aJ_

aJ_ — CS2 Stats

US76561199232429135[U:1:1272163407]Steam profile ↗✓ No bans

2,160Tracked matches48%Win rate2024Tracked since
3,458Hours in CS58Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating22,700Top 25% of 205,416 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#45537 of 252532 tracked
FaceitLevel 7 · 1,052 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,700 +1,652 28 Aug – 16 Oct · 24 days played
20,25623,797peak 23,79728 Aug16 Oct
23,797Peak Premier in tracked matches
1,664Highest Faceit ELO seen on CSDB
40Days played since 2026-08-28

Faceit ELO

  • 612 below peak (1,664)
  • Next: Level 6 at 1,201 — 149 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 5 first seen 2026-08-28
  • Level 4 first seen 2026-08-28

Premier CS Rating

  • 1,097 below peak (23,797)
  • +2,221 over 30 days · improving
  • Next: Red band at 25,000 — 2,300 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches105——
Win rate42%——
K/D4.63——
Headshot %67%——

Measured 18 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate67.0%45.7%46.8%above
Shot accuracy0.1%12.7%13.0%13.0% short
Kill/death ratio3.321.051.06above
Match win rate46.9%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGaJ_FACEITLevel 7 · 1,052 ELOSTANDINGTop 42.3% of rankedPREMIER22,700 · Pink bandPEAK ELO1,664csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning69
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY44–48–8Last 10044%Win rateLWWLLLWWLL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −4.0pp headshot accuracy · +9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 530ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 547ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.6
Utility5.5
Positioning6.9
Opening Duels5.8
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.9
Utility5.5
Mechanics8.2
Opening Duels6.9
Win Impact4.4

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time565ms−17ms
first ⅓ avg 582ms → last ⅓ avg 565ms
Headshot accuracy28.0%+5.2%
first ⅓ avg 22.8% → last ⅓ avg 28.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–2 · vertigo, 29 Aug →
100%Best headshot accuracy · 0–13 · inferno, 12 Sept →
297msFastest reaction time · 0–13 · inferno, 12 Sept →
13–0Biggest win · inferno, 27 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 63% over 8dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB1910–953%0.05
ancientB179–853%0.01
cacheD155–1033%0.01
dust2D112–918%0.00
anubisA85–363%0.04
mirageD72–529%0.03
nukeC73–443%0.02
vertigoB63–350%-0.00
poseidon—42–250%0.05
debris—31–233%0.01
train—10–10%0.11
office—11–0100%0.02
overpass—11–0100%0.17

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

250,259Lifetime kills
3.32K/D · Top 1% of Level 7 players
2,877Matches
46.9%Match win rate · Top 50% of Level 7 players
67.0%Headshot % · Top 5% of Level 7 players
0.1%Shot accuracy
8,742MVPs
2,529Hours (in match)
2,744Bombs planted
6,421Bombs defused

Most-used weapons

AK-47142,584
AWP33,393
MP92,061
Tec-91,180

Lifetime map wins

4,905nuke
4,231dust2
3,435inferno
1,338train
1,304vertigo
278office
18lake
15assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

367Matches
51%Win rate
1.09Avg K/D
80.7ADR
49%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9648%1.0115.1
Dust26255%1.0915.7
Inferno4450%1.1018.5
Ancient4455%1.0116.2
Anubis4248%1.1116.4
Nuke3850%1.2417.4
Cache2352%1.0916.7
Overpass1267%1.2716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.8%Spray accuracy
86.8%Counter-strafing
10.9°Preaim
567msReaction time
63.2%T opening success
52.2%CT opening success
0.50Enemies flashed / flash
9.1%Flash assists
6.15HE damage / grenade
12.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4972 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–130.0222%16 Oct →
ancient13–80.0127%16 Oct →
inferno13–50.0027%14 Oct →
cache5–13-0.0119%11 Oct →
mirage10–130.0538%11 Oct →
inferno1–130.0445%11 Oct →
inferno16–130.0229%10 Oct →
anubis13–90.0327%10 Oct →
dust27–130.0417%10 Oct →
cache11–13-0.0416%10 Oct →
nuke13–70.0229%9 Oct →
ancient13–80.0225%9 Oct →
train12–120.1127%7 Oct →
anubis14–160.0132%7 Oct →
dust24–130.1020%7 Oct →
dust24–130.0646%7 Oct →
ancient13–70.0114%6 Oct →
cache6–130.0239%5 Oct →
cache9–130.0736%4 Oct →
ancient9–130.0238%4 Oct →
inferno13–100.0450%4 Oct →
inferno9–60.1221%4 Oct →
cache13–2-0.0344%3 Oct →
ancient6–13-0.0130%1 Oct →
cache19–22-0.0116%30 Sept →
ancient13–6-0.0324%30 Sept →
dust29–13-0.0619%29 Sept →
dust213–7-0.0316%29 Sept →
mirage13–20.0424%27 Sept →
inferno13–00.1027%27 Sept →
cache13–110.0336%27 Sept →
nuke6–130.0120%27 Sept →
anubis13–40.0322%26 Sept →
anubis8–130.0121%26 Sept →
dust213–7-0.0024%26 Sept →
inferno13–100.0725%24 Sept →
ancient13–110.0414%24 Sept →
cache13–70.0616%24 Sept →
mirage12–120.1321%23 Sept →
nuke11–13-0.0128%23 Sept →
office13–30.0228%23 Sept →
dust28–13-0.0427%22 Sept →
mirage6–13-0.0140%21 Sept →
ancient13–20.0324%21 Sept →
nuke3–9-0.047%20 Sept →
inferno3–9-0.0538%20 Sept →
inferno2–9-0.0624%20 Sept →
debris6–9-0.0421%20 Sept →
cache13–110.1022%20 Sept →
ancient10–130.1122%20 Sept →
overpass9–70.1716%19 Sept →
nuke9–30.1924%19 Sept →
inferno8–80.0430%19 Sept →
cache9–13-0.0317%18 Sept →
dust215–150.0121%17 Sept →
anubis8–13-0.0235%17 Sept →
cache13–100.0526%17 Sept →
anubis13–80.1225%16 Sept →
anubis13–40.1215%16 Sept →
dust212–120.0216%16 Sept →
ancient11–13-0.0422%16 Sept →
inferno4–13-0.0222%15 Sept →
ancient13–2-0.009%15 Sept →
mirage12–16-0.019%14 Sept →
vertigo4–9-0.0850%13 Sept →
mirage5–13-0.0234%12 Sept →
inferno0–13-0.06100%12 Sept →
cache7–130.0521%12 Sept →
cache11–13-0.0417%9 Sept →
dust28–13-0.1014%9 Sept →
cache5–13-0.0534%9 Sept →
nuke13–50.0622%9 Sept →
ancient13–6-0.029%8 Sept →
poseidon8–8-0.0233%8 Sept →
poseidon8–80.0720%8 Sept →
debris4–9-0.0219%8 Sept →
inferno0–9-0.230%8 Sept →
inferno9–40.1729%8 Sept →
mirage13–5-0.0035%6 Sept →
poseidon9–30.1238%5 Sept →
inferno9–50.2226%5 Sept →
inferno9–10.2426%5 Sept →
ancient9–130.0313%4 Sept →
vertigo13–80.1819%3 Sept →
vertigo6–9-0.2222%2 Sept →
debris9–50.0729%2 Sept →
ancient9–13-0.0424%2 Sept →
anubis13–70.0518%1 Sept →
inferno10–130.0426%1 Sept →
ancient11–13-0.0723%1 Sept →
nuke10–13-0.0720%31 Aug →
cache10–13-0.0117%31 Aug →
ancient19–170.0216%30 Aug →
dust23–130.0125%29 Aug →
inferno13–160.0315%29 Aug →
vertigo8–8-0.0832%29 Aug →
vertigo9–20.2932%29 Aug →
poseidon9–30.0322%28 Aug →
inferno9–40.1418%28 Aug →
vertigo13–5-0.0937%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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