Streamy4k

Streamy4k — CS2 Stats

76561199265507113[U:1:1305241385]Steam profile ↗✓ No bans

875Tracked matches80%Win rate2022Tracked since
4,287Hours in CS2Hrs last 2 wks
CSDB Rating8.3 StrongPositional Player
Premier CS Rating27,148Top 5% of 175,286 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#4834 of 220911 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 875 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 28 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,148 +1,377 28 Mar17 Sept · 13 days played
22,50527,148peak 27,14828 Mar17 Sept
28,148Peak Premier in tracked matches
28Days played since 2026-03-28

Premier CS Rating

  • At peak — 27,148
  • Next: Gold band at 30,000 2,852 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-12
  • Pink band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; previous 1 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=1,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate53.4%41.0%41.3%above
Shot accuracy7.5%14.1%12.6%5.1% short
Kill/death ratio0.990.950.96above
Match win rate43.8%42.2%42.5%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStreamy4kFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER27,148 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim100
Positioning73
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateWLLLWWLWWW

Last 10 vs previous 10: −20pp win rate · −0.13 avg rating · −5.4pp headshot accuracy · +59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 59%
  • Avg reaction 442ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 63%
  • Avg reaction 379ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 65%
  • Avg reaction 350ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim10.0
Utility2.9
Positioning7.3
Opening Duels6.9

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning7.3
Utility2.9
Mechanics8.8
Opening Duels6.6
Win Impact10.0

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.11
first ⅓ avg -0.02 → last ⅓ avg 0.09
Reaction time382ms−223ms
first ⅓ avg 605ms → last ⅓ avg 382ms
Headshot accuracy56.7%+32.9%
first ⅓ avg 23.8% → last ⅓ avg 56.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 4–0 · nuke, 31 Jul
100%Best headshot accuracy · 2–6 · dust2, 9 Aug
219msFastest reaction time · 13–2 · dust2, 9 Aug
13–0Biggest win · dust2, 9 Aug

Across the last 100 tracked matches.

Highlights

14Longest win streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 100% over 9infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA29161355%0.04
mirageC167944%0.08
dust2A138562%0.05
infernoD1331023%-0.02
ancientS118373%0.08
cacheS990100%0.07
anubisS76186%0.08
vertigo1010%-0.25
overpass1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,604Lifetime kills
0.99K/D · Top 50% of Level 1 players
2,889Matches
43.8%Match win rate · Top 50% of Level 1 players
53.4%Headshot % · Top 10% of Level 1 players
7.5%Shot accuracy
9,466MVPs
1,142Hours (in match)
2,398Bombs planted
692Bombs defused

Most-used weapons

Lifetime map wins

5,386nuke
3,338inferno
2,808vertigo
2,393dust2
1,150train
78lake
35cbble
7office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

53.8%Headshot accuracy
45.0%Accuracy (enemy spotted)
35.1%Spray accuracy
89.5%Counter-strafing
3.7°Preaim
367msReaction time
49.3%T opening success
63.8%CT opening success
0.26Enemies flashed / flash
5.9%Flash assists
13.63HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2647 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–30.0217%4 Sept
nuke3–9-0.0650%4 Sept
nuke1–9-0.0771%4 Sept
dust22–60.09100%9 Aug
ancient13–30.0355%9 Aug
dust213–20.0857%9 Aug
nuke5–130.0160%9 Aug
dust213–00.13100%9 Aug
ancient13–20.0433%9 Aug
mirage11–70.1382%6 Aug
mirage13–110.1471%6 Aug
mirage9–130.1868%6 Aug
nuke9–20.30100%4 Aug
anubis2–80.0571%4 Aug
ancient3–00.3271%4 Aug
mirage13–80.1168%4 Aug
cache13–40.1362%4 Aug
ancient13–90.1655%4 Aug
nuke13–50.1970%4 Aug
anubis13–50.1243%3 Aug
cache13–110.1845%3 Aug
dust213–6-0.0039%3 Aug
mirage13–80.0751%3 Aug
dust213–20.0954%3 Aug
nuke13–30.0971%3 Aug
ancient8–00.0432%3 Aug
nuke10–60.1039%3 Aug
ancient13–80.1758%3 Aug
mirage10–130.0640%3 Aug
anubis13–100.0325%3 Aug
mirage14–160.1645%3 Aug
nuke13–60.0826%3 Aug
ancient13–10-0.0340%1 Aug
anubis13–60.0746%1 Aug
cache13–90.1630%31 Jul
dust213–50.0862%31 Jul
nuke4–00.3490%31 Jul
nuke13–10.0388%31 Jul
inferno13–80.1057%31 Jul
mirage8–130.0453%31 Jul
dust213–70.2131%31 Jul
mirage13–60.0832%31 Jul
dust211–130.0422%31 Jul
ancient7–130.0323%31 Jul
nuke8–8-0.0129%31 Jul
dust24–13-0.0650%31 Jul
inferno0–130.000%31 Jul
mirage4–13-0.0041%30 Jul
dust26–13-0.0030%30 Jul
nuke9–60.0469%30 Jul
mirage16–140.0947%30 Jul
inferno9–30.2852%30 Jul
nuke9–70.0733%30 Jul
nuke6–9-0.0619%30 Jul
inferno9–13-0.0123%27 Jul
nuke9–13-0.0327%27 Jul
anubis13–80.0625%26 Jul
nuke13–60.0238%26 Jul
dust213–9-0.0124%26 Jul
inferno1–3-0.150%26 Jul
inferno3–13-0.1117%26 Jul
nuke13–90.1028%26 Jul
dust213–60.0724%26 Jul
nuke13–40.1420%26 Jul
cache13–70.0228%26 Jul
ancient13–30.1136%26 Jul
anubis13–60.2431%26 Jul
nuke8–80.1514%22 Jul
nuke9–60.0818%22 Jul
inferno6–90.0432%22 Jul
nuke1–9-0.2125%22 Jul
inferno5–9-0.0645%20 Jul
nuke8–80.1120%23 Jun
inferno1–9-0.110%16 Jun
inferno9–40.0024%12 Jun
inferno2–9-0.1526%10 Jun
nuke6–90.0219%10 Jun
vertigo1–9-0.250%25 May
nuke0–9-0.240%25 May
nuke9–3-0.0825%14 May
cache13–5-0.0231%14 May
mirage13–00.1531%9 May
cache13–10.1719%9 May
cache13–6-0.060%9 May
cache13–30.0526%6 May
cache13–11-0.0332%6 May
inferno2–13-0.0750%14 Apr
mirage9–13-0.0233%11 Apr
mirage3–13-0.0238%9 Apr
dust29–13-0.0633%7 Apr
nuke3–9-0.1125%2 Apr
mirage11–13-0.0228%30 Mar
nuke9–50.229%29 Mar
ancient2–13-0.0217%29 Mar
mirage7–130.1017%29 Mar
inferno6–13-0.0562%28 Mar
overpass2–13-0.108%28 Mar
ancient1–130.0330%28 Mar
nuke10–13-0.0530%28 Mar
anubis13–10.0018%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches14-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →