mutsis rakastaja

mutsis rakastaja — CS2 Stats

IQ76561199228824784[U:1:1268559056]Steam profile ↗✓ No bans

493Tracked matches30%Win rate2022Tracked since
CSDB Rating1.8 LearningClutch Specialist
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 1,533 -974 18 Sept – 2 Jan · 8 days played
1,1202,507peak 2,50718 Sept2 Jan
2,972Peak Premier in tracked matches
56Days played since 2024-08-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmutsis rakastajaFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim27
Positioning35
Utility11

0–100 skill scores via Leetify.

Recent form

COLD22–73–5Last 10022%Win rateLWLLLLLWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +11.7pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 723ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 28%
  • Avg reaction 740ms

Last 20

  • 3–17 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 736ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+6 against its own average).

Aim2.7
Utility1.1
Positioning3.5
Opening Duels1.3
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 723ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 49% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning3.5
Utility1.1
Mechanics0.0
Opening Duels0.9
Win Impact0.0

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time730ms−33ms
first ⅓ avg 763ms → last ⅓ avg 730ms
Headshot accuracy23.6%+6.9%
first ⅓ avg 16.7% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–1 · dust2, 6 Apr →
60%Best headshot accuracy · 13–2 · dust2, 7 Dec →
461msFastest reaction time · 11–13 · inferno, 24 Nov →
13–1Biggest win · dust2, 6 Apr →

Across the last 100 tracked matches.

Highlights

3Longest win streak
2–9In matches decided by ≤2 rounds
3Overtime games

Map breakdown

trainBest map · 44% over 9vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2D226–1627%-0.03
nukeD183–1517%-0.05
mirageD174–1324%-0.06
infernoD132–1115%-0.05
trainC94–544%-0.07
cacheD61–517%-0.05
vertigoD60–60%-0.06
overpass—21–150%-0.07
assembly—20–20%-0.19
agency—10–10%-0.06
anubis—11–0100%-0.05
office—10–10%-0.14
mills—10–10%-0.06
ancient—10–10%-0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

172Matches
39%Win rate
0.79Avg K/D
54.3ADR
35%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%0.788.5
Inferno10%0.214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
29.5%Accuracy (enemy spotted)
29.9%Spray accuracy
48.5%Counter-strafing
10.0°Preaim
723msReaction time
34.4%T opening success
32.6%CT opening success
0.34Enemies flashed / flash
2.5%Flash assists
3.49HE damage / grenade
1.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 722.757ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3434 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3786% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.033%25 Oct →
dust213–50.0336%25 Oct →
nuke6–13-0.1315%11 Oct →
nuke2–13-0.0930%7 Sept →
dust20–9-0.050%27 Jul →
mirage9–13-0.0417%29 Jun →
dust210–13-0.0550%29 Jun →
cache13–8-0.0043%17 Jun →
cache3–8-0.0443%2 Jun →
cache5–9-0.1243%11 May →
cache5–13-0.0514%3 May →
cache5–13-0.0716%3 May →
cache3–13-0.0133%2 May →
mirage0–13-0.087%21 Apr →
inferno4–13-0.0629%19 Apr →
inferno4–13-0.0011%12 Jan →
nuke10–13-0.079%12 Jan →
mirage6–10-0.118%6 Jan →
dust213–16-0.0616%27 Dec →
dust213–40.0021%27 Dec →
overpass13–11-0.0613%26 Dec →
mirage9–1-0.035%26 Dec →
dust23–10-0.0220%17 Dec →
dust213–7-0.0417%12 Dec →
mirage13–4-0.0625%12 Dec →
inferno6–13-0.0938%12 Dec →
dust213–20.0160%7 Dec →
dust213–10-0.0440%4 Dec →
mirage10–13-0.1117%30 Nov →
inferno11–13-0.0230%24 Nov →
dust24–13-0.0925%24 Nov →
dust210–13-0.0726%23 Nov →
dust212–120.0019%23 Nov →
train13–2-0.0812%23 Nov →
mirage3–13-0.0624%23 Nov →
nuke11–13-0.056%14 Nov →
inferno7–13-0.0515%14 Nov →
agency1–13-0.0611%30 Sept →
inferno4–13-0.0310%30 Sept →
train0–13-0.095%30 Sept →
vertigo12–12-0.0714%21 Aug →
mirage10–13-0.0919%21 Aug →
vertigo9–13-0.0821%21 Aug →
mirage7–2-0.0013%18 Aug →
dust215–150.0218%28 Jul →
mirage3–11-0.0820%27 Jul →
overpass7–13-0.0710%2 Jul →
inferno3–13-0.1215%2 Jul →
dust22–8-0.1223%13 Jun →
nuke1–13-0.0950%12 Jun →
nuke11–13-0.0221%21 May →
vertigo7–13-0.0913%21 May →
nuke13–30.019%21 May →
dust22–13-0.097%6 Apr →
dust213–10.0411%6 Apr →
dust212–120.0316%1 Mar →
nuke0–13-0.047%5 Feb →
nuke3–13-0.0914%19 Jan →
nuke12–12-0.0113%3 Jan →
nuke1–13-0.0411%3 Jan →
inferno13–5-0.0522%2 Jan →
nuke1–13-0.026%2 Jan →
train4–13-0.0521%29 Dec →
train13–11-0.0723%7 Dec →
train11–13-0.0413%7 Dec →
nuke1–130.0221%7 Dec →
inferno3–13-0.0420%5 Dec →
nuke5–13-0.068%5 Dec →
vertigo6–13-0.0558%4 Dec →
mirage3–13-0.059%30 Nov →
dust21–13-0.0218%28 Nov →
anubis13–9-0.050%28 Nov →
nuke1–13-0.0520%28 Nov →
vertigo6–13-0.0718%28 Nov →
mirage2–13-0.0536%28 Nov →
train8–13-0.1125%16 Nov →
train13–90.018%16 Nov →
train13–9-0.0722%16 Nov →
train8–13-0.116%16 Nov →
mirage6–13-0.0817%1 Nov →
inferno13–8-0.0413%1 Nov →
mirage13–100.0017%1 Nov →
nuke13–60.0312%20 Oct →
mirage2–13-0.0814%20 Oct →
inferno11–13-0.0614%29 Sept →
nuke7–13-0.1625%25 Sept →
inferno3–13-0.120%25 Sept →
office7–13-0.1423%25 Sept →
mills11–13-0.068%25 Sept →
inferno14–16-0.018%19 Sept →
ancient10–13-0.0411%19 Sept →
vertigo11–130.0214%19 Sept →
dust21–13-0.056%19 Sept →
nuke13–70.028%18 Sept →
dust25–13-0.0519%18 Sept →
dust21–13-0.0922%10 Sept →
mirage11–13-0.0811%6 Sept →
dust25–13-0.0223%6 Sept →
assembly2–9-0.2922%21 Aug →
assembly5–9-0.0833%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.