pepsi maxxing

pepsi maxxing — CS2 Stats

76561199179795411[U:1:1219529683]Steam profile ↗✓ No bans

146Tracked matches87%Win rate2024Tracked since
97Hours in CS7Hrs last 2 wks
CSDB Rating7.7 StrongSupport
Ladder ranks via Leetify

Performance scores

Aim86
Positioning64
Utility79

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.6
Utility7.9
Positioning6.4
Opening Duels6.0

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 79 — grenade impact well above the norm.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 61% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility7.9
Mechanics7.4
Opening Duels5.6
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

4,365Lifetime kills
1.38K/D · Top 10% of tracked players
202Matches
60.9%Match win rate · Top 5% of tracked players
51.2%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
534MVPs
54Hours (in match)
127Bombs planted
36Bombs defused

Most-used weapons

Lifetime map wins

221dust2
214nuke
171inferno
159train
14vertigo
13italy
5ar_baggage
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
45.1%Spray accuracy
83.4%Counter-strafing
10.1°Preaim
556msReaction time
43.8%T opening success
60.9%CT opening success
0.77Enemies flashed / flash
18.2%Flash assists
12.45HE damage / grenade
13.46Flashes / match

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.