AYKIE

AYKIE — CS2 Stats

ZA76561199225639102[U:1:1265373374]Steam profile ↗✓ No bans

3,259Tracked matches83%Win rate2023Tracked since
4,877Hours in CS29Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating29,514Top 1% of 175,286 CSDB-tracked playersRed band · top ~0.8% of ranked players (population est.)
CSDB Leaderboard#801 of 221444 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 3,259 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 4 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 29,514 +5,540 4 Aug16 Sept · 21 days played
23,63329,514peak 29,5144 Aug16 Sept
Faceit ELO: 1,124 +0 2 Sept16 Sept · 3 observations
1,1241,124peak 1,1242 Sept16 Sept
29,514Peak Premier in tracked matches
1,124Highest Faceit ELO seen on CSDB
29Days played since 2026-08-04

Faceit ELO

  • At peak — 1,124
  • Next: Level 6 at 1,201 77 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier CS Rating

  • At peak — 29,514
  • +2,644 over 30 days · improving
  • Next: Gold band at 30,000 486 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate57.8%49.2%50.3%above
Shot accuracy4.9%13.4%11.5%6.7% short
Kill/death ratio1.501.121.18above
Match win rate55.7%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAYKIEPREMIER29,514 · Red bandPEAK ELO1,124csdb.gg/stats

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Performance scores

Aim92
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

HOT73243Last 10073%Win rateLWWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +1.5pp headshot accuracy · −3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 524ms

Last 10

  • 91 · 90% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 538ms

Last 20

  • 164 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim9.2
Utility3.2
Positioning5.5
Opening Duels4.6
Clutch4.8

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.5
Utility3.2
Mechanics8.1
Opening Duels3.8
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time512ms−35ms
first ⅓ avg 548ms → last ⅓ avg 512ms
Headshot accuracy22.8%+0.3%
first ⅓ avg 22.5% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · mirage, 15 Aug
50%Best headshot accuracy · 5–3 · ancient, 23 Aug
328msFastest reaction time · 9–13 · dust2, 25 Aug
13–0Biggest win · mirage, 7 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
93In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 100% over 6infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S2922776%0.03
mirageS2018290%0.04
ancientA149564%0.06
anubisA85363%0.05
infernoD72529%0.01
nukeS660100%0.03
cacheC52340%0.03
train43175%0.02
overpass440100%-0.01
vertigo32167%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

234,291Lifetime kills
1.50K/D · Top 10% of Red band
5,596Matches
55.7%Match win rate · Top 25% of Red band
57.8%Headshot % · Top 25% of Red band
4.9%Shot accuracy
21,985MVPs
25,485Hours (in match)
5,143Bombs planted
4,347Bombs defused

Most-used weapons

AK-47108,034
AWP28,302
SSG 082,972
Tec-91,937
P2501,735

Lifetime map wins

20,135dust2
4,801inferno
3,585nuke
2,743vertigo
1,168train
281office
100italy
47lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

32Matches
81%Win rate
1.47Avg K/D
95.2ADR
50%Headshot %

Clutches & streaks

44%1v1 clutch win
23%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21182%1.5920.8
Mirage1173%1.4020.6
Anubis580%1.4918.6
Ancient3100%1.3018.0
Inferno1100%1.6418.0
Nuke1100%1.0022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
39.1%Accuracy (enemy spotted)
39.2%Spray accuracy
86.6%Counter-strafing
7.6°Preaim
513msReaction time
20.7%T opening success
60.5%CT opening success
0.40Enemies flashed / flash
6.0%Flash assists
9.68HE damage / grenade
4.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4043 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.7488% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0114%7 Sept
mirage13–11-0.0115%7 Sept
ancient13–100.0621%7 Sept
dust213–100.0421%7 Sept
mirage13–00.1111%7 Sept
ancient13–70.1017%6 Sept
train13–6-0.0628%5 Sept
train13–50.1035%5 Sept
anubis13–60.1033%5 Sept
nuke13–4-0.0326%5 Sept
dust29–130.0516%5 Sept
dust216–12-0.0013%5 Sept
anubis13–90.0129%4 Sept
mirage9–13-0.0416%4 Sept
nuke13–70.0212%4 Sept
mirage13–40.048%4 Sept
dust23–130.0228%3 Sept
mirage13–110.0038%3 Sept
dust213–100.0324%2 Sept
dust213–60.0122%2 Sept
overpass13–110.0115%2 Sept
vertigo12–120.0019%2 Sept
train13–10.1239%1 Sept
cache13–40.0743%1 Sept
overpass13–9-0.0627%1 Sept
nuke13–110.0224%1 Sept
ancient10–130.0622%31 Aug
mirage13–70.0425%31 Aug
dust213–40.0338%31 Aug
mirage13–90.0321%29 Aug
dust216–120.0217%29 Aug
dust213–90.0321%29 Aug
mirage13–40.0418%29 Aug
dust213–90.0221%28 Aug
dust213–110.0927%28 Aug
inferno13–60.0521%28 Aug
ancient12–12-0.0421%28 Aug
dust213–80.0326%27 Aug
ancient13–10.1330%27 Aug
dust26–130.0223%27 Aug
cache11–130.0130%25 Aug
dust29–130.0022%25 Aug
vertigo13–50.1042%23 Aug
nuke13–40.0920%23 Aug
ancient5–3-0.0250%23 Aug
dust213–60.0115%21 Aug
dust213–60.0823%20 Aug
ancient13–60.0927%20 Aug
dust28–130.1218%20 Aug
nuke13–20.0527%20 Aug
anubis13–30.1022%20 Aug
anubis10–130.0221%20 Aug
ancient10–130.1129%20 Aug
cache7–130.0119%19 Aug
ancient15–150.0128%19 Aug
mirage13–30.0422%19 Aug
dust213–60.0017%19 Aug
mirage13–100.0521%19 Aug
dust211–130.049%18 Aug
mirage16–130.0215%18 Aug
ancient13–50.0924%17 Aug
ancient13–20.0518%17 Aug
ancient13–90.0921%16 Aug
mirage6–13-0.0417%16 Aug
mirage13–10.0920%16 Aug
anubis13–50.0017%16 Aug
dust213–20.0446%16 Aug
ancient5–130.0618%15 Aug
anubis5–130.0024%15 Aug
mirage13–10.1618%15 Aug
ancient13–6-0.0132%15 Aug
nuke13–30.0142%15 Aug
vertigo13–30.0850%15 Aug
mirage13–20.0915%14 Aug
dust213–110.0321%14 Aug
train6–13-0.0523%14 Aug
dust213–100.0413%14 Aug
mirage13–70.0413%14 Aug
mirage13–5-0.0224%13 Aug
overpass13–40.0720%13 Aug
mirage13–110.0312%12 Aug
dust213–40.0322%12 Aug
inferno9–13-0.0130%12 Aug
mirage13–110.0616%11 Aug
dust213–90.0518%11 Aug
overpass13–10-0.0524%11 Aug
cache13–70.0124%11 Aug
anubis16–130.0919%9 Aug
dust213–100.0120%9 Aug
inferno6–130.0626%8 Aug
dust213–90.0514%7 Aug
dust213–70.0423%7 Aug
anubis7–130.0424%7 Aug
inferno11–13-0.0222%7 Aug
dust28–13-0.0123%6 Aug
cache10–130.0321%6 Aug
inferno13–90.0422%4 Aug
mirage13–100.0215%4 Aug
dust213–20.0028%4 Aug
inferno10–13-0.0328%4 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →