Draco Malfloyd

Draco Malfloyd — CS2 Stats

76561199203008400[U:1:1242742672]Steam profile ↗✓ No bans

1,234Tracked matches56%Win rate2025Tracked since
1,016Hours in CS25Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
FaceitLevel 4 · 928 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 928 → 928
+88Tracked matches · now 1,234
−18.1ppWin rate · 74.1% → 56.0%

Rating over time

15,672Peak Premier on CSDB
928Highest Faceit ELO seen on CSDB
40Days played since 2026-09-01

Faceit ELO

  • At peak — 928
  • Next: Level 5 at 1,051 — 123 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-06
  • Level 3 first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.5%42.7%43.8%2.3% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.260.991.02above
Match win rate54.9%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDraco MalfloydFACEITLevel 4 · 928 ELOSTANDINGTop 81.0% of rankedPEAK ELO928csdb.gg/stats

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Performance scores

Aim66
Positioning63
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY51–32–17Last 10051%Win rateWWWTLTWTLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +0.9pp headshot accuracy · +69ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 583ms

Last 20

  • 9–7–4 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.6
Utility5.9
Positioning6.3
Opening Duels4.6
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.3
Utility5.9
Mechanics5.4
Opening Duels6.2
Win Impact7.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time548ms+19ms
first ⅓ avg 529ms → last ⅓ avg 548ms
Headshot accuracy17.2%+0.5%
first ⅓ avg 16.7% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–1 · inferno, 22 Sept →
32%Best headshot accuracy · 4–13 · vertigo, 12 Oct →
375msFastest reaction time · 4–13 · vertigo, 12 Oct →
13–0Biggest win · mirage, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
3–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 67% over 9cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2713–1448%0.02
mirageC219–1243%0.01
trainC125–742%0.04
nukeS96–367%0.02
ancientS96–367%0.05
dust2B63–350%0.00
cacheC52–340%-0.02
vertigoA53–260%0.08
anubis—42–250%-0.03
office—22–0100%0.06

Across the last 100 tracked matches.

Lifetime stats

22,456Lifetime kills
1.26K/D · Top 25% of Level 4 players
1,387Matches
54.9%Match win rate · Top 5% of Level 4 players
41.5%Headshot %
0.0%Shot accuracy
3,334MVPs
481Hours (in match)
2,055Bombs planted
483Bombs defused

Most-used weapons

Lifetime map wins

2,207inferno
2,008nuke
1,987dust2
1,428train
751vertigo
182office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
38%Win rate
1.17Avg K/D
71.7ADR
40%Headshot %

Clutches & streaks

44%1v1 clutch win
15%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.6214.8
Dust230%0.6210.0
Train250%1.1212.0
Nuke2100%1.5518.5
Ancient20%0.8011.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
34.4%Accuracy (enemy spotted)
38.5%Spray accuracy
74.1%Counter-strafing
10.6°Preaim
556msReaction time
62.3%T opening success
47.6%CT opening success
0.53Enemies flashed / flash
7.9%Flash assists
8.85HE damage / grenade
11.09Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
office13–50.0723%29 Oct →
train13–8-0.0110%29 Oct →
dust213–7-0.0217%28 Oct →
inferno12–12-0.0119%28 Oct →
mirage8–13-0.1115%27 Oct →
inferno15–15-0.0219%27 Oct →
inferno13–110.0315%27 Oct →
dust212–120.0116%26 Oct →
inferno1–13-0.0623%26 Oct →
dust28–130.0417%25 Oct →
mirage3–13-0.0823%25 Oct →
cache13–6-0.0413%24 Oct →
cache3–13-0.0815%24 Oct →
inferno16–120.0322%23 Oct →
mirage8–130.0531%23 Oct →
inferno13–80.0211%23 Oct →
cache6–13-0.0310%23 Oct →
dust213–60.0211%22 Oct →
cache12–120.0315%22 Oct →
mirage13–90.0216%21 Oct →
dust213–100.0825%20 Oct →
inferno4–13-0.0117%20 Oct →
mirage13–70.0322%20 Oct →
inferno13–80.028%18 Oct →
mirage11–13-0.0217%18 Oct →
mirage13–110.0416%18 Oct →
mirage8–130.0328%16 Oct →
vertigo12–120.0511%16 Oct →
nuke6–13-0.0620%16 Oct →
vertigo13–40.1111%16 Oct →
ancient11–130.0217%15 Oct →
inferno13–50.0117%13 Oct →
train12–120.0516%13 Oct →
mirage7–13-0.0217%13 Oct →
inferno8–130.0017%12 Oct →
vertigo4–13-0.0232%12 Oct →
train11–130.1919%10 Oct →
inferno4–13-0.0417%9 Oct →
mirage13–9-0.0322%8 Oct →
inferno13–60.0412%5 Oct →
ancient4–13-0.0121%5 Oct →
inferno13–80.0616%5 Oct →
inferno6–9-0.0613%4 Oct →
ancient13–70.0810%4 Oct →
nuke12–120.0214%4 Oct →
inferno8–8-0.108%3 Oct →
inferno9–20.1417%3 Oct →
inferno10–13-0.029%3 Oct →
mirage12–120.036%2 Oct →
inferno11–130.0710%2 Oct →
train13–40.1310%2 Oct →
ancient13–90.0710%2 Oct →
inferno9–130.0013%28 Sept →
train12–120.0521%27 Sept →
anubis13–80.0117%27 Sept →
mirage5–13-0.0815%27 Sept →
mirage12–120.0412%25 Sept →
nuke13–5-0.0611%25 Sept →
vertigo13–30.0912%23 Sept →
inferno9–10.3317%22 Sept →
ancient13–50.0216%22 Sept →
ancient13–50.0515%22 Sept →
dust24–13-0.119%21 Sept →
train12–12-0.027%21 Sept →
mirage13–100.0214%21 Sept →
ancient13–70.1021%21 Sept →
anubis12–12-0.0314%21 Sept →
vertigo13–70.1713%20 Sept →
mirage11–130.0515%20 Sept →
ancient12–120.1516%20 Sept →
nuke9–130.0520%20 Sept →
train11–13-0.0120%20 Sept →
nuke13–90.0619%20 Sept →
mirage13–00.0310%20 Sept →
inferno13–100.0115%17 Sept →
mirage13–40.1030%15 Sept →
mirage13–100.0518%14 Sept →
inferno8–13-0.0220%13 Sept →
train13–50.0513%13 Sept →
train13–3-0.0226%13 Sept →
mirage12–120.0923%13 Sept →
ancient13–4-0.0311%13 Sept →
train6–13-0.0317%12 Sept →
train11–130.0516%12 Sept →
inferno9–13-0.0222%12 Sept →
inferno13–60.1111%7 Sept →
nuke13–100.0519%7 Sept →
nuke13–110.0219%7 Sept →
inferno13–90.0420%6 Sept →
inferno13–0-0.0215%6 Sept →
anubis9–13-0.0716%6 Sept →
cache13–80.0415%4 Sept →
inferno12–120.0213%4 Sept →
mirage13–8-0.0223%4 Sept →
train13–6-0.0211%3 Sept →
office13–60.0515%3 Sept →
nuke13–20.1221%2 Sept →
mirage12–12-0.033%2 Sept →
anubis13–10-0.0111%2 Sept →
nuke13–10-0.0115%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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