Scrankey

Scrankey — CS2 Stats

76561199384871574[U:1:1424605846]Steam profile ↗✓ No bans

3,444Tracked matches60%Win rate2022Tracked since
3,160Hours in CS48Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,657Top 50% of 201,197 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#70461 of 247980 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,657 -2,380 3 Aug – 25 Sept · 18 days played
20,59623,208peak 23,2083 Aug25 Sept
23,569Peak Premier in tracked matches
22Days played since 2026-08-03

Premier CS Rating

  • 2,551 below peak (23,208)
  • -1,768 over 30 days · declining
  • Next: Red band at 25,000 — 4,343 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches95——
Win rate48%——
K/D0.84——
Headshot %43%——

Measured 4 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.1%48.2%50.9%7.8% short
Shot accuracy6.2%13.3%13.8%7.6% short
Kill/death ratio0.971.071.090.11 short
Match win rate53.9%46.9%48.4%above

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScrankeyFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,657 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning61
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateLWWLWLWLWW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −3.6pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 516ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim9.1
Utility0.8
Positioning6.1
Opening Duels3.5
Clutch2.8

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 71% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 45% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.1
Utility0.8
Mechanics8.5
Opening Duels6.1
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time553ms−21ms
first ⅓ avg 574ms → last ⅓ avg 553ms
Headshot accuracy17.4%−0.4%
first ⅓ avg 17.8% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–2 · nuke, 5 Aug →
47%Best headshot accuracy · 13–5 · inferno, 6 Aug →
328msFastest reaction time · 9–13 · inferno, 23 Sept →
13–0Biggest win · dust2, 12 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 80% over 15cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C167–944%-0.04
anubisS1512–380%-0.00
mirageB157–847%-0.04
infernoA149–564%-0.00
nukeB147–750%0.03
ancientC94–544%-0.02
cacheC83–538%-0.01
office—31–233%0.06
poseidon—32–167%0.10
vertigo—10–10%-0.04
eldorado—10–10%0.15
debris—11–0100%0.01

Across the last 100 tracked matches.

Lifetime stats

53,985Lifetime kills
0.97K/D
3,652Matches
53.9%Match win rate · Top 10% of Level 9 players
43.1%Headshot %
6.2%Shot accuracy
8,465MVPs
1,211Hours (in match)
2,443Bombs planted
386Bombs defused

Most-used weapons

Lifetime map wins

6,265office
4,183inferno
3,787nuke
3,235dust2
1,641vertigo
260train
41italy
11cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

817Matches
50%Win rate
1.18Avg K/D
85.4ADR
41%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis15354%1.1717.5
Ancient13148%1.2818.6
Dust28536%1.1617.8
Inferno8049%1.0817.3
Mirage7453%1.1117.8
Nuke3858%1.3117.2
Vertigo3355%1.1617.7
Cache2361%1.1618.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
39.6%Accuracy (enemy spotted)
41.0%Spray accuracy
88.3%Counter-strafing
6.4°Preaim
545msReaction time
64.0%T opening success
45.2%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
5.94HE damage / grenade
0.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2037 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0617%26 Sept →
cache13–100.0617%26 Sept →
anubis13–110.0515%26 Sept →
mirage4–13-0.0911%25 Sept →
anubis13–4-0.0622%25 Sept →
anubis3–13-0.0413%24 Sept →
inferno13–100.0510%24 Sept →
dust22–130.0622%24 Sept →
dust22–1-0.0420%24 Sept →
mirage13–7-0.0617%24 Sept →
ancient13–4-0.0418%24 Sept →
anubis13–11-0.0122%24 Sept →
cache13–16-0.0328%24 Sept →
mirage13–3-0.0214%24 Sept →
inferno9–130.0235%23 Sept →
inferno13–7-0.0221%23 Sept →
nuke13–40.0125%23 Sept →
dust213–10-0.0316%23 Sept →
dust27–13-0.0418%18 Sept →
dust20–13-0.110%18 Sept →
mirage13–10.0438%18 Sept →
anubis12–50.0526%13 Sept →
ancient13–5-0.0210%13 Sept →
mirage13–60.0529%13 Sept →
mirage13–7-0.0016%13 Sept →
dust22–13-0.0424%13 Sept →
dust20–13-0.0414%12 Sept →
ancient8–13-0.119%12 Sept →
dust20–13-0.1010%12 Sept →
dust213–00.020%12 Sept →
mirage2–4-0.110%12 Sept →
mirage5–13-0.0322%12 Sept →
anubis13–9-0.0515%12 Sept →
mirage2–5-0.080%12 Sept →
anubis13–100.0511%12 Sept →
anubis13–10.0415%12 Sept →
dust26–13-0.0912%30 Aug →
ancient12–160.0423%28 Aug →
anubis13–8-0.008%26 Aug →
anubis7–13-0.0111%26 Aug →
ancient13–80.042%23 Aug →
inferno7–13-0.0710%22 Aug →
dust213–10-0.0437%14 Aug →
inferno10–13-0.0813%14 Aug →
nuke13–7-0.0115%14 Aug →
mirage5–13-0.0516%13 Aug →
mirage13–11-0.026%13 Aug →
cache1–13-0.0518%13 Aug →
nuke13–100.0016%13 Aug →
cache13–3-0.0119%13 Aug →
office11–130.0712%13 Aug →
office13–70.0417%13 Aug →
nuke13–9-0.0014%12 Aug →
ancient13–110.0110%12 Aug →
ancient12–16-0.0519%11 Aug →
dust213–60.0214%11 Aug →
dust214–16-0.009%11 Aug →
inferno7–130.0122%9 Aug →
nuke8–130.0114%9 Aug →
inferno13–110.0519%9 Aug →
office2–100.0815%9 Aug →
mirage5–13-0.0713%9 Aug →
vertigo3–13-0.0410%9 Aug →
anubis13–50.0411%7 Aug →
inferno13–3-0.0216%7 Aug →
cache13–4-0.0024%7 Aug →
mirage7–13-0.0626%7 Aug →
anubis13–8-0.0510%7 Aug →
anubis13–30.0313%6 Aug →
anubis13–5-0.0610%6 Aug →
nuke14–16-0.0017%6 Aug →
nuke13–10-0.0215%6 Aug →
inferno13–5-0.0347%6 Aug →
nuke4–9-0.0722%6 Aug →
inferno9–70.0011%6 Aug →
nuke7–9-0.0324%6 Aug →
nuke9–20.1720%5 Aug →
poseidon7–90.0821%5 Aug →
poseidon9–40.1217%5 Aug →
inferno8–80.0924%5 Aug →
nuke8–80.1022%5 Aug →
eldorado8–80.1521%5 Aug →
debris9–20.0129%5 Aug →
nuke8–80.029%5 Aug →
nuke9–20.2618%5 Aug →
poseidon9–60.1012%5 Aug →
mirage13–40.0419%5 Aug →
dust24–13-0.084%5 Aug →
cache10–13-0.0522%4 Aug →
inferno13–80.0423%4 Aug →
inferno13–11-0.0416%4 Aug →
nuke7–13-0.048%4 Aug →
anubis1–13-0.0110%4 Aug →
cache3–13-0.0210%4 Aug →
dust213–2-0.0433%4 Aug →
dust22–0-0.100%3 Aug →
cache8–130.0320%3 Aug →
ancient3–13-0.1020%3 Aug →
inferno13–8-0.0415%3 Aug →
mirage2–13-0.0825%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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