Jyden med Q — CS2 Stats

76561199171239334[U:1:1210973606]

1,227Tracked matches38%Win rate2021Tracked since
4,169Hours in CS4Hrs last 2 wks
CSDB Rating3.9 Learning
Ladder ranks via Leetify

Performance scores

Aim53
Positioning35
Utility51

0–100 skill scores via Leetify.

Recent form

COLD42517Last 10042%Win rateLLLLWLLWLL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Aim5.3
Aggression3.3
Utility5.1
Positioning3.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning3.5
Utility5.1
Mechanics4.4
Opening Duels0.5
Win Impact1.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time573ms−94ms
first ⅓ avg 667ms → last ⅓ avg 573ms
Headshot accuracy12.1%−1.8%
first ⅓ avg 13.8% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–6
133Biggest win — ancient
6Longest win streak
L4Current streak
99In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 55% over 11anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB20101050%-0.02
ancientD1951426%-0.03
infernoC146843%-0.03
overpassC125742%-0.03
trainA116555%-0.03
anubisD82625%-0.03
cacheB63350%-0.04
mirage41325%-0.04
dust231233%0.01
vertigo220100%-0.02
stronghold110100%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,634Lifetime kills
0.97K/D
2,140Matches
50.0%Match win rate · Top 25% of tracked players
36.5%Headshot %
18.8%Shot accuracy · Top 10% of tracked players
5,615MVPs
1,074Hours (in match)
2,405Bombs planted
641Bombs defused

Most-used weapons

AK-479,529
AWP7,348
SSG 082,136
MAC-101,444
Tec-91,114
P2501,020

Lifetime map wins

7,406nuke
6,652inferno
2,876vertigo
780dust2
504train
37lake
28ar_shoots
22safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
38.2%Spray accuracy
69.7%Counter-strafing
11.4°Preaim
585msReaction time
24.6%T opening success
34.3%CT opening success
0.48Enemies flashed / flash
3.6%Flash assists
9.46HE damage / grenade
8.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1624% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4759 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.5819% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0619%23 Aug
nuke8–13-0.0615%22 Aug
anubis10–13-0.024%22 Aug
cache4–13-0.084%22 Aug
ancient13–11-0.026%21 Aug
ancient6–13-0.0011%3 Aug
anubis11–13-0.0423%3 Aug
inferno13–8-0.029%3 Aug
nuke9–13-0.0711%22 Jul
anubis8–13-0.0419%22 Jul
dust25–13-0.0424%22 Jul
inferno13–9-0.0318%22 Jul
ancient11–13-0.048%22 Jul
cache6–13-0.079%9 Jul
nuke13–5-0.0013%9 Jul
cache13–8-0.0216%9 Jul
nuke13–9-0.0610%9 Jul
vertigo13–4-0.0119%27 May
stronghold5–0-0.010%27 May
train8–13-0.078%27 May
cache13–80.027%27 May
nuke0–2-0.000%27 May
ancient15–15-0.0111%27 May
ancient7–13-0.0614%20 May
inferno4–13-0.0710%20 May
nuke11–13-0.0211%14 May
ancient13–80.0413%13 May
ancient6–13-0.046%13 May
inferno5–13-0.0718%13 May
inferno4–4-0.0010%12 May
mirage7–13-0.038%12 May
vertigo13–5-0.0417%12 May
train5–13-0.0728%12 May
cache5–13-0.0716%12 May
anubis6–13-0.017%12 May
nuke13–40.0010%7 May
overpass11–130.016%1 May
nuke13–60.0011%1 May
inferno13–11-0.0713%1 May
overpass13–7-0.0331%1 May
cache13–7-0.0110%30 Apr
inferno13–110.0614%30 Apr
anubis13–70.0117%30 Apr
overpass7–13-0.038%30 Apr
ancient8–130.0520%30 Apr
nuke13–60.1218%30 Apr
overpass15–15-0.034%18 Jan
train2–13-0.049%18 Jan
mirage13–11-0.0117%17 Jan
train13–80.016%17 Jan
nuke13–7-0.0215%17 Jan
inferno15–15-0.0319%17 Jan
nuke13–11-0.0716%17 Jan
nuke15–15-0.033%17 Jan
ancient7–130.0111%4 Jan
nuke15–150.019%3 Jan
ancient13–3-0.0311%3 Jan
nuke14–16-0.068%3 Jan
dust213–100.0418%3 Jan
overpass11–130.0411%2 Jan
ancient10–130.0113%2 Jan
inferno15–150.0213%2 Jan
ancient6–130.0029%1 Jan
dust210–130.0212%1 Jan
inferno4–13-0.0322%1 Jan
overpass13–9-0.0811%1 Jan
overpass10–13-0.0311%22 Dec
ancient13–60.0213%22 Dec
train13–11-0.0612%22 Dec
nuke13–30.0815%22 Dec
nuke8–13-0.0721%22 Dec
anubis9–13-0.033%22 Dec
ancient10–13-0.0616%22 Dec
overpass7–13-0.0916%22 Dec
inferno13–9-0.0318%22 Dec
train3–13-0.0129%21 Dec
overpass13–10-0.047%21 Dec
train13–50.0414%20 Dec
nuke13–9-0.018%20 Dec
anubis13–7-0.017%20 Dec
ancient7–13-0.0723%20 Dec
inferno5–13-0.0836%20 Dec
nuke11–13-0.0511%17 Dec
ancient8–13-0.0613%17 Dec
inferno4–13-0.0514%11 Dec
inferno6–13-0.087%11 Dec
ancient5–13-0.0914%11 Dec
overpass13–10-0.0412%11 Dec
anubis4–13-0.0810%10 Dec
mirage3–13-0.0714%10 Dec
overpass13–11-0.049%10 Dec
ancient11–13-0.1120%10 Dec
train3–13-0.086%9 Dec
train13–8-0.0133%8 Dec
nuke13–80.0712%8 Dec
overpass8–13-0.0417%8 Dec
mirage15–15-0.059%7 Dec
ancient16–14-0.076%7 Dec
train13–8-0.0211%7 Dec
train13–9-0.042%7 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →