kisalli

kisalli — CS2 Stats

FI76561199263049709[U:1:1302783981]Steam profile ↗✓ No bans

2,251Tracked matches61%Win rate2022Tracked since
2,145Hours in CS39Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating16,151Purple band · top ~23.8% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 22 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,151 +277 12 Sept13 Sept · 2 days played
15,87416,151peak 16,15112 Sept13 Sept
16,263Peak Premier in tracked matches
24Days played since 2026-08-22

Premier CS Rating

  • At peak — 16,151
  • Next: Pink band at 20,000 3,849 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2531−6
Win rate60%42%+18pp
K/D1.190.94+0.24
Headshot %50%55%−4pp

Measured 12 Sep 202618 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate49.5%44.8%45.7%above
Shot accuracy5.6%12.4%12.7%7.1% short
Kill/death ratio0.841.041.050.21 short
Match win rate36.7%45.2%45.7%9.0% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkisalliFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,151 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning76
Utility45

0–100 skill scores via Leetify.

Recent form

COLD483913Last 10048%Win rateTLWLWLLWLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −6.6pp headshot accuracy · +64ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 618ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.4
Utility4.5
Positioning7.6
Opening Duels5.3
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.6
Utility4.5
Mechanics7.6
Opening Duels7.3
Win Impact8.6

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time580ms+14ms
first ⅓ avg 566ms → last ⅓ avg 580ms
Headshot accuracy20.8%+0.0%
first ⅓ avg 20.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–3 · inferno, 27 Aug
59%Best headshot accuracy · 6–13 · cache, 12 Sept
391msFastest reaction time · 13–2 · anubis, 16 Sept
13–1Biggest win · anubis, 24 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
45In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%0.02
trainB147750%0.02
anubisB126650%0.01
cacheC104640%0.02
infernoS107370%0.02
vertigoD93633%0.05
ancientS86275%0.02
nukeD82625%0.00
dust231233%0.03
office3030%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,031Lifetime kills
0.84K/D
3,449Matches
36.7%Match win rate
49.5%Headshot % · Top 50% of Level 6 players
5.6%Shot accuracy
6,069MVPs
1,308Hours (in match)
3,405Bombs planted
563Bombs defused

Most-used weapons

AK-4718,594
AWP6,263
MP91,740
SSG 081,323
Knife1,132

Lifetime map wins

4,097nuke
3,548inferno
2,029dust2
1,842vertigo
1,691office
893train
377cbble
328lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

50Matches
58%Win rate
1.05Avg K/D
78.0ADR
45%Headshot %

Clutches & streaks

45%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1030%1.4215.0
Ancient967%1.0214.7
Nuke956%0.9313.1
Inferno862%0.8215.6
Anubis786%1.0816.1
Dust2450%0.8412.0
Vertigo1100%1.0619.0
Train1100%1.8311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.2%Spray accuracy
84.3%Counter-strafing
9.3°Preaim
576msReaction time
60.0%T opening success
58.7%CT opening success
0.47Enemies flashed / flash
6.3%Flash assists
6.34HE damage / grenade
5.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4741 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0512%17 Sept
anubis3–13-0.0218%17 Sept
anubis13–20.0121%16 Sept
ancient6–130.0114%16 Sept
mirage13–3-0.0010%16 Sept
train1–7-0.0513%16 Sept
cache6–13-0.0515%16 Sept
cache13–80.0717%16 Sept
mirage3–13-0.0128%16 Sept
train4–130.1124%14 Sept
mirage13–80.0325%14 Sept
mirage10–13-0.0315%13 Sept
dust213–40.1231%13 Sept
vertigo13–60.0814%13 Sept
inferno13–100.0527%12 Sept
mirage13–9-0.0512%12 Sept
train13–70.0322%12 Sept
inferno13–80.0115%12 Sept
cache6–13-0.0259%12 Sept
dust211–13-0.0218%12 Sept
anubis14–16-0.0019%12 Sept
ancient13–8-0.0215%12 Sept
mirage7–10.1819%12 Sept
inferno13–70.0119%12 Sept
ancient5–00.0630%12 Sept
inferno9–20.0947%12 Sept
nuke13–80.0115%11 Sept
train12–12-0.0323%11 Sept
mirage13–80.0117%11 Sept
inferno8–13-0.0322%11 Sept
cache13–40.0422%11 Sept
vertigo9–130.0517%11 Sept
nuke11–13-0.0115%11 Sept
mirage13–100.0322%11 Sept
mirage3–7-0.0337%11 Sept
mirage11–130.0531%10 Sept
train12–120.0024%9 Sept
inferno13–10-0.0124%9 Sept
train13–100.0128%8 Sept
mirage3–13-0.0323%8 Sept
vertigo13–80.0430%8 Sept
office0–7-0.1250%7 Sept
nuke5–13-0.0129%7 Sept
anubis13–80.0326%7 Sept
ancient0–13-0.0216%7 Sept
cache12–120.1020%6 Sept
ancient13–100.1017%6 Sept
mirage12–120.0111%6 Sept
cache13–40.0821%6 Sept
anubis13–5-0.0216%5 Sept
nuke12–120.0619%5 Sept
inferno8–8-0.1215%5 Sept
inferno9–60.029%5 Sept
nuke12–12-0.0330%5 Sept
nuke8–8-0.0227%5 Sept
mirage13–20.0722%5 Sept
vertigo13–30.1033%3 Sept
dust27–13-0.0216%2 Sept
ancient13–11-0.0124%2 Sept
mirage13–50.0228%2 Sept
vertigo1–130.0320%2 Sept
train10–13-0.0918%2 Sept
mirage13–10-0.0113%1 Sept
anubis7–13-0.0814%1 Sept
vertigo8–80.1226%1 Sept
vertigo10–13-0.0313%31 Aug
cache8–130.0729%29 Aug
mirage13–110.0617%29 Aug
anubis5–130.0214%29 Aug
mirage7–130.009%29 Aug
mirage8–130.0810%29 Aug
ancient13–60.0423%28 Aug
mirage13–60.0914%28 Aug
cache3–13-0.0319%28 Aug
train13–90.0623%28 Aug
inferno9–30.2114%27 Aug
train13–8-0.0034%27 Aug
office12–120.0736%27 Aug
nuke12–12-0.0112%27 Aug
anubis5–130.0022%27 Aug
cache13–7-0.0125%26 Aug
cache8–13-0.068%26 Aug
train13–110.0426%26 Aug
inferno2–9-0.0724%26 Aug
anubis13–40.1024%25 Aug
mirage3–13-0.0219%25 Aug
train11–130.0417%25 Aug
nuke13–110.0226%24 Aug
train13–30.0838%24 Aug
mirage13–90.0016%24 Aug
anubis13–10.0618%24 Aug
train12–120.0124%24 Aug
anubis5–13-0.0614%23 Aug
office2–130.0128%23 Aug
train13–80.0617%23 Aug
vertigo7–130.0234%23 Aug
anubis13–60.0813%23 Aug
mirage8–13-0.0121%22 Aug
vertigo9–130.0017%22 Aug
ancient13–20.0028%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →