Le Major

Le Major — CS2 Stats

FR76561199402889846[U:1:1442624118]Steam profile ↗✓ No bans

820Tracked matches53%Win rate2023Tracked since
1,491Hours in CS30Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating25,659Top 10% of 192,959 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#14676 of 239556 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Jun 2026 (90 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 14 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,659 -730 15 May25 Jun · 7 days played
25,55226,484peak 26,48415 May25 Jun
26,721Peak Premier in tracked matches
40Days played since 2026-05-14

Premier CS Rating

  • 825 below peak (26,484)
  • -531 over 30 days · declining
  • Next: Gold band at 30,000 4,341 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate54.5%48.3%51.0%above
Shot accuracy4.5%13.2%13.7%9.2% short
Kill/death ratio1.201.071.09above
Match win rate49.6%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLe MajorFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,659 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning69
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY43507Last 10043%Win rateWLWWWWLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · −72ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 28%
  • Avg reaction 566ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 539ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim5.8
Utility6.4
Positioning6.9
Opening Duels5.3
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.9
Utility6.4
Mechanics4.7
Opening Duels4.5
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time597ms−29ms
first ⅓ avg 626ms → last ⅓ avg 597ms
Headshot accuracy26.0%−0.3%
first ⅓ avg 26.3% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 12–12 · inferno, 3 Jun
52%Best headshot accuracy · 13–4 · nuke, 28 May
375msFastest reaction time · 13–9 · inferno, 11 Sept
13–0Biggest win · vertigo, 18 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
27In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 44% over 9infernoWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
dust2C35152043%0.04
infernoC2281436%0.06
nukeC146843%0.08
cacheC94544%0.05
anubisC73443%0.03
overpassC52340%0.03
ancient43175%0.02
mirage2020%-0.02
vertigo110100%0.13
train110100%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,258Lifetime kills
1.20K/D · Top 25% of Level 9 players
1,277Matches
49.6%Match win rate · Top 25% of Level 9 players
54.5%Headshot % · Top 25% of Level 9 players
4.5%Shot accuracy
3,345MVPs
556Hours (in match)
1,147Bombs planted
333Bombs defused

Most-used weapons

Lifetime map wins

4,224dust2
3,117inferno
1,375nuke
591vertigo
153train
84office
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
61%Win rate
1.46Avg K/D
94.0ADR
60%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust23358%1.4919.2
Inferno1974%1.4820.5
Cache862%1.6420.9
Anubis862%1.3016.8
Ancient714%1.1620.1
Nuke771%1.4923.0
Mirage2100%1.6919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
29.8%Accuracy (enemy spotted)
32.5%Spray accuracy
70.9%Counter-strafing
10.9°Preaim
593msReaction time
50.2%T opening success
45.8%CT opening success
0.49Enemies flashed / flash
10.8%Flash assists
8.81HE damage / grenade
14.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4875 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–40.1535%19 Sept
nuke11–130.1032%16 Sept
dust213–90.0422%16 Sept
nuke13–100.1027%11 Sept
inferno13–7-0.0025%11 Sept
inferno13–90.0237%11 Sept
dust27–13-0.0122%4 Sept
nuke13–60.0235%30 Aug
cache9–130.0621%27 Aug
ancient6–13-0.0422%25 Aug
anubis13–60.0227%22 Aug
dust213–40.1021%20 Aug
dust213–70.1032%20 Aug
anubis5–13-0.0338%18 Aug
dust216–130.0627%8 Aug
inferno13–50.1017%7 Aug
inferno11–130.0122%24 Jul
dust211–130.0425%23 Jul
dust213–100.1026%14 Jul
nuke4–130.0529%13 Jul
inferno9–130.0724%13 Jul
dust24–130.1122%13 Jul
dust29–13-0.0715%10 Jul
dust21–30.0540%10 Jul
nuke13–80.1024%6 Jul
dust213–80.0923%6 Jul
dust213–60.1224%29 Jun
nuke6–130.0227%25 Jun
dust21–13-0.0125%25 Jun
ancient13–30.1118%25 Jun
nuke3–130.0919%25 Jun
nuke13–10.0736%23 Jun
nuke15–150.1421%19 Jun
inferno10–130.0219%19 Jun
nuke13–70.0628%19 Jun
vertigo13–00.1323%18 Jun
nuke2–130.0726%18 Jun
anubis4–130.0416%18 Jun
dust29–13-0.0415%18 Jun
inferno13–80.0820%16 Jun
dust213–70.1421%8 Jun
inferno13–80.0432%5 Jun
inferno12–120.1921%3 Jun
inferno3–130.0419%3 Jun
cache8–50.0622%3 Jun
overpass13–6-0.0414%30 May
inferno8–130.0516%30 May
dust26–13-0.0013%30 May
mirage12–12-0.0421%30 May
ancient13–80.0118%30 May
inferno8–130.0619%30 May
ancient13–20.0127%29 May
cache13–70.0415%29 May
inferno13–40.0733%29 May
dust28–60.0817%29 May
dust29–13-0.0620%29 May
cache2–130.0245%28 May
nuke13–40.1852%28 May
dust213–80.0438%28 May
nuke11–130.1225%28 May
overpass6–130.0030%28 May
dust27–130.0827%27 May
dust213–9-0.0119%27 May
dust213–40.1821%26 May
inferno13–50.1624%26 May
dust213–110.0520%26 May
inferno8–130.0018%25 May
dust24–130.0217%25 May
inferno5–130.0919%25 May
dust28–130.0831%25 May
dust27–130.1233%23 May
inferno10–130.1727%23 May
nuke8–130.0434%23 May
cache11–130.0325%23 May
anubis13–50.1220%22 May
inferno9–130.0433%21 May
cache13–80.1033%21 May
cache12–12-0.0117%21 May
dust28–13-0.0625%21 May
inferno9–13-0.0221%18 May
dust213–100.0520%18 May
anubis15–150.0930%18 May
overpass13–70.0725%18 May
dust27–13-0.0523%18 May
dust210–130.0929%16 May
dust211–130.0620%16 May
anubis7–13-0.0228%16 May
mirage12–120.0123%16 May
overpass12–120.1624%16 May
overpass5–13-0.0333%16 May
dust20–13-0.0220%15 May
dust28–13-0.0429%15 May
cache2–130.0732%15 May
inferno5–130.0425%15 May
inferno2–130.0120%15 May
anubis13–6-0.0220%15 May
cache13–80.1129%15 May
inferno13–9-0.0329%14 May
dust22–13-0.1043%14 May
train13–7-0.0731%14 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →