blunteater41

blunteater41 — CS2 Stats

US76561199163713466[U:1:1203447738]Steam profile ↗✓ No bans

905Tracked matches32%Win rate2025Tracked since
1,063Hours in CS26Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim62
Positioning65
Utility15

0–100 skill scores via Leetify.

Recent form

COLD385012Last 10038%Win rateLLLTLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.07 avg rating · −1.1pp headshot accuracy · +24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 691ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 677ms

Last 20

  • 6113 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 665ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.2
Utility1.5
Positioning6.5
Opening Duels5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 50% on CT — first contacts on the defending side are being lost.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.5
Utility1.5
Mechanics4.3
Opening Duels7.6
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time647ms+15ms
first ⅓ avg 632ms → last ⅓ avg 647ms
Headshot accuracy10.0%−3.3%
first ⅓ avg 13.3% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · office, 29 Aug
35%Best headshot accuracy · 12–12 · dust2, 6 Sept
438msFastest reaction time · 13–4 · office, 1 Sept
13–0Biggest win · dust2, 26 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
46In matches decided by ≤2 rounds

Map breakdown

officeBest map · 53% over 17anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C2191243%0.04
nukeD1951426%-0.01
officeB179853%0.05
mirageC104640%0.03
infernoC73443%-0.02
cacheB63350%0.00
overpassC52340%-0.03
anubisD5050%0.03
vertigo42250%0.02
ancient2020%0.04
fachwerk21150%-0.01
boulder1010%0.01
debris1010%-0.19

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,670Lifetime kills
1.04K/D · Top 50% of tracked players
1,411Matches
43.6%Match win rate
24.3%Headshot %
0.3%Shot accuracy
2,726MVPs
479Hours (in match)
1,221Bombs planted
300Bombs defused

Most-used weapons

Lifetime map wins

2,998dust2
1,753nuke
1,122inferno
869office
755vertigo
493train
3italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
43.2%Accuracy (enemy spotted)
48.2%Spray accuracy
69.3%Counter-strafing
11.4°Preaim
663msReaction time
71.6%T opening success
50.4%CT opening success
0.39Enemies flashed / flash
7.3%Flash assists
5.29HE damage / grenade
1.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3939% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3856 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.1218%24 Sept
nuke7–13-0.046%24 Sept
ancient6–130.0422%24 Sept
office12–120.077%24 Sept
dust25–13-0.0214%24 Sept
inferno3–13-0.0412%24 Sept
nuke13–3-0.010%23 Sept
nuke5–13-0.0413%22 Sept
nuke7–13-0.039%22 Sept
inferno13–9-0.014%22 Sept
dust213–80.1212%22 Sept
dust26–130.0112%18 Sept
overpass13–10.010%18 Sept
office9–130.0113%18 Sept
mirage13–7-0.0318%17 Sept
dust213–80.1616%17 Sept
anubis12–12-0.0310%17 Sept
dust212–120.110%16 Sept
office7–130.0613%16 Sept
nuke10–130.0523%16 Sept
dust212–12-0.0017%13 Sept
dust212–12-0.072%13 Sept
office11–13-0.0110%13 Sept
dust21–130.009%13 Sept
nuke4–130.0817%13 Sept
nuke9–40.050%13 Sept
vertigo6–130.0215%13 Sept
office13–20.090%11 Sept
anubis1–130.0511%11 Sept
nuke4–13-0.074%11 Sept
inferno9–13-0.0611%11 Sept
nuke6–6-0.050%10 Sept
vertigo13–60.0313%10 Sept
mirage13–40.1213%10 Sept
nuke5–13-0.0425%9 Sept
dust24–130.0418%9 Sept
office13–90.060%7 Sept
mirage0–4-0.0133%7 Sept
dust22–13-0.0110%7 Sept
dust24–130.0925%7 Sept
inferno4–13-0.0022%7 Sept
overpass9–8-0.0333%6 Sept
cache4–13-0.0615%6 Sept
mirage3–13-0.076%6 Sept
nuke13–50.0716%6 Sept
anubis12–120.0312%6 Sept
dust212–120.0435%6 Sept
dust212–120.0111%6 Sept
mirage6–13-0.0824%5 Sept
office8–130.038%5 Sept
nuke11–130.0212%5 Sept
overpass7–13-0.1016%5 Sept
cache11–13-0.050%5 Sept
nuke12–120.0130%5 Sept
fachwerk3–130.049%5 Sept
cache13–30.0116%5 Sept
dust213–60.1322%5 Sept
nuke5–130.065%4 Sept
nuke7–13-0.029%4 Sept
boulder12–120.0110%4 Sept
vertigo13–110.0811%4 Sept
office10–130.0210%4 Sept
inferno13–100.049%2 Sept
office13–30.0113%2 Sept
debris1–9-0.198%2 Sept
anubis10–130.079%2 Sept
inferno4–13-0.0320%2 Sept
office10–130.0814%2 Sept
office5–13-0.0115%2 Sept
dust27–130.0310%2 Sept
fachwerk13–7-0.053%1 Sept
office13–1-0.0410%1 Sept
mirage13–10.1619%1 Sept
office13–40.0610%1 Sept
dust213–100.0217%31 Aug
vertigo9–13-0.0512%31 Aug
anubis12–120.0312%31 Aug
dust213–110.0016%31 Aug
dust213–110.0215%31 Aug
nuke0–11-0.109%31 Aug
dust213–90.0516%30 Aug
ancient11–130.049%30 Aug
office13–100.1012%30 Aug
mirage9–130.0413%30 Aug
mirage1–130.0527%30 Aug
mirage3–130.043%30 Aug
office13–60.184%29 Aug
overpass13–20.0111%29 Aug
office13–60.097%29 Aug
mirage13–60.0913%29 Aug
cache13–80.0521%29 Aug
dust213–5-0.0227%29 Aug
cache12–120.0816%29 Aug
office13–90.1013%29 Aug
cache13–7-0.0211%28 Aug
inferno13–5-0.0011%28 Aug
nuke13–40.073%28 Aug
nuke13–11-0.0531%26 Aug
dust213–00.115%26 Aug
overpass3–13-0.0626%26 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →