javelin

javelin — CS2 Stats

76561199252976015[U:1:1292710287]Steam profile ↗1 game ban

498Tracked matches60%Win rate2023Tracked since
216Hours in CS
CSDB Rating8.6 ElitePositional Player
Premier CS Rating23,028Top 25% of 212,133 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#43100 of 259045 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,028 +9,484 29 May – 17 Oct · 23 days played
13,26524,190peak 24,19029 May17 Oct
24,500Peak Premier in tracked matches
26Days played since 2026-05-29

Premier CS Rating

  • 1,162 below peak (24,190)
  • Next: Red band at 25,000 — 1,972 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate142.6%40.9%41.3%above
Shot accuracy18.7%14.2%12.7%above
Kill/death ratio0.780.950.950.17 short
Match win rate47.2%42.1%42.6%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjavelinFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER23,028 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning85
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY58–41–1Last 10058%Win rateLLLLWWWWWL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −0.4pp headshot accuracy · +28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 562ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 527ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.3
Utility5.9
Positioning8.5
Opening Duels8.5

Sharp aimerStrong CT-side openerEffective flashesStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 78% T opening-duel success — entries that actually open the round.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning8.5
Utility5.9
Mechanics7.9
Opening Duels10.0
Win Impact8.3

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time523ms−90ms
first ⅓ avg 613ms → last ⅓ avg 523ms
Headshot accuracy21.9%−0.6%
first ⅓ avg 22.5% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–6 · mirage, 2 Jun →
53%Best headshot accuracy · 13–2 · dust2, 31 May →
328msFastest reaction time · 13–3 · dust2, 13 Oct →
13–2Biggest win · mirage, 1 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
7–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2514–1156%0.04
dust2A2213–959%0.01
infernoS1612–475%0.01
ancientC135–838%0.01
nukeA116–555%0.01
anubisB63–350%0.01
cacheS54–180%0.03
overpass—21–150%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,687Lifetime kills
0.78K/D
545Matches
47.2%Match win rate · Top 25% of Level 1 players
142.6%Headshot % · Top 1% of Level 1 players
18.7%Shot accuracy · Top 10% of Level 1 players
1,582MVPs
216Hours (in match)
511Bombs planted
212Bombs defused

Most-used weapons

Lifetime map wins

951dust2
766inferno
421nuke
91vertigo
68train
1lake
1safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
39.5%Accuracy (enemy spotted)
41.0%Spray accuracy
85.5%Counter-strafing
7.3°Preaim
502msReaction time
77.9%T opening success
72.6%CT opening success
0.82Enemies flashed / flash
3.4%Flash assists
9.82HE damage / grenade
14.05Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.110%17 Oct →
ancient4–13-0.0923%17 Oct →
anubis4–130.0219%16 Oct →
ancient7–13-0.0325%16 Oct →
inferno13–6-0.0128%16 Oct →
cache13–40.0428%15 Oct →
ancient13–110.0724%15 Oct →
inferno16–12-0.0115%15 Oct →
mirage13–100.0127%15 Oct →
anubis14–16-0.0130%13 Oct →
anubis8–130.027%13 Oct →
mirage13–80.1019%13 Oct →
dust213–30.0839%13 Oct →
nuke13–60.0221%13 Oct →
inferno13–11-0.0130%13 Oct →
cache0–6-0.070%12 Oct →
inferno3–130.0015%12 Oct →
mirage14–160.0527%12 Oct →
nuke13–160.0131%11 Oct →
ancient13–90.0634%11 Oct →
mirage13–100.0929%11 Oct →
nuke13–30.1119%11 Oct →
mirage13–110.1524%9 Oct →
ancient10–130.0913%9 Oct →
cache13–50.0739%9 Oct →
cache13–50.0431%9 Oct →
mirage13–100.0119%9 Oct →
ancient16–130.1022%8 Oct →
cache13–110.0518%8 Oct →
nuke10–130.0116%8 Oct →
anubis13–8-0.0216%8 Oct →
inferno13–110.0717%8 Oct →
anubis13–70.0619%8 Oct →
dust213–70.0331%7 Oct →
inferno13–50.0536%7 Oct →
dust213–40.0238%7 Oct →
mirage13–80.1017%7 Oct →
mirage8–13-0.0032%7 Oct →
ancient11–130.0424%7 Oct →
dust213–30.1337%7 Oct →
anubis13–100.0015%20 Jun →
mirage13–100.0419%13 Jun →
dust29–13-0.0314%13 Jun →
mirage13–60.0726%13 Jun →
inferno6–130.088%13 Jun →
mirage13–70.0120%12 Jun →
inferno13–40.0119%12 Jun →
dust28–13-0.0321%12 Jun →
mirage6–130.0416%12 Jun →
ancient10–13-0.0614%11 Jun →
dust25–13-0.0218%10 Jun →
mirage9–130.0223%9 Jun →
mirage3–13-0.0714%8 Jun →
mirage0–13-0.000%8 Jun →
inferno4–13-0.0520%7 Jun →
overpass13–30.0410%7 Jun →
dust26–13-0.0612%7 Jun →
nuke9–13-0.0111%7 Jun →
dust213–4-0.0216%7 Jun →
inferno13–70.0717%6 Jun →
mirage11–13-0.0215%6 Jun →
ancient13–100.0112%6 Jun →
dust213–10-0.0344%6 Jun →
dust23–13-0.0215%5 Jun →
mirage8–13-0.0122%5 Jun →
mirage11–130.0314%5 Jun →
dust26–13-0.094%5 Jun →
dust20–13-0.0650%5 Jun →
inferno13–11-0.0227%4 Jun →
inferno13–10-0.0218%4 Jun →
dust213–7-0.0515%4 Jun →
mirage13–6-0.0317%3 Jun →
dust213–90.0316%3 Jun →
overpass6–13-0.0114%2 Jun →
nuke13–10-0.0221%2 Jun →
inferno15–15-0.048%2 Jun →
inferno16–130.0017%2 Jun →
nuke13–90.0318%2 Jun →
ancient11–13-0.0421%2 Jun →
dust25–130.0615%2 Jun →
dust213–100.1529%2 Jun →
mirage13–60.1914%2 Jun →
dust213–110.0429%1 Jun →
mirage4–13-0.0429%1 Jun →
nuke13–60.0730%1 Jun →
mirage13–50.0321%1 Jun →
ancient4–13-0.0216%1 Jun →
nuke13–8-0.0237%1 Jun →
mirage13–20.0523%1 Jun →
inferno13–6-0.0511%31 May →
inferno13–30.0620%31 May →
dust213–5-0.0123%31 May →
dust213–160.0223%31 May →
mirage13–80.0124%31 May →
dust213–20.1353%31 May →
ancient7–13-0.0524%30 May →
dust213–20.0311%30 May →
mirage6–130.0824%30 May →
ancient13–6-0.0214%29 May →
nuke8–130.0434%29 May →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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