revu =DDD

revu =DDD — CS2 Stats

FI76561199155090596[U:1:1194824868]Steam profile ↗✓ No bans

3,566Tracked matches53%Win rate2023Tracked since
CSDB Rating7.7 StrongPositional Player
FaceitLevel 10 · 2,556 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

−318Faceit ELO · 2,874 → 2,556

Rating over time

2,874Highest Faceit ELO seen on CSDB
64Days played since 2026-07-02

Faceit ELO

  • 318 below peak (2,874)
  • Next: 3,000 ELO at 3,000 — 444 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-07
  • Level 10 first seen 2026-09-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGrevu =DDDFACEITLevel 10 · 2,556 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,874csdb.gg/stats

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Performance scores

Aim93
Positioning78
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLLWWLLWWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −10.5pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 489ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 518ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 498ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim9.3
Utility4.8
Positioning7.8
Opening Duels5.8
Clutch3.6

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.8
Utility4.8
Mechanics7.7
Opening Duels7.4
Win Impact6.1

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time516ms−65ms
first ⅓ avg 581ms → last ⅓ avg 516ms
Headshot accuracy28.3%+1.2%
first ⅓ avg 27.0% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–4 · inferno, 15 Aug →
58%Best headshot accuracy · 3–7 · vertigo, 23 Oct →
391msFastest reaction time · 19–16 · nuke, 14 Oct →
13–0Biggest win · mirage, 23 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 74% over 23anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%0.02
ancientS2317–674%0.02
nukeC187–1139%0.01
anubisD113–827%-0.00
dust2S75–271%0.01
cacheC52–340%0.03
infernoC52–340%0.09
vertigo—41–325%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,673Matches
51%Win rate
1.11Avg K/D
88.2ADR
58%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage111748%1.0918.2
Ancient94359%1.1719.2
Nuke49251%1.0918.0
Anubis37750%1.1419.0
Dust235143%1.0317.2
Train18156%1.1918.3
Inferno12049%1.0116.3
Overpass6244%0.9416.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
38.8%Accuracy (enemy spotted)
43.4%Spray accuracy
84.5%Counter-strafing
9.4°Preaim
503msReaction time
61.1%T opening success
58.2%CT opening success
0.80Enemies flashed / flash
12.2%Flash assists
6.33HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9104 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0619%2 Nov →
nuke7–13-0.0325%31 Oct →
mirage13–7-0.0023%28 Oct →
nuke13–4-0.0523%28 Oct →
ancient6–13-0.0429%27 Oct →
mirage10–130.0327%25 Oct →
mirage13–110.0936%24 Oct →
ancient13–80.0122%24 Oct →
nuke13–10-0.0216%24 Oct →
mirage13–60.0121%24 Oct →
mirage13–00.2441%23 Oct →
vertigo3–70.0558%23 Oct →
ancient4–13-0.0721%23 Oct →
mirage13–16-0.0028%22 Oct →
mirage13–60.0620%21 Oct →
dust213–6-0.0238%17 Oct →
ancient13–110.1022%17 Oct →
vertigo11–130.0128%15 Oct →
anubis4–13-0.0250%15 Oct →
mirage13–6-0.0039%14 Oct →
nuke19–16-0.0120%14 Oct →
mirage13–30.0438%14 Oct →
nuke7–13-0.0610%13 Oct →
mirage17–19-0.0621%13 Oct →
ancient13–90.0026%12 Oct →
anubis5–13-0.0532%12 Oct →
ancient13–70.0723%12 Oct →
ancient10–130.0546%10 Oct →
nuke8–13-0.0120%6 Oct →
nuke16–140.0025%5 Oct →
ancient11–130.0933%4 Oct →
mirage13–100.0616%2 Oct →
mirage2–13-0.0735%2 Oct →
cache8–13-0.0633%2 Oct →
nuke13–7-0.0145%30 Sept →
ancient13–100.0319%30 Sept →
cache13–5-0.0117%30 Sept →
anubis13–90.1426%28 Sept →
dust213–70.0041%26 Sept →
anubis13–16-0.0527%23 Sept →
cache11–13-0.0216%23 Sept →
mirage10–130.0023%21 Sept →
anubis22–200.0028%19 Sept →
mirage16–130.0126%19 Sept →
vertigo13–9-0.0236%18 Sept →
inferno9–00.0010%9 Sept →
dust211–130.0832%7 Sept →
mirage6–13-0.0723%5 Sept →
mirage10–130.0038%2 Sept →
mirage13–100.1432%30 Aug →
anubis8–13-0.0417%29 Aug →
mirage13–110.0532%28 Aug →
mirage13–160.0432%27 Aug →
mirage4–13-0.0219%24 Aug →
nuke11–130.0546%24 Aug →
ancient13–80.0429%23 Aug →
mirage13–100.0225%23 Aug →
anubis9–13-0.0437%22 Aug →
ancient13–70.0337%22 Aug →
ancient13–60.0428%22 Aug →
nuke16–130.1630%19 Aug →
inferno9–130.0037%16 Aug →
ancient16–120.0626%15 Aug →
inferno8–80.1732%15 Aug →
ancient13–70.0640%15 Aug →
inferno9–40.3239%15 Aug →
vertigo8–80.1735%14 Aug →
nuke4–130.0641%12 Aug →
nuke10–130.0453%10 Aug →
nuke3–13-0.0037%9 Aug →
nuke12–120.0327%9 Aug →
ancient13–70.0615%8 Aug →
anubis11–13-0.0316%7 Aug →
mirage13–80.0045%6 Aug →
ancient13–11-0.0226%6 Aug →
dust23–13-0.0530%5 Aug →
dust216–130.0225%3 Aug →
ancient13–100.0029%2 Aug →
mirage11–13-0.0130%31 Jul →
ancient7–13-0.0231%31 Jul →
anubis8–130.0123%30 Jul →
nuke5–13-0.0545%29 Jul →
ancient13–110.0627%27 Jul →
mirage5–13-0.0423%27 Jul →
dust213–60.0416%26 Jul →
dust213–60.0124%25 Jul →
nuke12–160.0018%25 Jul →
anubis13–80.0724%25 Jul →
ancient13–11-0.026%25 Jul →
mirage13–10-0.0025%22 Jul →
nuke7–13-0.0211%21 Jul →
mirage13–7-0.0126%20 Jul →
ancient16–19-0.0330%8 Jul →
nuke13–90.0522%6 Jul →
anubis8–13-0.0418%6 Jul →
ancient13–110.0437%4 Jul →
inferno12–16-0.0321%4 Jul →
cache13–40.1438%3 Jul →
cache6–110.1333%3 Jul →
ancient13–70.0419%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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