Ghost

Ghost — CS2 Stats

DE76561199173264175[U:1:1212998447]Steam profile ↗✓ No bans

1,252Tracked matches46%Win rate2024Tracked since
CSDB Rating2.9 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

+58Tracked matches · now 1,252
+20.5ppWin rate · 25.9% → 46.4%

Rating over time

878Highest Faceit ELO seen on CSDB
41Days played since 2026-08-17

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

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CSDB.GGGhostPEAK ELO878csdb.gg/stats

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Performance scores

Aim28
Positioning26
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY37–54–9Last 10037%Win rateLLWWWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.1pp headshot accuracy · −37ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 8%
  • Avg reaction 680ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 723ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 741ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim2.8
Utility1.2
Positioning2.6
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 739ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning2.6
Utility1.2
Mechanics6.7
Opening Duels0.0
Win Impact3.8

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.08−0.01
first ⅓ avg -0.06 → last ⅓ avg -0.08
Reaction time736ms−0ms
first ⅓ avg 736ms → last ⅓ avg 736ms
Headshot accuracy11.8%−2.1%
first ⅓ avg 13.9% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–4 · mirage, 19 Sept →
43%Best headshot accuracy · 13–8 · ancient, 9 Oct →
563msFastest reaction time · 13–3 · office, 30 Oct →
13–1Biggest win · nuke, 30 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 6mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2710–1737%-0.07
officeC167–944%-0.08
infernoD113–827%-0.07
cacheD113–827%-0.06
mirageD92–722%-0.05
vertigoC83–538%-0.10
nukeS64–267%-0.06
ancientB63–350%-0.07
italy—31–233%-0.07
anubis—21–150%-0.06
train—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
0%Win rate
0.30Avg K/D
30.4ADR
25%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke20%0.244.0
Inferno20%0.324.5
Dust220%0.366.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
27.6%Accuracy (enemy spotted)
31.9%Spray accuracy
80.1%Counter-strafing
11.4°Preaim
739msReaction time
13.5%T opening success
19.4%CT opening success
0.17Enemies flashed / flash
0.0%Flash assists
6.35HE damage / grenade
0.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0905% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 738.5188ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1668 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
office6–13-0.105%30 Oct →
inferno0–13-0.148%30 Oct →
cache13–6-0.0312%30 Oct →
nuke13–1-0.0611%30 Oct →
office13–3-0.065%30 Oct →
dust26–13-0.1014%30 Oct →
cache13–7-0.0614%26 Oct →
dust213–8-0.0116%25 Oct →
anubis9–13-0.099%23 Oct →
mirage5–13-0.0713%23 Oct →
mirage11–13-0.0410%21 Oct →
inferno3–13-0.083%21 Oct →
dust25–13-0.086%20 Oct →
ancient13–7-0.056%20 Oct →
ancient4–13-0.1120%18 Oct →
office7–13-0.096%16 Oct →
vertigo13–7-0.138%16 Oct →
dust213–10-0.0331%16 Oct →
mirage5–13-0.0813%16 Oct →
inferno13–8-0.104%16 Oct →
mirage5–13-0.095%16 Oct →
office13–10-0.0621%15 Oct →
dust213–11-0.0915%15 Oct →
dust213–3-0.0510%15 Oct →
train12–12-0.056%15 Oct →
mirage8–13-0.0817%14 Oct →
dust23–13-0.1130%14 Oct →
italy9–13-0.088%10 Oct →
cache12–12-0.1219%10 Oct →
dust213–5-0.1010%10 Oct →
inferno10–13-0.082%10 Oct →
office13–10-0.0611%9 Oct →
dust213–5-0.0419%9 Oct →
vertigo12–12-0.1026%9 Oct →
inferno6–13-0.0618%9 Oct →
office13–7-0.0739%9 Oct →
ancient13–8-0.0843%9 Oct →
office1–13-0.0922%8 Oct →
cache13–5-0.0227%7 Oct →
italy8–13-0.1026%5 Oct →
office13–6-0.0625%5 Oct →
mirage13–6-0.0626%5 Oct →
mirage12–12-0.0712%2 Oct →
dust28–13-0.0719%2 Oct →
italy13–1-0.040%2 Oct →
inferno10–13-0.055%2 Oct →
office11–13-0.0819%30 Sept →
dust213–7-0.079%30 Sept →
dust27–13-0.068%27 Sept →
vertigo13–11-0.0713%26 Sept →
vertigo9–13-0.1311%26 Sept →
vertigo7–13-0.0910%26 Sept →
dust213–10-0.0510%24 Sept →
vertigo13–11-0.1113%22 Sept →
office9–13-0.0923%22 Sept →
cache6–13-0.0513%21 Sept →
office13–11-0.0914%21 Sept →
cache7–13-0.0413%20 Sept →
cache12–12-0.1112%19 Sept →
inferno4–13-0.0723%19 Sept →
anubis13–11-0.0411%19 Sept →
mirage13–40.0827%19 Sept →
dust211–130.0113%19 Sept →
vertigo3–13-0.0714%18 Sept →
mirage8–13-0.0810%18 Sept →
nuke13–11-0.1012%18 Sept →
ancient10–13-0.0618%18 Sept →
inferno13–9-0.0314%18 Sept →
dust212–12-0.117%16 Sept →
dust29–13-0.0812%16 Sept →
office1–13-0.0414%15 Sept →
dust212–120.0114%15 Sept →
cache11–13-0.039%15 Sept →
nuke11–13-0.116%14 Sept →
cache10–13-0.0911%14 Sept →
dust211–13-0.0520%8 Sept →
dust29–13-0.0721%8 Sept →
office8–13-0.0513%5 Sept →
dust213–10-0.109%5 Sept →
cache10–13-0.0515%5 Sept →
office13–10-0.1112%3 Sept →
office7–13-0.0717%2 Sept →
nuke4–13-0.0518%1 Sept →
inferno5–13-0.0716%1 Sept →
inferno13–7-0.0510%31 Aug →
dust23–13-0.0724%31 Aug →
ancient1–13-0.0816%30 Aug →
dust211–13-0.0613%30 Aug →
nuke13–11-0.0216%29 Aug →
inferno12–12-0.0613%29 Aug →
vertigo12–12-0.0917%26 Aug →
dust27–13-0.0422%26 Aug →
dust213–9-0.0327%25 Aug →
dust20–13-0.125%23 Aug →
cache8–13-0.0714%23 Aug →
dust24–13-0.108%23 Aug →
office7–13-0.0814%22 Aug →
nuke13–5-0.0210%22 Aug →
ancient13–9-0.019%22 Aug →
dust29–13-0.1112%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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