Pstnen

Pstnen — CS2 Stats

76561199443255544[U:1:1482989816]Steam profile ↗✓ No bans

859Tracked matches52%Win rate2023Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating11,566Blue band · top ~46.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,566 -6,552 25 Apr – 10 Oct · 12 days played
11,20018,118peak 18,11825 Apr10 Oct
18,240Peak Premier in tracked matches
61Days played since 2026-04-24

Premier CS Rating

  • 6,552 below peak (18,118)
  • -4,359 over 90 days
  • Next: Purple band at 15,000 — 3,434 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPstnenFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,566 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning63
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLWTLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +43ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 589ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 603ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility4.8
Positioning6.3
Opening Duels4.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.3
Utility4.8
Mechanics5.5
Opening Duels5.2
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time607ms−48ms
first ⅓ avg 656ms → last ⅓ avg 607ms
Headshot accuracy19.5%−1.0%
first ⅓ avg 20.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · mirage, 12 Jun →
52%Best headshot accuracy · 13–11 · mirage, 25 Apr →
406msFastest reaction time · 13–9 · mirage, 30 Aug →
13–0Biggest win · mirage, 14 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 50% over 8infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB4622–2448%0.00
ancientB84–450%0.01
cacheC83–538%0.01
nukeC83–538%-0.01
dust2C73–443%-0.01
vertigoC73–443%-0.02
infernoD60–60%-0.03
anubis—41–325%0.01
office—21–150%-0.03
train—11–0100%0.01
italy—11–0100%-0.01
overpass—11–0100%0.02
poseidon—10–10%-0.19

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

288Matches
50%Win rate
0.93Avg K/D
72.5ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12257%0.9113.8
Nuke4842%1.0314.8
Ancient4052%0.9715.0
Inferno2162%1.0314.9
Anubis1844%1.0214.6
Vertigo1443%0.7111.4
Dust21217%0.7811.4
Cache1050%0.9014.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
37.2%Spray accuracy
74.7%Counter-strafing
9.3°Preaim
595msReaction time
52.9%T opening success
48.7%CT opening success
0.44Enemies flashed / flash
4.7%Flash assists
7.91HE damage / grenade
9.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4366 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–30.1017%10 Oct →
mirage9–13-0.0311%10 Oct →
mirage13–1-0.0429%9 Oct →
mirage12–120.0423%6 Oct →
mirage5–13-0.0411%3 Oct →
anubis7–130.0811%3 Oct →
mirage9–13-0.0228%26 Sept →
cache13–90.0019%26 Sept →
mirage13–90.0121%19 Sept →
dust213–7-0.0219%19 Sept →
mirage13–50.1524%11 Sept →
dust213–90.0514%6 Sept →
ancient8–13-0.0114%5 Sept →
mirage5–130.0320%4 Sept →
mirage10–13-0.0326%2 Sept →
mirage13–90.0423%30 Aug →
cache5–130.0328%23 Aug →
mirage19–170.0121%18 Aug →
mirage13–9-0.0018%14 Aug →
mirage13–10-0.0421%13 Aug →
mirage13–11-0.0711%10 Aug →
ancient13–11-0.0116%9 Aug →
nuke7–130.0523%5 Aug →
inferno17–19-0.0224%31 Jul →
inferno8–13-0.0520%23 Jul →
mirage9–130.0323%20 Jul →
nuke11–130.0428%20 Jul →
dust28–13-0.0415%18 Jul →
dust213–10-0.0417%18 Jul →
vertigo13–100.0314%18 Jul →
mirage13–20.0331%15 Jul →
cache12–160.0211%10 Jul →
dust25–13-0.1013%5 Jul →
office3–13-0.0331%5 Jul →
anubis9–13-0.0230%4 Jul →
nuke13–110.0325%4 Jul →
ancient13–110.0228%4 Jul →
train13–90.0128%2 Jul →
mirage16–130.0321%27 Jun →
nuke2–13-0.0614%21 Jun →
mirage11–130.0921%19 Jun →
cache13–90.1015%14 Jun →
ancient4–130.0714%14 Jun →
mirage13–00.1215%14 Jun →
office13–2-0.0338%13 Jun →
mirage13–10.1530%12 Jun →
mirage11–130.0520%10 Jun →
cache4–13-0.0222%10 Jun →
vertigo13–8-0.0018%7 Jun →
cache13–40.0526%7 Jun →
inferno4–13-0.0623%7 Jun →
mirage13–60.0627%7 Jun →
mirage13–100.0026%7 Jun →
mirage8–13-0.0611%5 Jun →
vertigo13–70.1026%4 Jun →
vertigo5–13-0.0519%4 Jun →
vertigo4–13-0.1126%4 Jun →
mirage3–130.015%4 Jun →
mirage4–130.0031%3 Jun →
vertigo6–13-0.0613%1 Jun →
dust212–120.0925%1 Jun →
mirage12–12-0.0138%1 Jun →
inferno9–13-0.0110%30 May →
ancient13–160.0118%28 May →
mirage13–80.0611%27 May →
mirage13–100.0413%26 May →
nuke13–8-0.0021%26 May →
mirage13–10-0.0313%26 May →
mirage12–12-0.0516%26 May →
mirage9–13-0.039%25 May →
mirage9–13-0.0213%25 May →
nuke9–13-0.0017%25 May →
dust24–130.0123%25 May →
mirage2–13-0.0411%25 May →
mirage10–13-0.0614%25 May →
mirage13–9-0.0114%24 May →
anubis4–130.0035%22 May →
italy13–7-0.0120%21 May →
overpass13–100.0225%21 May →
mirage11–13-0.0316%17 May →
mirage3–13-0.0529%15 May →
mirage5–130.0019%14 May →
inferno9–13-0.0217%13 May →
mirage10–13-0.0816%13 May →
poseidon0–9-0.190%12 May →
anubis13–9-0.0227%10 May →
ancient7–13-0.0215%10 May →
mirage13–60.0217%3 May →
mirage13–10-0.0425%30 Apr →
mirage12–120.0133%29 Apr →
cache1–13-0.1019%29 Apr →
mirage13–80.0116%28 Apr →
inferno5–13-0.0037%26 Apr →
nuke3–13-0.1425%25 Apr →
ancient13–9-0.0724%25 Apr →
mirage13–11-0.0552%25 Apr →
vertigo5–13-0.0213%25 Apr →
cache8–13-0.0419%25 Apr →
nuke13–90.0429%25 Apr →
mirage7–13-0.0721%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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