Vib3lessgh0st

Vib3lessgh0st — CS2 Stats

76561199221832967[U:1:1261567239]Steam profile ↗✓ No bans

1,071Tracked matches38%Win rate2024Tracked since
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating7,445Light Blue band · top ~67.1% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 12 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,445 -138 12 Apr1 Sept · 9 days played
6,8458,265peak 8,26512 Apr1 Sept
8,573Peak Premier in tracked matches
21Days played since 2026-04-12

Premier CS Rating

  • 820 below peak (8,265)
  • Next: Blue band at 10,000 2,555 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGVib3lessgh0stFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,445 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning44
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateLWLWWWLTWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +3.6pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 688ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 655ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.6 against its own average).

Aim6.8
Utility3.2
Positioning4.4
Opening Duels2.1
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.4
Utility3.2
Mechanics7.9
Opening Duels2.0
Win Impact1.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time663ms−98ms
first ⅓ avg 761ms → last ⅓ avg 663ms
Headshot accuracy10.5%+1.2%
first ⅓ avg 9.4% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 5–11 · mirage, 19 Apr
27%Best headshot accuracy · 12–0 · inferno, 29 Aug
531msFastest reaction time · 13–10 · dust2, 25 Apr
12–0Biggest win · inferno, 29 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
26In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 63% over 8infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C1871139%-0.00
mirageC1881044%0.00
infernoC1661038%-0.02
cacheA127558%-0.00
ancientA116555%-0.01
anubisB84450%0.01
nukeA85363%-0.00
overpassA85363%0.00
train1010%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
12%Win rate
0.60Avg K/D
61.9ADR
38%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.6210.3
Dust220%0.6313.0
Ancient10%0.6511.0
Anubis10%0.386.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
39.1%Accuracy (enemy spotted)
41.2%Spray accuracy
85.6%Counter-strafing
9.7°Preaim
650msReaction time
19.7%T opening success
45.7%CT opening success
0.53Enemies flashed / flash
2.6%Flash assists
5.59HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2911% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7083 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.6936% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.0513%1 Sept
mirage13–4-0.057%1 Sept
anubis5–130.040%1 Sept
inferno12–00.0827%29 Aug
nuke13–100.009%29 Aug
cache13–10-0.0215%29 Aug
anubis10–13-0.006%29 Aug
mirage15–15-0.0320%29 Aug
cache13–6-0.0318%29 Aug
nuke3–13-0.1415%29 Aug
cache13–80.0818%28 Aug
mirage4–130.0110%23 Aug
ancient4–13-0.025%23 Aug
cache9–130.0111%23 Aug
dust29–13-0.018%5 Aug
overpass13–90.0114%5 Aug
dust212–16-0.073%2 Aug
nuke13–10-0.007%2 Aug
cache9–130.0410%2 Aug
inferno8–13-0.037%2 Aug
mirage16–14-0.019%2 Aug
ancient14–16-0.0110%2 Aug
nuke11–130.0319%2 Aug
inferno13–8-0.026%31 Jul
dust25–130.018%31 Jul
anubis13–20.0413%31 Jul
anubis14–16-0.015%29 Jul
cache6–13-0.022%29 Jul
mirage9–130.078%29 Jul
dust27–13-0.009%29 Jul
mirage6–13-0.0512%28 Jul
inferno2–130.0315%28 Jul
cache4–13-0.057%28 Jul
dust213–10-0.0117%28 Jul
ancient16–13-0.0111%28 Jul
inferno6–13-0.087%3 May
mirage13–8-0.0120%3 May
ancient13–40.018%3 May
cache13–5-0.0112%3 May
cache13–8-0.0116%3 May
cache5–13-0.0413%3 May
mirage13–6-0.0110%2 May
dust213–40.0711%2 May
ancient13–7-0.067%2 May
anubis12–12-0.015%2 May
inferno13–6-0.016%2 May
cache13–70.058%2 May
overpass13–60.087%2 May
nuke9–1-0.0111%2 May
mirage10–13-0.0413%2 May
cache13–4-0.048%1 May
anubis13–4-0.0211%26 Apr
mirage11–130.039%26 Apr
dust29–13-0.0712%26 Apr
inferno9–50.025%26 Apr
inferno8–8-0.098%26 Apr
overpass13–1-0.0212%26 Apr
inferno4–13-0.090%26 Apr
anubis13–2-0.003%25 Apr
dust213–100.0611%25 Apr
ancient9–130.068%25 Apr
mirage13–60.059%25 Apr
overpass4–0-0.020%25 Apr
train1–13-0.009%23 Apr
dust212–120.027%23 Apr
dust210–130.045%23 Apr
nuke3–130.047%19 Apr
dust213–7-0.0518%19 Apr
inferno8–130.037%19 Apr
mirage5–110.147%19 Apr
dust212–12-0.067%19 Apr
mirage3–7-0.0612%19 Apr
nuke13–70.028%19 Apr
inferno13–80.067%19 Apr
anubis13–10.079%19 Apr
mirage10–13-0.0718%17 Apr
nuke13–60.0210%17 Apr
overpass13–9-0.028%17 Apr
inferno13–10-0.090%17 Apr
mirage13–50.017%17 Apr
dust28–130.036%17 Apr
ancient13–9-0.073%17 Apr
ancient2–13-0.116%17 Apr
dust211–13-0.0114%16 Apr
mirage12–16-0.034%16 Apr
overpass9–13-0.036%15 Apr
mirage16–12-0.048%15 Apr
ancient13–100.0113%14 Apr
mirage13–10.0725%14 Apr
dust213–7-0.0113%14 Apr
ancient12–120.069%14 Apr
inferno4–13-0.079%14 Apr
dust216–14-0.0612%14 Apr
overpass11–130.0610%14 Apr
inferno8–13-0.0511%14 Apr
inferno8–130.026%12 Apr
ancient13–6-0.027%12 Apr
dust213–40.0011%12 Apr
overpass12–16-0.058%12 Apr
inferno6–13-0.029%12 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →