tuore_ahven

tuore_ahven — CS2 Stats

FI76561199244600898[U:1:1284335170]Steam profile ↗✓ No bans

62Tracked matches45%Win rate2026Tracked since
230Hours in CS17Hrs last 2 wks
CSDB Rating2.6 LearningPositional Player
Premier CS Rating4,067Grey band · top ~82.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,067 -2,386 22 Jul – 3 Nov · 28 days played
4,0676,453peak 6,45322 Jul3 Nov
6,453Peak Premier in tracked matches
40Days played since 2026-06-01

Premier CS Rating

  • 2,386 below peak (6,453)
  • -36 over 30 days · steady
  • -932 over 90 days
  • Next: Light Blue band at 5,000 — 933 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate40.8%38.2%39.9%above
Shot accuracy1.5%3.6%7.0%5.4% short
Kill/death ratio0.650.830.920.27 short
Match win rate36.1%40.2%42.3%6.1% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtuore_ahvenPREMIER4,067 · Grey bandcsdb.gg/stats

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Performance scores

Aim30
Positioning39
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY33–28–1Last 6253%Win rateWWLLWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +2.5pp headshot accuracy · +50ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 716ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 705ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 680ms

Newest first, from the last 62 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim3.0
Utility3.2
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.9
Utility3.2
Mechanics2.1
Opening Duels0.5
Win Impact3.3

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time680ms−89ms
first ⅓ avg 769ms → last ⅓ avg 680ms
Headshot accuracy10.0%−3.4%
first ⅓ avg 13.4% → last ⅓ avg 10.0%

Rolling 5-match average across the last 62 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · dust2, 8 Jul →
38%Best headshot accuracy · 2–9 · ancient, 20 Sept →
484msFastest reaction time · 13–5 · anubis, 26 Sept →
13–1Biggest win · mirage, 1 Aug →

Across the last 62 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 78% over 9ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2311–1248%-0.02
dust2S97–278%-0.01
anubisA85–363%-0.05
ancientD61–517%-0.06
nuke—43–175%-0.02
cache—33–0100%-0.01
inferno—30–30%-0.08
fachwerk—11–0100%0.08
boulder—11–0100%-0.06
poseidon—10–10%-0.01
train—10–10%-0.06
vertigo—11–0100%-0.05
office—10–10%-0.02

Across the last 62 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,143Lifetime kills
0.65K/D
440Matches
36.1%Match win rate
40.8%Headshot % · Top 50% of Grey band
1.5%Shot accuracy
412MVPs
132Hours (in match)
214Bombs planted
51Bombs defused

Most-used weapons

Lifetime map wins

621dust2
249inferno
156nuke
87vertigo
72train
25office
3ar_baggage
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
32.4%Spray accuracy
59.4%Counter-strafing
10.6°Preaim
668msReaction time
33.9%T opening success
28.0%CT opening success
0.55Enemies flashed / flash
1.5%Flash assists
8.58HE damage / grenade
4.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5483% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8608% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
fachwerk13–30.0813%4 Nov →
boulder13–10-0.0613%4 Nov →
mirage6–13-0.0710%4 Nov →
ancient7–13-0.0611%3 Nov →
cache13–50.045%2 Nov →
mirage13–10-0.035%29 Oct →
mirage13–10-0.0212%28 Oct →
mirage9–13-0.0518%28 Oct →
mirage7–13-0.0018%27 Oct →
anubis13–11-0.077%27 Oct →
mirage15–15-0.029%13 Oct →
ancient13–7-0.110%13 Oct →
ancient10–13-0.0913%12 Oct →
anubis13–9-0.038%12 Oct →
dust213–50.019%6 Oct →
anubis6–13-0.116%6 Oct →
poseidon7–9-0.0115%5 Oct →
mirage9–13-0.0913%29 Sept →
ancient6–13-0.083%29 Sept →
anubis5–13-0.0914%29 Sept →
nuke11–13-0.039%28 Sept →
inferno8–13-0.065%26 Sept →
mirage10–13-0.058%26 Sept →
anubis13–5-0.006%26 Sept →
cache13–8-0.0813%26 Sept →
inferno2–13-0.1011%25 Sept →
nuke13–30.0114%24 Sept →
mirage10–13-0.0421%22 Sept →
ancient9–130.0113%22 Sept →
mirage7–13-0.0225%22 Sept →
anubis16–14-0.0128%21 Sept →
mirage12–50.0319%21 Sept →
ancient2–9-0.0538%20 Sept →
dust213–7-0.097%4 Sept →
dust213–70.0413%31 Aug →
mirage2–130.0419%29 Aug →
dust211–13-0.0211%26 Aug →
dust213–5-0.0612%23 Aug →
inferno9–13-0.098%20 Aug →
mirage13–5-0.029%16 Aug →
dust22–13-0.0413%16 Aug →
mirage4–60.0115%15 Aug →
dust213–4-0.0132%14 Aug →
mirage13–60.0227%9 Aug →
train4–13-0.065%4 Aug →
mirage13–8-0.1210%4 Aug →
nuke13–4-0.0313%3 Aug →
mirage13–7-0.0211%2 Aug →
mirage13–10.0416%1 Aug →
vertigo13–11-0.054%29 Jul →
mirage7–13-0.0113%28 Jul →
mirage13–80.039%22 Jul →
mirage6–13-0.056%22 Jul →
anubis13–60.0214%22 Jul →
mirage13–7-0.046%12 Jul →
dust213–90.1424%8 Jul →
office6–13-0.0212%8 Jul →
dust213–5-0.0619%5 Jul →
mirage13–2-0.044%5 Jul →
cache13–50.0314%5 Jul →
nuke13–11-0.0219%12 Jun →
anubis6–13-0.1111%1 Jun →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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