zmnemesis

zmnemesis — CS2 Stats

76561199380740395[U:1:1420474667]Steam profile ↗✓ No bans

1,703Tracked matches37%Win rate2023Tracked since
649Hours in CS
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating13,911Blue band · top ~34.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 2 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,911 -277 2 Jul10 Sept · 21 days played
12,71815,781peak 15,7812 Jul10 Sept
15,890Peak Premier in tracked matches
38Days played since 2026-07-02

Premier CS Rating

  • 1,870 below peak (15,781)
  • -1,870 over 30 days · declining
  • Next: Purple band at 15,000 1,089 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches109+1
Win rate40%22%+18pp
K/D1.040.94+0.10
Headshot %41%39%+1pp

Measured 10 Sep 202617 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate43.5%43.8%44.9%1.4% short
Shot accuracy9.5%12.0%12.4%2.9% short
Kill/death ratio2.171.021.04above
Match win rate47.1%44.7%45.3%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGzmnemesisFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,911 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning45
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY42562Last 10042%Win rateLWLLLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −8.7pp headshot accuracy · +1ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 575ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 555ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.6
Utility2.2
Positioning4.5
Opening Duels3.7
Clutch2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.5
Utility2.2
Mechanics6.5
Opening Duels2.8
Win Impact0.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time563ms−108ms
first ⅓ avg 671ms → last ⅓ avg 563ms
Headshot accuracy19.4%−0.2%
first ⅓ avg 19.6% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–4 · inferno, 12 Aug
57%Best headshot accuracy · 6–9 · overpass, 27 Aug
406msFastest reaction time · 2–13 · cache, 27 Aug
13–2Biggest win · dust2, 5 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 70% over 10nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC26101638%-0.00
infernoC2081240%-0.05
cacheB136746%-0.01
dust2B136746%-0.01
anubisS107370%0.02
nukeD103730%-0.01
ancientC52340%0.00
overpass2020%-0.01
office1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,710Lifetime kills
2.17K/D · Top 5% of Level 5 players
2,238Matches
47.1%Match win rate · Top 50% of Level 5 players
43.5%Headshot %
9.5%Shot accuracy
8,059MVPs
649Hours (in match)
1,141Bombs planted
405Bombs defused

Most-used weapons

Lifetime map wins

5,674inferno
2,344dust2
1,468vertigo
1,225nuke
242train
132cbble
57office
8ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

185Matches
47%Win rate
1.04Avg K/D
84.2ADR
43%Headshot %

Clutches & streaks

31%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6156%1.1617.7
Dust23040%0.9516.3
Anubis2854%1.0315.6
Cache2045%1.0716.9
Nuke1947%0.9716.4
Inferno1527%0.9416.3
Ancient1040%1.0416.2
Vertigo20%0.499.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
39.2%Accuracy (enemy spotted)
40.5%Spray accuracy
79.1%Counter-strafing
7.9°Preaim
551msReaction time
34.9%T opening success
47.6%CT opening success
0.30Enemies flashed / flash
1.3%Flash assists
8.20HE damage / grenade
2.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.299 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8869% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0418%10 Sept
mirage13–80.0119%10 Sept
mirage11–130.0021%10 Sept
office10–13-0.0221%4 Sept
cache10–130.0533%3 Sept
inferno4–130.0111%3 Sept
anubis13–80.0614%2 Sept
anubis13–80.0317%31 Aug
inferno13–10-0.0912%31 Aug
mirage13–60.047%29 Aug
overpass6–9-0.0357%27 Aug
anubis13–80.0116%27 Aug
mirage5–13-0.1018%27 Aug
anubis13–90.0412%27 Aug
dust23–130.0418%27 Aug
cache2–13-0.0131%27 Aug
nuke6–13-0.0523%27 Aug
mirage10–130.0131%27 Aug
dust29–13-0.0327%25 Aug
mirage7–130.0126%23 Aug
anubis8–130.045%22 Aug
cache7–10.0217%22 Aug
cache13–10-0.0530%22 Aug
nuke13–60.0020%18 Aug
cache1–13-0.0312%17 Aug
inferno7–13-0.0723%16 Aug
dust21–13-0.0710%14 Aug
inferno6–9-0.0212%13 Aug
inferno0–9-0.2715%13 Aug
nuke8–8-0.1413%12 Aug
inferno9–40.1122%12 Aug
inferno3–9-0.0516%12 Aug
dust22–13-0.0815%12 Aug
mirage14–160.0226%11 Aug
anubis13–9-0.0020%11 Aug
mirage9–13-0.0024%10 Aug
inferno6–9-0.0313%10 Aug
inferno1–9-0.2111%10 Aug
dust27–13-0.0312%8 Aug
cache13–90.0129%6 Aug
mirage13–80.0241%6 Aug
cache13–11-0.0123%6 Aug
dust216–14-0.0419%6 Aug
dust213–110.0212%6 Aug
anubis13–110.0826%5 Aug
mirage16–13-0.0213%5 Aug
dust213–20.0828%5 Aug
mirage13–90.0539%4 Aug
mirage3–13-0.0726%2 Aug
dust213–60.0228%2 Aug
nuke6–13-0.0616%29 Jul
inferno8–80.0229%29 Jul
inferno3–9-0.0919%29 Jul
cache5–130.0415%28 Jul
mirage13–10-0.0016%28 Jul
nuke4–13-0.026%27 Jul
nuke13–8-0.0113%26 Jul
ancient9–130.0633%24 Jul
inferno9–30.0222%22 Jul
inferno6–9-0.0730%22 Jul
inferno3–9-0.0313%22 Jul
anubis13–80.0112%21 Jul
cache6–13-0.0610%21 Jul
mirage8–130.0819%21 Jul
ancient13–11-0.0111%21 Jul
mirage7–13-0.0018%21 Jul
ancient8–130.0513%21 Jul
ancient13–5-0.0119%21 Jul
inferno14–160.0122%20 Jul
mirage2–130.0529%20 Jul
mirage7–13-0.0110%20 Jul
mirage2–13-0.0617%20 Jul
inferno13–5-0.0721%19 Jul
inferno13–90.0522%19 Jul
nuke9–130.0144%19 Jul
cache13–9-0.0616%19 Jul
mirage1–13-0.0615%19 Jul
dust26–13-0.0533%19 Jul
inferno13–4-0.0423%19 Jul
nuke13–90.0716%19 Jul
mirage13–50.0321%19 Jul
cache6–130.0011%19 Jul
dust213–7-0.0526%19 Jul
cache13–100.0821%18 Jul
anubis9–130.0123%18 Jul
cache7–13-0.0618%18 Jul
dust213–60.0124%18 Jul
mirage13–80.0115%16 Jul
mirage13–11-0.0428%16 Jul
dust213–16-0.0225%16 Jul
anubis14–16-0.0314%16 Jul
mirage14–16-0.0119%15 Jul
inferno13–9-0.0322%15 Jul
nuke11–130.0818%4 Jul
ancient9–13-0.0618%4 Jul
inferno13–11-0.078%3 Jul
nuke6–13-0.0310%3 Jul
mirage13–40.0314%3 Jul
mirage1–13-0.0211%3 Jul
overpass8–130.0214%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →