FkN | FukisuK

FkN | FukisuK — CS2 Stats

US76561199224696851[U:1:1264431123]Steam profile ↗✓ No bans

6,205Tracked matches44%Win rate2022Tracked since
4,845Hours in CS
CSDB Rating2.5 LearningClutch Specialist
Premier CS Rating4,889Grey band · top ~79.3% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,889 +3,345 29 Jun19 Sept · 40 days played
1,5445,000peak 5,00029 Jun19 Sept
5,112Peak Premier in tracked matches
56Days played since 2026-06-29

Premier CS Rating

  • 111 below peak (5,000)
  • +1,130 over 30 days · improving
  • +3,345 over 90 days
  • Next: Light Blue band at 5,000 111 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2237−15
Win rate64%30%+34pp
K/D1.030.94+0.09
Headshot %28%23%+5pp

Measured 13 Sep 202620 Sep 2026; previous 5 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.0%38.1%39.9%3.9% short
Shot accuracy8.2%3.7%6.9%above
Kill/death ratio0.780.830.920.13 short
Match win rate38.7%40.1%42.3%3.6% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFkN | FukisuKPREMIER4,889 · Grey bandcsdb.gg/stats

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Performance scores

Aim31
Positioning29
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLLWWWWLWTW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +3.3pp headshot accuracy · +73ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 725ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 712ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+6 against its own average).

Aim3.1
Utility3.0
Positioning2.9
Opening Duels0.0
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 31% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning2.9
Utility3.0
Mechanics3.4
Opening Duels0.2
Win Impact3.1

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time676ms−86ms
first ⅓ avg 762ms → last ⅓ avg 676ms
Headshot accuracy10.1%−1.0%
first ⅓ avg 11.0% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 9–2 · nuke, 22 Aug
27%Best headshot accuracy · 9–7 · inferno, 23 Aug
469msFastest reaction time · 7–9 · inferno, 24 Aug
13–4Biggest win · nuke, 13 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
64In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 21ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C26111542%-0.03
nukeS2114767%-0.01
mirageB189950%-0.02
infernoB105550%-0.04
anubisS96367%-0.02
ancientD82625%-0.02
cache42250%-0.06
debris1010%0.01
vertigo1010%-0.10
train1010%-0.08
overpass110100%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

144,233Lifetime kills
0.78K/D
13,427Matches
38.7%Match win rate
36.0%Headshot %
8.2%Shot accuracy · Top 50% of Grey band
12,497MVPs
4,845Hours (in match)
9,678Bombs planted
2,006Bombs defused

Most-used weapons

AWP30,094
AK-4720,901
Galil AR12,026
SSG 086,529
FAMAS2,923
MP92,744

Lifetime map wins

19,625dust2
12,294nuke
6,657inferno
5,765vertigo
3,595office
2,156italy
1,830train
1,042militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
0.25Avg K/D
28.6ADR
0%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
33.5%Accuracy (enemy spotted)
34.2%Spray accuracy
65.3%Counter-strafing
11.2°Preaim
687msReaction time
13.2%T opening success
31.4%CT opening success
0.45Enemies flashed / flash
2.6%Flash assists
4.23HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5269% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4536 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.2034% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.049%19 Sept
ancient10–130.0115%17 Sept
ancient13–90.006%17 Sept
nuke13–110.0210%17 Sept
anubis13–90.0113%17 Sept
nuke13–90.0211%14 Sept
ancient9–13-0.018%13 Sept
nuke13–40.0723%13 Sept
dust215–15-0.0111%13 Sept
anubis13–7-0.037%11 Sept
inferno13–60.078%10 Sept
nuke15–150.029%10 Sept
dust213–80.0210%8 Sept
inferno7–13-0.060%8 Sept
inferno2–9-0.174%7 Sept
debris5–90.018%6 Sept
ancient4–13-0.083%6 Sept
cache0–13-0.109%6 Sept
mirage3–13-0.0421%5 Sept
dust26–13-0.078%5 Sept
nuke15–150.0113%4 Sept
mirage3–13-0.0414%3 Sept
dust25–13-0.0811%2 Sept
nuke5–13-0.006%1 Sept
anubis13–80.0512%1 Sept
dust24–13-0.0419%31 Aug
dust25–13-0.054%30 Aug
nuke13–7-0.0514%29 Aug
ancient8–13-0.037%29 Aug
dust213–10-0.0412%29 Aug
vertigo4–9-0.103%28 Aug
mirage8–130.0413%27 Aug
inferno9–60.0213%26 Aug
inferno7–9-0.098%24 Aug
inferno9–7-0.0327%23 Aug
nuke13–70.0115%22 Aug
nuke9–20.070%22 Aug
inferno9–30.0613%20 Aug
inferno8–80.0321%20 Aug
dust216–14-0.0412%19 Aug
mirage10–13-0.0414%18 Aug
dust213–50.0320%14 Aug
inferno4–9-0.120%14 Aug
nuke9–5-0.0213%13 Aug
nuke6–13-0.1017%9 Aug
dust213–11-0.0110%8 Aug
dust213–6-0.0115%7 Aug
nuke13–11-0.054%7 Aug
mirage7–00.0320%7 Aug
dust25–13-0.099%6 Aug
nuke13–6-0.088%6 Aug
dust27–13-0.0613%5 Aug
nuke13–100.0024%2 Aug
dust25–13-0.0319%30 Jul
mirage10–4-0.027%26 Jul
inferno13–8-0.096%26 Jul
dust26–13-0.0123%26 Jul
mirage13–90.047%21 Jul
dust29–13-0.0013%19 Jul
dust23–13-0.1221%18 Jul
dust211–130.0120%17 Jul
nuke13–50.0112%17 Jul
mirage13–9-0.019%16 Jul
anubis13–8-0.0220%16 Jul
nuke4–13-0.0417%16 Jul
dust213–60.0412%16 Jul
anubis7–13-0.086%15 Jul
anubis13–9-0.0111%14 Jul
dust28–13-0.019%14 Jul
nuke10–13-0.017%13 Jul
ancient13–70.025%12 Jul
mirage15–15-0.0511%12 Jul
mirage14–16-0.0311%12 Jul
dust213–4-0.0314%12 Jul
dust213–90.0512%11 Jul
ancient9–13-0.0110%11 Jul
nuke13–70.0120%11 Jul
mirage13–8-0.0411%10 Jul
cache6–13-0.0614%8 Jul
anubis13–70.0211%7 Jul
cache13–8-0.0012%7 Jul
train3–13-0.0827%7 Jul
ancient1–13-0.090%7 Jul
dust213–5-0.057%7 Jul
mirage4–13-0.070%6 Jul
cache13–9-0.095%6 Jul
anubis5–13-0.053%6 Jul
overpass13–11-0.094%5 Jul
mirage13–10-0.0318%5 Jul
mirage3–13-0.0414%5 Jul
mirage13–8-0.085%4 Jul
nuke13–9-0.0212%4 Jul
dust213–10-0.0521%3 Jul
nuke15–15-0.0914%2 Jul
dust28–13-0.0613%30 Jun
mirage13–50.015%30 Jun
dust212–16-0.0123%30 Jun
nuke13–10-0.0222%30 Jun
mirage13–4-0.048%30 Jun
mirage11–130.075%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →