Trinculo

Trinculo — CS2 Stats

FI76561199158789522[U:1:1198523794]Steam profile ↗✓ No bans

864Tracked matches14%Win rate2023Tracked since
667Hours in CS6Hrs last 2 wks
CSDB Rating2.3 LearningPositional Player
WingmanSilver II
Ladder ranks via Leetify

Performance scores

Aim31
Positioning27
Utility5

0–100 skill scores via Leetify.

Recent form

COLD26–66–8Last 10026%Win rateWWWLLTLLLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +0.1pp headshot accuracy · +27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 675ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 664ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim3.1
Utility0.5
Positioning2.7
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning2.7
Utility0.5
Mechanics5.1
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time677ms−53ms
first ⅓ avg 729ms → last ⅓ avg 677ms
Headshot accuracy12.7%−7.4%
first ⅓ avg 20.1% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · vertigo, 3 Sept →
50%Best headshot accuracy · 0–8 · inferno, 2 May →
414msFastest reaction time · 7–9 · vertigo, 10 Sept →
9–1Biggest win · debris, 3 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W3Current streak
5–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

debrisBest map · 50% over 6overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoD256–1924%-0.04
nukeC207–1335%-0.09
vertigoC114–736%-0.01
poseidonC73–443%-0.03
debrisB63–350%0.04
overpassD61–517%-0.11
dust2D61–517%-0.08
cache—30–30%-0.09
mirage—30–30%-0.08
eldorado—30–30%-0.05
sanctum—31–233%-0.09
fachwerk—20–20%-0.08
ancient—20–20%-0.09
anubis—10–10%-0.13
train—10–10%-0.10
shelter—10–10%-0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,857Lifetime kills
0.51K/D
1,891Matches
29.6%Match win rate
44.0%Headshot % · Top 50% of tracked players
7.0%Shot accuracy
2,346MVPs
387Hours (in match)
906Bombs planted
205Bombs defused

Most-used weapons

Lifetime map wins

2,142vertigo
1,757inferno
1,369nuke
440dust2
342office
255train
41lake
18ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
29.6%Accuracy (enemy spotted)
27.8%Spray accuracy
73.1%Counter-strafing
10.7°Preaim
718msReaction time
18.4%T opening success
19.2%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
1.72HE damage / grenade
0.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.2214ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.3628% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
debris9–2-0.0222%6 Oct →
vertigo9–60.0515%6 Oct →
inferno9–70.016%6 Oct →
vertigo4–9-0.158%4 Oct →
debris5–9-0.0912%4 Oct →
inferno8–80.0414%4 Oct →
cache10–13-0.0811%2 Oct →
overpass9–13-0.0812%1 Oct →
mirage6–13-0.098%1 Oct →
mirage2–13-0.0814%1 Oct →
overpass9–4-0.0126%26 Sept →
poseidon5–9-0.089%26 Sept →
eldorado3–9-0.143%26 Sept →
nuke9–6-0.0116%26 Sept →
vertigo9–50.0311%26 Sept →
debris8–80.138%26 Sept →
inferno8–8-0.1114%26 Sept →
dust25–13-0.170%23 Sept →
fachwerk3–13-0.1125%23 Sept →
dust24–13-0.059%23 Sept →
ancient2–13-0.0921%23 Sept →
inferno1–13-0.097%23 Sept →
ancient2–13-0.084%23 Sept →
vertigo7–9-0.0412%10 Sept →
debris9–40.1613%10 Sept →
poseidon9–7-0.0320%10 Sept →
cache6–13-0.127%10 Sept →
nuke5–13-0.099%7 Sept →
dust215–15-0.1120%6 Sept →
inferno13–6-0.029%6 Sept →
anubis5–13-0.136%6 Sept →
inferno0–9-0.157%5 Sept →
nuke1–9-0.1340%5 Sept →
inferno2–9-0.0720%5 Sept →
debris9–10.0721%3 Sept →
nuke9–3-0.014%3 Sept →
vertigo9–10.189%3 Sept →
eldorado6–90.036%3 Sept →
inferno9–20.1427%3 Sept →
train10–13-0.1017%1 Sept →
shelter5–13-0.087%1 Sept →
fachwerk3–13-0.0410%1 Sept →
eldorado5–9-0.058%1 Sept →
debris7–9-0.0411%1 Sept →
inferno5–9-0.1410%6 Jun →
overpass4–9-0.189%6 Jun →
nuke9–7-0.0215%6 Jun →
nuke1–9-0.2920%6 Jun →
inferno4–9-0.109%6 Jun →
nuke1–9-0.1012%6 Jun →
vertigo2–9-0.0410%6 Jun →
nuke5–9-0.128%3 Jun →
inferno5–9-0.1319%3 Jun →
inferno6–9-0.1221%3 Jun →
nuke9–3-0.0313%21 May →
inferno8–8-0.0412%21 May →
poseidon3–9-0.1714%21 May →
sanctum5–9-0.0814%18 May →
nuke7–9-0.160%16 May →
inferno6–9-0.0115%15 May →
nuke1–9-0.1015%15 May →
nuke8–8-0.168%15 May →
inferno4–9-0.0419%12 May →
poseidon9–60.1333%12 May →
nuke9–6-0.0230%12 May →
nuke2–9-0.1933%8 May →
inferno5–9-0.037%8 May →
nuke4–9-0.1413%8 May →
nuke4–9-0.1829%6 May →
inferno5–9-0.0222%3 May →
inferno2–9-0.0638%3 May →
inferno0–8-0.1050%2 May →
vertigo11–13-0.1015%2 May →
dust24–13-0.0728%2 May →
mirage7–13-0.069%2 May →
cache7–13-0.0712%2 May →
vertigo3–9-0.175%22 Apr →
sanctum9–50.0115%22 Apr →
poseidon3–9-0.0416%22 Apr →
inferno9–40.0819%22 Apr →
nuke2–9-0.219%19 Apr →
nuke8–80.0218%19 Apr →
nuke9–10.1613%19 Apr →
inferno6–90.0123%19 Apr →
dust213–10-0.0513%16 Apr →
overpass7–13-0.1242%16 Apr →
inferno9–40.0217%16 Apr →
poseidon3–9-0.1017%16 Apr →
vertigo7–90.0418%15 Apr →
nuke9–70.0122%15 Apr →
inferno5–9-0.0813%15 Apr →
overpass10–13-0.0819%13 Apr →
dust22–13-0.0443%13 Apr →
vertigo9–40.1415%12 Apr →
overpass1–9-0.198%12 Apr →
poseidon9–70.079%12 Apr →
sanctum4–9-0.1927%12 Apr →
vertigo7–9-0.0725%12 Apr →
inferno8–8-0.1221%12 Apr →
inferno9–60.1522%7 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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