RataSanteri

RataSanteri — CS2 Stats

US76561198103752148[U:1:143486420]Steam profile ↗✓ No bans

532Tracked matches63%Win rate2023Tracked since
CSDB Rating4.3 DevelopingSupport
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 532
0.0ppWin rate · 63.3% → 63.3%

Rating over time

Premier CS Rating: 13,646 -5,011 22 Aug – 26 May · 25 days played
12,69618,657peak 18,65722 Aug26 May
18,657Peak Premier in tracked matches
68Days played since 2025-08-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRataSanteriFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim38
Positioning43
Utility46

0–100 skill scores via Leetify.

Recent form

HOT48–48–4Last 10048%Win rateWWLLWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 566ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 564ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim3.8
Utility4.6
Positioning4.3
Opening Duels1.6
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 72% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.3
Utility4.6
Mechanics3.8
Opening Duels1.2
Win Impact9.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time608ms−40ms
first ⅓ avg 648ms → last ⅓ avg 608ms
Headshot accuracy13.0%−10.8%
first ⅓ avg 23.8% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–4 · mirage, 19 Apr →
47%Best headshot accuracy · 13–7 · ancient, 3 Dec →
438msFastest reaction time · 7–13 · ancient, 21 Feb →
13–0Biggest win · mirage, 17 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–2In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 57% over 40infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA4023–1757%-0.01
ancientB189–950%-0.01
nukeC146–843%-0.01
infernoD82–625%-0.04
anubisC73–443%0.01
dust2C52–340%-0.04
overpass—42–250%-0.03
cache—21–150%-0.06
vertigo—20–20%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

352Matches
52%Win rate
0.90Avg K/D
70.3ADR
35%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14754%0.9213.6
Nuke6645%0.9414.6
Ancient4161%0.9013.9
Inferno3262%0.7611.3
Anubis2642%0.8512.8
Vertigo1547%0.9013.4
Dust21233%0.8113.5
Cache367%0.6410.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
30.9%Accuracy (enemy spotted)
31.3%Spray accuracy
67.0%Counter-strafing
11.1°Preaim
592msReaction time
25.8%T opening success
39.3%CT opening success
0.51Enemies flashed / flash
4.5%Flash assists
8.72HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0949% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7681% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–110.0516%20 Sept →
dust213–90.0114%6 Sept →
ancient8–13-0.0311%5 Sept →
mirage10–13-0.0216%2 Sept →
mirage13–90.0518%30 Aug →
mirage19–17-0.078%18 Aug →
mirage13–10-0.0713%13 Aug →
mirage13–70.0215%11 Aug →
mirage13–20.052%11 Aug →
inferno5–13-0.057%11 Aug →
ancient13–110.0210%9 Aug →
nuke7–13-0.0713%5 Aug →
ancient3–130.0110%5 Aug →
ancient13–6-0.0510%4 Aug →
inferno2–13-0.0219%22 Jul →
mirage9–130.0411%20 Jul →
mirage19–150.0110%19 Jul →
nuke12–160.0518%19 Jul →
mirage13–10-0.0317%16 Jul →
cache13–6-0.088%16 Jul →
mirage13–110.0218%16 Jul →
mirage13–100.0713%15 Jul →
inferno13–3-0.049%14 Jul →
nuke6–13-0.0914%13 Jul →
inferno13–2-0.0314%9 Jul →
mirage3–13-0.0214%8 Jul →
mirage16–130.0310%27 Jun →
nuke2–130.0227%21 Jun →
mirage13–6-0.0113%7 Jun →
mirage13–80.0319%27 May →
mirage13–100.0415%26 May →
nuke13–8-0.105%26 May →
mirage13–10-0.0313%26 May →
dust24–13-0.0621%25 May →
mirage16–19-0.0314%17 May →
mirage11–130.0219%17 May →
inferno5–13-0.110%26 Apr →
cache8–13-0.0418%25 Apr →
nuke13–90.0111%25 Apr →
mirage7–130.027%24 Apr →
ancient13–8-0.0015%19 Apr →
mirage13–40.0815%19 Apr →
nuke13–11-0.0112%12 Apr →
anubis13–50.0410%4 Apr →
ancient13–60.0517%3 Apr →
mirage22–190.0011%3 Apr →
mirage10–130.0224%3 Apr →
nuke13–100.0310%3 Apr →
mirage13–110.0122%2 Apr →
ancient13–50.0618%2 Apr →
anubis9–13-0.0516%15 Mar →
inferno15–15-0.0315%8 Mar →
ancient13–10-0.026%8 Mar →
mirage13–70.0123%5 Mar →
ancient16–140.0218%4 Mar →
anubis8–130.0519%4 Mar →
mirage15–15-0.0319%3 Mar →
anubis13–60.0311%3 Mar →
anubis5–130.0112%3 Mar →
mirage16–14-0.0312%2 Mar →
nuke8–130.0419%1 Mar →
ancient8–13-0.0323%22 Feb →
ancient7–13-0.0714%21 Feb →
nuke8–130.0226%17 Feb →
mirage9–13-0.0329%17 Feb →
mirage13–00.0514%17 Feb →
ancient10–13-0.0218%2 Jan →
mirage12–160.0328%2 Jan →
vertigo5–130.0310%1 Jan →
mirage9–130.0041%31 Dec →
mirage6–13-0.0820%30 Dec →
mirage13–9-0.0630%28 Dec →
anubis4–13-0.0620%24 Dec →
mirage11–13-0.0616%23 Dec →
overpass9–7-0.0120%23 Dec →
mirage15–15-0.0343%22 Dec →
ancient4–13-0.0239%21 Dec →
dust213–5-0.0535%19 Dec →
inferno8–13-0.0019%15 Dec →
ancient13–80.0122%13 Dec →
nuke12–120.0145%11 Dec →
ancient13–16-0.026%11 Dec →
mirage9–13-0.0315%10 Dec →
nuke13–7-0.0221%9 Dec →
dust24–13-0.0521%9 Dec →
mirage7–13-0.0737%8 Dec →
mirage13–4-0.039%8 Dec →
overpass6–13-0.0511%8 Dec →
ancient2–13-0.0032%8 Dec →
ancient8–13-0.0425%8 Dec →
overpass13–4-0.0319%7 Dec →
mirage13–8-0.0521%7 Dec →
inferno13–16-0.0221%7 Dec →
nuke3–13-0.0224%6 Dec →
dust23–13-0.0318%3 Dec →
ancient13–7-0.0247%3 Dec →
vertigo10–130.0120%26 Nov →
nuke13–5-0.0318%24 Nov →
mirage2–13-0.0721%2 Nov →
overpass9–12-0.0311%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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