Adrieins

Adrieins — CS2 Stats

FR76561199433820153[U:1:1473554425]Steam profile ↗✓ No bans

975Tracked matches62%Win rate2025Tracked since
760Hours in CS37Hrs last 2 wks
CSDB Rating4.9 Developing
Premier CS Rating29,567Top 5% of 819 CSDB-tracked playersRed band · top ~0.8% of ranked players (population est.)
CSDB Leaderboard#46 of 6527 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGAdrieinsPREMIER29,567 · Red bandcsdb.gg/stats

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Performance scores

Aim49
Positioning46
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY493714Last 10049%Win rateTLWWWTTLWW

Last 10 vs previous 10: +0pp win rate · +0.06 avg rating

Player DNA

Aim4.9
Aggression6.5
Utility4.1
Positioning4.6
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.6
Utility4.1
Mechanics3.9
Opening Duels2.3
Win Impact8.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time614ms−41ms
first ⅓ avg 654ms → last ⅓ avg 614ms
Headshot accuracy16.4%−1.1%
first ⅓ avg 17.5% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — nuke 9–1
133Biggest win — mirage
4Longest win streak
56In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 54% over 26infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB62293347%0.01
mirageB26141254%-0.01
infernoC73443%-0.01
dust221150%0.01
overpass220100%-0.01
ancient1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,118Lifetime kills
0.96K/D
2,092Matches
45.2%Match win rate
40.6%Headshot %
1.7%Shot accuracy
6,977MVPs
399Hours (in match)
1,433Bombs planted
311Bombs defused

Most-used weapons

Lifetime map wins

10,105nuke
993inferno
980dust2
28lake
23office
13vertigo
8militia
7train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
32.8%Accuracy (enemy spotted)
32.5%Spray accuracy
67.6%Counter-strafing
9.4°Preaim
598msReaction time
26.1%T opening success
48.1%CT opening success
0.50Enemies flashed / flash
3.2%Flash assists
11.73HE damage / grenade
3.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2143% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0084 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0536% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0315%27 Aug
nuke5–13-0.0015%27 Aug
mirage13–80.0120%27 Aug
nuke9–10.3623%27 Aug
nuke9–50.0232%27 Aug
nuke8–80.1620%27 Aug
nuke8–80.0428%27 Aug
nuke5–9-0.0417%27 Aug
nuke13–11-0.0621%26 Aug
overpass13–5-0.0412%26 Aug
mirage12–12-0.0420%26 Aug
mirage5–13-0.1111%26 Aug
nuke10–4-0.0222%25 Aug
overpass13–60.029%25 Aug
dust213–60.0515%25 Aug
inferno9–13-0.0119%25 Aug
mirage7–13-0.0615%25 Aug
mirage13–30.0420%25 Aug
mirage5–13-0.017%25 Aug
inferno13–40.013%25 Aug
mirage13–30.0328%25 Aug
mirage9–13-0.0716%24 Aug
mirage13–40.0110%24 Aug
nuke4–9-0.143%24 Aug
nuke9–60.0629%24 Aug
nuke7–90.0015%24 Aug
nuke5–90.0119%24 Aug
nuke9–40.208%24 Aug
nuke8–8-0.1125%24 Aug
nuke12–12-0.027%23 Aug
nuke6–9-0.0615%23 Aug
nuke7–90.019%23 Aug
nuke5–90.0018%23 Aug
nuke8–80.036%23 Aug
nuke4–9-0.0019%22 Aug
inferno13–8-0.0418%21 Aug
nuke13–9-0.0111%21 Aug
nuke6–9-0.093%21 Aug
nuke8–8-0.034%21 Aug
nuke9–40.0517%21 Aug
nuke5–9-0.0521%21 Aug
nuke7–9-0.0620%20 Aug
nuke9–30.2010%20 Aug
nuke9–40.159%20 Aug
nuke9–70.0713%20 Aug
nuke9–60.2010%20 Aug
nuke3–9-0.0812%20 Aug
nuke5–9-0.173%20 Aug
nuke9–60.0111%20 Aug
nuke9–50.0322%20 Aug
nuke9–70.019%20 Aug
nuke8–8-0.0611%20 Aug
nuke12–12-0.078%20 Aug
mirage5–13-0.0011%20 Aug
nuke13–7-0.0413%18 Aug
inferno13–90.0112%18 Aug
nuke4–13-0.0210%18 Aug
nuke4–9-0.158%18 Aug
mirage7–13-0.0416%18 Aug
nuke13–60.038%18 Aug
mirage9–130.019%17 Aug
mirage13–40.0130%17 Aug
mirage13–70.0020%17 Aug
mirage13–60.024%17 Aug
inferno12–12-0.0412%17 Aug
nuke9–6-0.0313%17 Aug
mirage13–80.009%17 Aug
nuke2–9-0.1515%16 Aug
mirage5–13-0.102%16 Aug
nuke13–50.0224%16 Aug
mirage13–7-0.029%15 Aug
mirage2–1-0.0120%14 Aug
inferno5–110.0119%14 Aug
mirage13–90.0422%14 Aug
mirage5–90.0021%14 Aug
nuke9–30.078%14 Aug
nuke9–60.1125%14 Aug
nuke9–40.1714%14 Aug
mirage13–110.0315%14 Aug
ancient1–13-0.0512%13 Aug
mirage13–3-0.0312%13 Aug
mirage12–12-0.1014%13 Aug
mirage7–130.0118%12 Aug
nuke7–90.0314%12 Aug
inferno12–12-0.0112%12 Aug
nuke8–8-0.0710%11 Aug
nuke7–9-0.0216%11 Aug
nuke9–10.0716%11 Aug
mirage13–70.0742%10 Aug
nuke9–13-0.0522%10 Aug
nuke4–00.0167%10 Aug
nuke13–60.0320%10 Aug
nuke5–9-0.137%10 Aug
nuke6–9-0.1017%10 Aug
nuke9–10.2116%10 Aug
nuke9–30.018%10 Aug
nuke9–60.1518%10 Aug
nuke9–50.0510%10 Aug
nuke7–9-0.0520%10 Aug
nuke6–9-0.0814%9 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →