lune

lune — CS2 Stats

BQ76561199276108284[U:1:1315842556]Steam profile ↗✓ No bans

204Tracked matches40%Win rate2025Tracked since
795Hours in CS30Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating8,283Light Blue band · top ~63.1% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 21 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,283 -2,407 21 Jun13 Sept · 18 days played
7,37912,140peak 12,14021 Jun13 Sept
12,140Peak Premier in tracked matches
34Days played since 2026-06-21

Premier CS Rating

  • 3,857 below peak (12,140)
  • -2,407 over 90 days
  • Next: Blue band at 10,000 1,717 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3312+21
Win rate55%50%+5pp
K/D1.011.35−0.34
Headshot %50%52%−2pp

Measured 10 Sep 202618 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate53.8%39.9%41.9%above
Shot accuracy0.7%6.8%9.6%8.9% short
Kill/death ratio0.980.910.98meets
Match win rate46.4%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlunePREMIER8,283 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning56
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateWLWLLLWWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +3.5pp headshot accuracy · +67ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 656ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 670ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim5.3
Utility2.7
Positioning5.6
Opening Duels2.9
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 707ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.6
Utility2.7
Mechanics4.6
Opening Duels2.7
Win Impact1.7

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time650ms+1ms
first ⅓ avg 649ms → last ⅓ avg 650ms
Headshot accuracy18.3%+0.5%
first ⅓ avg 17.8% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–3 · vertigo, 3 Jul
45%Best headshot accuracy · 5–9 · vertigo, 26 Jun
453msFastest reaction time · 4–9 · vertigo, 3 Jul
13–0Biggest win · mirage, 5 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 61% over 18vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%-0.02
infernoB22111150%-0.00
mirageA1811761%-0.01
nukeC125742%-0.02
vertigoD72529%0.00
ancient32167%0.01
poseidon31233%0.01
cache21150%-0.02
train1010%-0.05
anubis1010%0.05

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,795Lifetime kills
0.98K/D · Top 50% of Light Blue band
1,100Matches
46.4%Match win rate · Top 25% of Light Blue band
53.8%Headshot % · Top 10% of Light Blue band
0.7%Shot accuracy
4,270MVPs
376Hours (in match)
1,064Bombs planted
221Bombs defused

Most-used weapons

Lifetime map wins

2,774dust2
1,800inferno
1,131nuke
547vertigo
23train
19italy
10office
3cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
47%Win rate
0.96Avg K/D
78.2ADR
43%Headshot %

Clutches & streaks

31%1v1 clutch win
30%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2650%0.9315.4
Anubis1958%1.1018.7
Inferno1741%0.8714.2
Dust21217%0.8212.2
Ancient1070%1.1416.1
Cache560%0.9717.0
Nuke425%0.7312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
35.8%Accuracy (enemy spotted)
43.4%Spray accuracy
70.9%Counter-strafing
11.2°Preaim
707msReaction time
35.2%T opening success
46.1%CT opening success
0.50Enemies flashed / flash
6.3%Flash assists
4.40HE damage / grenade
3.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 706.8241ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4976 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2282% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–50.0820%13 Sept
dust211–13-0.0024%11 Sept
dust213–30.1037%11 Sept
nuke2–9-0.1129%11 Sept
dust210–130.0013%4 Sept
nuke9–13-0.0410%26 Aug
mirage13–100.025%25 Aug
mirage13–50.057%25 Aug
poseidon5–9-0.1042%22 Aug
nuke9–70.1226%16 Aug
nuke9–70.1537%13 Aug
train8–13-0.058%12 Aug
cache13–100.0214%9 Aug
dust27–13-0.1029%6 Aug
inferno9–60.1316%30 Jul
inferno9–13-0.0016%26 Jul
poseidon8–80.0529%23 Jul
vertigo7–9-0.117%20 Jul
inferno0–9-0.160%19 Jul
cache3–13-0.0623%19 Jul
mirage13–50.0122%19 Jul
inferno2–9-0.190%11 Jul
inferno6–9-0.0615%11 Jul
nuke5–13-0.0810%11 Jul
mirage10–13-0.0819%9 Jul
dust26–13-0.0911%9 Jul
inferno5–9-0.028%8 Jul
inferno9–50.1914%8 Jul
inferno9–70.0723%8 Jul
inferno4–9-0.0810%8 Jul
inferno9–7-0.0328%8 Jul
inferno9–30.2223%8 Jul
mirage13–00.0629%5 Jul
vertigo7–9-0.0813%5 Jul
mirage13–40.0617%4 Jul
vertigo9–60.0415%4 Jul
mirage8–13-0.0227%3 Jul
dust213–9-0.0020%3 Jul
vertigo4–90.066%3 Jul
vertigo9–30.2531%3 Jul
dust22–13-0.0442%2 Jul
ancient11–13-0.0112%2 Jul
mirage5–13-0.0519%1 Jul
mirage13–3-0.0318%30 Jun
dust210–50.0121%30 Jun
dust23–130.0419%29 Jun
dust214–16-0.130%29 Jun
nuke8–13-0.0812%29 Jun
dust211–13-0.0514%28 Jun
nuke13–9-0.0517%28 Jun
mirage13–9-0.0311%28 Jun
dust28–13-0.0516%27 Jun
dust213–70.0523%27 Jun
dust27–13-0.0412%27 Jun
dust213–30.0115%27 Jun
mirage13–8-0.0215%27 Jun
inferno13–30.0232%27 Jun
inferno10–13-0.0017%26 Jun
dust28–130.0026%26 Jun
dust213–20.0622%26 Jun
dust210–13-0.0211%26 Jun
inferno13–4-0.0023%26 Jun
vertigo5–90.0245%26 Jun
vertigo5–9-0.1638%26 Jun
ancient13–4-0.0414%25 Jun
dust27–13-0.0110%25 Jun
inferno6–13-0.0916%25 Jun
poseidon9–50.0929%25 Jun
mirage11–13-0.0314%25 Jun
inferno13–4-0.0220%25 Jun
dust29–13-0.1033%25 Jun
inferno1–13-0.0812%25 Jun
mirage13–2-0.0415%24 Jun
nuke13–9-0.0313%24 Jun
mirage13–4-0.0324%24 Jun
inferno9–13-0.0320%24 Jun
inferno13–70.0023%24 Jun
nuke0–13-0.1115%24 Jun
inferno13–60.0412%24 Jun
nuke13–90.0226%23 Jun
mirage11–130.0022%23 Jun
dust213–110.0120%23 Jun
dust24–13-0.0920%23 Jun
anubis11–130.0524%23 Jun
dust213–80.0110%23 Jun
dust213–2-0.0514%23 Jun
dust213–00.0719%23 Jun
dust23–13-0.1018%23 Jun
nuke13–160.0611%23 Jun
dust213–6-0.0413%22 Jun
inferno13–16-0.0411%22 Jun
mirage15–15-0.0416%22 Jun
dust213–10-0.0123%22 Jun
mirage13–60.0017%22 Jun
dust215–15-0.0317%21 Jun
inferno13–70.0418%21 Jun
mirage6–13-0.0214%21 Jun
dust213–9-0.0511%21 Jun
dust25–130.0324%21 Jun
nuke1–13-0.1111%21 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →