Maomao

Maomao — CS2 Stats

76561199242159907[U:1:1281894179]Steam profile ↗VAC banned

607Tracked matches57%Win rate2023Tracked since
550Hours in CS2Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating22,608Top 25% of 180,525 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#43158 of 226131 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 21 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,608 +10,054 10 Jan28 Aug · 2 days played
12,55422,608peak 22,60810 Jan28 Aug
22,608Peak Premier in tracked matches
44Days played since 2025-05-21

Premier CS Rating

  • At peak — 22,608
  • Next: Red band at 25,000 2,392 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.9%47.0%49.2%12.3% short
Shot accuracy2.7%13.0%13.3%10.6% short
Kill/death ratio1.041.081.130.09 short
Match win rate46.2%46.7%48.5%2.3% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMaomaoPREMIER22,608 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning43
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLLLLLWTWWW

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +5.1pp headshot accuracy · +27ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 683ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 648ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim5.4
Utility4.2
Positioning4.3
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.3
Utility4.2
Mechanics5.8
Opening Duels0.1
Win Impact7.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time644ms−26ms
first ⅓ avg 670ms → last ⅓ avg 644ms
Headshot accuracy13.1%+0.4%
first ⅓ avg 12.7% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 4–0 · office, 9 Aug
50%Best headshot accuracy · 0–2 · anubis, 17 Oct
469msFastest reaction time · 13–7 · vertigo, 17 Dec
13–0Biggest win · office, 25 Dec

Across the last 100 tracked matches.

Highlights

9Longest win streak
L5Current streak
56In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 75% over 12overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
officeD1551033%0.04
ancientA149564%0.01
mirageS139469%0.03
infernoS129375%-0.00
dust2C94544%0.00
vertigoB84450%0.00
anubisC73443%0.02
overpassD72529%0.03
nukeS64267%0.00
trainC52340%-0.01
cache21150%0.00
italy21150%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,050Lifetime kills
1.04K/D
734Matches
46.2%Match win rate
36.9%Headshot %
2.7%Shot accuracy
1,351MVPs
282Hours (in match)
816Bombs planted
176Bombs defused

Most-used weapons

Lifetime map wins

1,261dust2
1,101inferno
604vertigo
478office
468nuke
205train
58italy
8cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
34.1%Accuracy (enemy spotted)
37.9%Spray accuracy
76.2%Counter-strafing
10.1°Preaim
639msReaction time
19.8%T opening success
30.5%CT opening success
0.52Enemies flashed / flash
11.7%Flash assists
7.86HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.846% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8432 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.7595% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno0–13-0.0120%12 Sept
office3–13-0.112%12 Sept
nuke1–13-0.0324%12 Sept
train6–13-0.047%12 Sept
vertigo4–130.0121%12 Sept
inferno13–9-0.0314%28 Aug
cache12–12-0.0110%28 Aug
mirage13–80.0326%24 Aug
anubis10–00.0138%24 Aug
inferno13–1-0.0110%24 Aug
inferno13–10-0.077%24 Aug
anubis13–10.0514%24 Aug
anubis7–13-0.029%24 Aug
ancient13–70.0613%23 Aug
ancient13–5-0.0214%23 Aug
anubis13–50.017%23 Aug
ancient8–13-0.0215%20 Aug
cache13–50.0218%20 Aug
vertigo13–60.0310%9 Aug
train13–90.0111%9 Aug
office4–00.360%9 Aug
mirage7–13-0.0215%7 Aug
italy13–2-0.009%2 Feb
nuke13–4-0.049%2 Feb
italy11–130.0117%23 Jan
office10–13-0.036%22 Jan
nuke13–40.0410%10 Jan
mirage15–150.058%10 Jan
dust28–130.0517%8 Jan
overpass8–130.1112%8 Jan
ancient13–110.1012%7 Jan
dust25–130.0216%7 Jan
dust211–13-0.0013%6 Jan
inferno13–100.046%3 Jan
overpass6–13-0.039%3 Jan
dust213–10-0.0513%3 Jan
overpass9–130.074%3 Jan
mirage16–140.0711%3 Jan
dust29–13-0.0011%2 Jan
ancient10–130.0519%2 Jan
dust211–13-0.0321%2 Jan
dust213–60.069%2 Jan
inferno10–130.0510%31 Dec
office13–0-0.0014%25 Dec
office13–60.103%25 Dec
office13–20.1323%24 Dec
ancient8–13-0.0111%24 Dec
vertigo10–130.028%18 Dec
vertigo4–13-0.044%18 Dec
vertigo13–70.0011%17 Dec
anubis7–130.0717%14 Dec
office8–130.0010%14 Dec
office13–60.0914%26 Nov
office4–13-0.0312%25 Nov
overpass6–13-0.018%25 Nov
nuke7–13-0.0314%25 Nov
ancient13–10.0421%9 Nov
inferno7–13-0.0511%9 Nov
train12–120.0610%8 Nov
train3–13-0.077%8 Nov
nuke13–40.0510%3 Nov
overpass2–20.0613%3 Nov
inferno13–9-0.0014%3 Nov
anubis10–130.0110%17 Oct
anubis0–20.0150%17 Oct
office9–130.0811%17 Oct
ancient8–13-0.0622%13 Oct
office10–130.0313%12 Oct
office10–130.0021%10 Oct
office8–130.0324%5 Oct
office10–130.0515%5 Oct
inferno13–6-0.014%19 Sept
overpass13–40.0113%19 Sept
dust213–7-0.0110%19 Sept
inferno13–11-0.039%14 Sept
ancient13–10-0.0313%14 Sept
vertigo13–50.0423%14 Sept
mirage13–11-0.039%14 Sept
nuke13–20.044%12 Aug
mirage13–40.1210%11 Aug
office9–13-0.0618%11 Aug
ancient13–2-0.0117%2 Aug
ancient13–50.0313%2 Aug
mirage13–90.0415%2 Aug
overpass13–110.0015%28 Jul
mirage12–120.0218%28 Jul
vertigo9–13-0.0614%26 Jun
train13–9-0.0010%26 Jun
inferno13–90.0412%24 Jun
ancient11–13-0.0510%15 Jun
ancient13–70.027%15 Jun
mirage13–9-0.0111%15 Jun
ancient13–5-0.0110%15 Jun
mirage8–12-0.049%7 Jun
mirage13–4-0.0410%7 Jun
inferno13–20.0410%7 Jun
vertigo13–80.0113%31 May
mirage13–00.1423%31 May
dust213–50.0010%31 May
mirage13–60.0210%21 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →