sPr1nkle_

sPr1nkle_ — CS2 Stats

GB76561199337660639[U:1:1377394911]Steam profile ↗✓ No bans

664Tracked matches59%Win rate2023Tracked since
2,213Hours in CS6Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating23,532Top 25% of 192,959 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#34854 of 238827 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 May 2026 (141 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 11 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

23,532Peak Premier in tracked matches
39Days played since 2026-03-11

Premier CS Rating

  • At peak — 23,532
  • Next: Red band at 25,000 1,468 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,584), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.9%41.9%42.7%above
Shot accuracy6.1%12.2%11.3%5.2% short
Kill/death ratio1.070.980.99above
Match win rate50.2%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsPr1nkle_FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER23,532 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning44
Utility45

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateLLLWLTLLWL

Last 10 vs previous 10: −50pp win rate · −0.00 avg rating · +0.4pp headshot accuracy · +37ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 608ms

Last 10

  • 271 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 629ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility4.5
Positioning4.4
Opening Duels1.3
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.4
Utility4.5
Mechanics7.4
Opening Duels1.1
Win Impact8.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time604ms−46ms
first ⅓ avg 650ms → last ⅓ avg 604ms
Headshot accuracy22.5%−2.4%
first ⅓ avg 24.9% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · cache, 5 Sept
70%Best headshot accuracy · 6–9 · vertigo, 4 May
469msFastest reaction time · 9–5 · vertigo, 24 Jun
13–2Biggest win · mirage, 8 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
54In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 70% over 20nukeWeakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.02
vertigoS2014670%0.00
nukeD1521313%0.02
anubisB158753%-0.01
dust2B137654%0.02
infernoC114736%0.01
cache220100%0.12
ancient21150%0.02
debris1010%-0.11
overpass1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,307Lifetime kills
1.07K/D · Top 50% of Level 3 players
4,361Matches
50.2%Match win rate · Top 10% of Level 3 players
46.9%Headshot % · Top 50% of Level 3 players
6.1%Shot accuracy
8,683MVPs
1,266Hours (in match)
1,336Bombs planted
1,862Bombs defused

Most-used weapons

AK-4724,644
AWP9,166
MP91,565
FAMAS1,461
SSG 081,241

Lifetime map wins

4,383inferno
3,268vertigo
2,447dust2
2,217nuke
530train
369office
302italy
97lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
44%Win rate
0.97Avg K/D
99.1ADR
50%Headshot %

Clutches & streaks

29%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.1115.3
Anubis650%0.679.8
Ancient540%0.9514.4
Inferno30%0.7211.3
Vertigo333%0.6115.3
Overpass20%0.626.0
Nuke10%1.0617.0
Dust21100%3.2016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.3%Spray accuracy
83.1%Counter-strafing
8.9°Preaim
627msReaction time
23.8%T opening success
39.2%CT opening success
0.39Enemies flashed / flash
3.7%Flash assists
9.55HE damage / grenade
6.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3918 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7796% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–90.0932%21 Sept
nuke5–90.0311%21 Sept
nuke6–9-0.0223%21 Sept
nuke9–50.1035%21 Sept
inferno6–90.0732%21 Sept
inferno8–80.1422%21 Sept
inferno3–9-0.0210%21 Sept
debris2–9-0.1127%21 Sept
cache13–30.0327%14 Sept
dust24–13-0.0017%8 Sept
mirage13–20.0420%8 Sept
mirage5–13-0.0411%8 Sept
nuke12–120.0616%7 Sept
inferno13–50.0320%6 Sept
cache13–30.2119%5 Sept
mirage9–130.0228%29 Aug
anubis13–11-0.0429%29 Aug
dust213–110.0216%25 Aug
vertigo13–6-0.0250%25 Aug
mirage13–80.0523%25 Aug
inferno13–11-0.0220%4 Aug
inferno10–130.0627%4 Aug
nuke10–13-0.0336%26 Jul
nuke12–12-0.0225%25 Jul
mirage13–40.0414%25 Jul
inferno8–13-0.0912%23 Jul
dust213–50.0419%23 Jul
vertigo3–9-0.1620%11 Jul
vertigo7–9-0.0121%11 Jul
mirage12–120.0523%11 Jul
anubis6–130.0115%11 Jul
mirage13–20.0028%7 Jul
mirage13–8-0.0315%1 Jul
anubis10–130.0516%1 Jul
dust213–20.0428%1 Jul
vertigo2–9-0.2225%24 Jun
vertigo9–70.0131%24 Jun
vertigo9–10.0042%24 Jun
nuke5–90.0725%24 Jun
nuke4–9-0.0830%24 Jun
inferno9–5-0.0522%24 Jun
overpass5–9-0.068%24 Jun
vertigo9–40.0233%24 Jun
vertigo9–20.1922%24 Jun
vertigo9–5-0.0216%24 Jun
vertigo4–9-0.1656%24 Jun
mirage13–20.1524%23 Jun
mirage5–13-0.0129%20 Jun
vertigo9–00.0940%13 Jun
anubis13–2-0.0211%13 Jun
mirage8–13-0.0425%13 Jun
dust27–13-0.0223%13 Jun
ancient13–70.0530%6 Jun
dust211–13-0.0227%6 Jun
vertigo9–3-0.0427%31 May
vertigo9–40.0224%31 May
vertigo9–10.1721%31 May
vertigo9–50.0614%31 May
anubis2–13-0.0817%31 May
anubis13–10-0.0621%31 May
ancient9–13-0.0115%31 May
anubis13–10-0.0126%26 May
mirage7–130.0328%26 May
vertigo13–10-0.0624%20 May
dust213–4-0.0329%20 May
anubis13–80.0414%20 May
mirage13–50.0619%5 May
nuke4–100.176%5 May
dust213–8-0.0318%5 May
dust27–130.1130%5 May
vertigo6–90.0770%4 May
dust213–50.0433%25 Apr
mirage13–20.0515%25 Apr
mirage8–13-0.0111%24 Apr
nuke5–13-0.0334%24 Apr
vertigo9–00.1633%16 Apr
vertigo9–30.0125%16 Apr
vertigo5–9-0.1142%16 Apr
nuke9–130.0527%16 Apr
dust211–130.1125%14 Apr
mirage9–130.0230%13 Apr
inferno7–13-0.0422%13 Apr
anubis13–6-0.0131%6 Apr
anubis0–13-0.1020%6 Apr
anubis0–130.0220%6 Apr
inferno13–6-0.0122%6 Apr
mirage8–130.0720%6 Apr
anubis6–13-0.0311%6 Apr
anubis13–40.0645%6 Apr
nuke1–130.0539%5 Apr
anubis13–110.0519%4 Apr
mirage5–13-0.0122%3 Apr
nuke3–13-0.0432%3 Apr
nuke10–5-0.017%3 Apr
anubis9–13-0.0422%2 Apr
mirage13–7-0.0312%1 Apr
dust211–130.0111%20 Mar
nuke10–130.0322%13 Mar
dust213–7-0.0021%11 Mar
mirage13–40.0321%11 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →