Goku

Goku — CS2 Stats

IN76561199229145927[U:1:1268880199]Steam profile ↗✓ No bans

1,599Tracked matches55%Win rate2021Tracked since
2,812Hours in CS25Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating22,516Top 25% of 185,711 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#45213 of 231526 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

−202Premier CS Rating · 22,718 → 22,516
+39Tracked matches · now 1,599
−9.1ppWin rate · 64.3% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 6 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

22,718Peak Premier on CSDB
1Days observed since 2026-09-06

Premier CS Rating

  • 202 below peak (22,718)
  • Next: Red band at 25,000 2,484 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,399), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate47.0%41.3%41.9%above
Shot accuracy6.8%12.6%12.2%5.4% short
Kill/death ratio0.890.950.980.10 short
Match win rate46.7%42.5%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGokuFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER22,516 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning47
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.8
Utility4.1
Positioning4.7
Opening Duels1.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.7
Utility4.1
Mechanics4.8
Opening Duels2.0
Win Impact6.7

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

50,388Lifetime kills
0.89K/D
2,736Matches
46.7%Match win rate · Top 25% of Level 2 players
47.0%Headshot % · Top 25% of Level 2 players
6.8%Shot accuracy
5,584MVPs
1,089Hours (in match)
3,881Bombs planted
734Bombs defused

Most-used weapons

AK-4712,747
AWP6,781
P901,659
FAMAS1,281
MP91,079

Lifetime map wins

10,143dust2
3,245inferno
1,741nuke
418train
159vertigo
63cbble
53lake
28office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
42%Win rate
0.68Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
32.3%Accuracy (enemy spotted)
28.0%Spray accuracy
71.5%Counter-strafing
7.8°Preaim
579msReaction time
29.1%T opening success
46.1%CT opening success
0.49Enemies flashed / flash
3.3%Flash assists
9.56HE damage / grenade
6.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4918 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1068% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →