L E T M E

L E T M E — CS2 Stats

GB76561199407062959[U:1:1446797231]Steam profile ↗✓ No bans

415Tracked matches79%Win rate2025Tracked since
CSDB Rating7.3 StrongPositional Player
Premier CS Rating29,918Top 1% of 215,558 CSDB-tracked playersRed band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#889 of 261675 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,918 +10,212 6 Aug – 11 Nov · 21 days played
19,70630,716peak 30,7166 Aug11 Nov
30,716Peak Premier in tracked matches
19Days played since 2026-08-06

Premier CS Rating

  • 798 below peak (30,716)
  • -798 over 30 days · declining
  • +3,252 over 90 days
  • Next: Gold band at 30,000 — 82 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-10-15
  • Red band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGL E T M EFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER29,918 · Red bandcsdb.gg/stats

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Performance scores

Aim96
Positioning55
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY72–26–2Last 10072%Win rateWLWTWWWWLW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −12.3pp headshot accuracy · +50ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 534ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 520ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 495ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.6
Utility2.3
Positioning5.5
Opening Duels5.0
Clutch5.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning5.5
Utility2.3
Mechanics7.2
Opening Duels5.0
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.08
first ⅓ avg 0.08 → last ⅓ avg 0.00
Reaction time480ms+59ms
first ⅓ avg 421ms → last ⅓ avg 480ms
Headshot accuracy35.4%+5.4%
first ⅓ avg 30.0% → last ⅓ avg 35.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · nuke, 9 Sept →
100%Best headshot accuracy · 0–13 · mirage, 30 Sept →
172msFastest reaction time · 10–13 · inferno, 7 Aug →
13–0Biggest win · dust2, 2 Oct →

Across the last 100 tracked matches.

Highlights

14Longest win streak
4–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 100% over 9nukeWeakest map · 60% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%0.07
infernoS1611–569%0.02
nukeA159–660%0.07
dust2S1513–287%0.03
ancientA117–464%0.06
cacheS108–280%0.04
anubisS99–0100%0.00
office—11–0100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (60% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

227Matches
68%Win rate
1.68Avg K/D
97.2ADR
53%Headshot %

Clutches & streaks

47%1v1 clutch win
30%1v2 clutch win
16Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9467%1.7919.8
Dust24470%1.6119.5
Ancient2966%1.6222.5
Nuke1872%1.9919.3
Anubis1688%1.5119.9
Inferno1258%1.5520.3
Cache1155%1.3121.2
Vertigo333%0.6410.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.7%Headshot accuracy
38.7%Accuracy (enemy spotted)
37.3%Spray accuracy
82.5%Counter-strafing
7.3°Preaim
483msReaction time
50.0%T opening success
50.3%CT opening success
0.29Enemies flashed / flash
5.6%Flash assists
7.87HE damage / grenade
3.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2877 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0615%11 Nov →
nuke9–130.0126%11 Nov →
dust213–50.0526%11 Nov →
dust212–120.1224%11 Nov →
mirage13–100.0617%19 Oct →
mirage16–130.0126%13 Oct →
cache13–10.0122%13 Oct →
dust213–30.0414%13 Oct →
mirage4–130.0226%4 Oct →
anubis13–10.0340%2 Oct →
cache13–10.0125%2 Oct →
dust213–00.0937%2 Oct →
inferno13–3-0.0239%2 Oct →
mirage13–2-0.0235%2 Oct →
inferno13–5-0.0538%30 Sept →
inferno1–13-0.0322%30 Sept →
nuke13–80.0144%30 Sept →
nuke13–2-0.0645%30 Sept →
dust28–2-0.0130%30 Sept →
mirage13–00.2045%30 Sept →
inferno10–1-0.0850%30 Sept →
mirage0–13-0.08100%30 Sept →
anubis13–4-0.0521%30 Sept →
ancient13–40.0220%30 Sept →
nuke1–13-0.0340%30 Sept →
dust213–4-0.08100%29 Sept →
mirage0–13-0.100%29 Sept →
ancient13–110.0535%29 Sept →
anubis13–2-0.0633%27 Sept →
inferno13–4-0.0146%27 Sept →
nuke14–160.0225%27 Sept →
mirage11–130.0238%27 Sept →
cache4–13-0.0564%27 Sept →
anubis13–10-0.0030%27 Sept →
inferno0–13-0.0340%27 Sept →
cache13–30.0924%23 Sept →
ancient13–10.0555%23 Sept →
dust210–130.0322%23 Sept →
cache13–80.0638%23 Sept →
anubis13–1-0.0027%23 Sept →
ancient4–13-0.0131%23 Sept →
nuke5–130.0246%23 Sept →
inferno13–50.0322%23 Sept →
mirage2–13-0.0225%23 Sept →
ancient13–110.0418%19 Sept →
dust213–11-0.0721%17 Sept →
dust213–3-0.0629%17 Sept →
anubis13–7-0.0027%17 Sept →
mirage11–130.0729%17 Sept →
dust213–70.0642%9 Sept →
nuke13–40.1731%9 Sept →
inferno9–30.1221%9 Sept →
nuke9–00.2971%9 Sept →
nuke13–70.0629%5 Sept →
ancient11–130.0629%4 Sept →
anubis13–110.0025%4 Sept →
mirage13–100.0612%4 Sept →
inferno12–120.1518%29 Aug →
ancient9–130.1022%29 Aug →
cache13–40.0924%29 Aug →
dust213–30.0654%29 Aug →
nuke13–80.1341%29 Aug →
inferno13–10.0615%9 Aug →
anubis13–10.056%9 Aug →
cache13–00.0215%9 Aug →
inferno13–00.0314%9 Aug →
ancient13–00.0711%9 Aug →
mirage12–160.0830%9 Aug →
nuke3–00.2667%9 Aug →
mirage6–130.2734%9 Aug →
inferno13–60.2336%9 Aug →
ancient13–30.1726%9 Aug →
office13–60.0522%9 Aug →
mirage13–30.1132%9 Aug →
nuke9–20.1322%9 Aug →
mirage14–16-0.1133%8 Aug →
inferno4–13-0.1050%8 Aug →
nuke11–13-0.0836%8 Aug →
dust213–00.0227%7 Aug →
nuke13–00.0113%7 Aug →
inferno10–130.0332%7 Aug →
ancient3–130.0648%7 Aug →
mirage7–10.1740%7 Aug →
nuke8–130.0628%7 Aug →
cache13–50.1218%7 Aug →
cache0–13-0.040%7 Aug →
dust213–80.0644%7 Aug →
dust213–10.085%7 Aug →
inferno13–1-0.0221%7 Aug →
mirage13–50.1235%7 Aug →
inferno13–50.0727%7 Aug →
mirage13–30.2630%7 Aug →
mirage13–50.0513%6 Aug →
anubis13–20.0747%6 Aug →
mirage13–70.0625%6 Aug →
ancient13–20.0836%6 Aug →
mirage13–10.1018%6 Aug →
mirage13–20.1533%6 Aug →
cache13–30.1027%6 Aug →
dust213–60.0835%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches14-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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