728%31 Aug →
mirage13–100.0719%31 Aug →
mirage13–10-0.0319%31 Aug →
dust210–130.0720%31 Aug →
mirage3–13-0.0613%29 Aug →
mirage9–13-0.099%29 Aug →
mirage4–13-0.0419%29 Aug →
cache8–13-0.0113%28 Aug →
anubis9–13-0.0328%28 Aug →
dust24–13-0.0316%28 Aug →
mirage13–60.1223%28 Aug →
nuke2–130.0125%28 Aug →
nuke8–130.0611%27 Aug →
dust213–80.0530%27 Aug →
anubis4–130.0616%27 Aug →
mirage6–13-0.0214%26 Aug →
mirage9–130.0017%26 Aug →
mirage15–150.0311%26 Aug →
ancient13–100.129%26 Aug →
dust213–60.0126%25 Aug →
dust213–110.0424%25 Aug →
mirage13–8-0.0018%25 Aug →
mirage13–110.0325%24 Aug →
mirage13–100.0917%24 Aug →
mirage10–13-0.0329%24 Aug →
anubis13–50.1211%24 Aug →
mirage10–13-0.0416%24 Aug →
nuke13–70.1635%23 Aug →
mirage7–13-0.0012%23 Aug →
nuke6–13-0.0313%23 Aug →
dust28–130.0817%20 Aug →
anubis8–130.0717%20 Aug →
mirage3–130.0224%20 Aug →
ancient13–80.0328%20 Aug →
mirage13–50.1423%20 Aug →
nuke11–130.0430%18 Aug →
mirage16–14-0.0213%18 Aug →
anubis13–60.0214%17 Aug →
nuke13–4-0.0138%17 Aug →
dust26–13-0.0418%17 Aug →
mirage13–7-0.0011%17 Aug →
mirage10–130.0628%17 Aug →
mirage13–160.0221%17 Aug →
mirage13–5-0.0620%17 Aug →
ancient13–70.0311%17 Aug →
mirage13–90.119%16 Aug →
mirage13–100.0719%16 Aug →
mirage13–40.0315%16 Aug →
mirage7–130.028%16 Aug →
nuke13–30.1116%16 Aug →
dust213–90.0724%16 Aug →
cache13–90.0718%15 Aug →
mirage7–13-0.0121%15 Aug →
dust213–110.0620%15 Aug →
nuke2–13-0.0232%15 Aug →
dust29–13-0.0124%14 Aug →
ancient13–70.0614%14 Aug →
anubis7–130.0123%14 Aug →
dust26–130.0724%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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