76561198968070858

76561198968070858 — CS2 Stats

76561198968070858[U:1:1007805130]Steam profile ↗✓ No bans

3,350Tracked matches47%Win rate2023Tracked since
CSDB Rating6.4 SolidPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+138Tracked matches · now 3,350
−3.3ppWin rate · 50.0% → 46.7%

Rating over time

Faceit ELO: 1,350 +0 7 Sept – 10 Sept · 2 observations
1,3501,350peak 1,3507 Sept10 Sept
1,350Highest Faceit ELO seen on CSDB
64Days played since 2026-07-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG76561198968070858FACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO1,350csdb.gg/stats

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Performance scores

Aim85
Positioning64
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY47–53Last 10047%Win rateWLWWWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · −4.9pp headshot accuracy · +93ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 634ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 617ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.5
Utility3.8
Positioning6.4
Opening Duels2.9
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.4
Utility3.8
Mechanics8.4
Opening Duels3.2
Win Impact3.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time572ms−15ms
first ⅓ avg 587ms → last ⅓ avg 572ms
Headshot accuracy25.2%+3.9%
first ⅓ avg 21.2% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 8–13 · dust2, 14 Oct →
48%Best headshot accuracy · 1–13 · nuke, 23 Sept →
422msFastest reaction time · 1–13 · nuke, 23 Sept →
13–0Biggest win · mirage, 23 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 61% over 23dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC3212–2038%-0.02
ancientA2314–961%-0.00
nukeA1810–856%-0.03
anubisA116–555%-0.02
dust2D72–529%-0.02
infernoC73–443%-0.02
cache—10–10%-0.09
vertigo—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,119Matches
50%Win rate
1.07Avg K/D
79.4ADR
57%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage90649%1.0416.2
Ancient62853%1.1017.3
Anubis48852%1.1117.3
Nuke32353%1.0316.3
Inferno22148%1.0715.8
Dust215541%0.9915.1
Vertigo15158%1.1616.9
Overpass9656%1.2017.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
37.4%Accuracy (enemy spotted)
37.2%Spray accuracy
87.8%Counter-strafing
10.0°Preaim
580msReaction time
48.9%T opening success
37.1%CT opening success
0.55Enemies flashed / flash
14.1%Flash assists
2.17HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3654 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.063% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–4-0.0732%2 Nov →
cache3–13-0.097%1 Nov →
mirage13–100.0528%31 Oct →
ancient13–11-0.0131%29 Oct →
nuke13–8-0.0615%28 Oct →
dust20–13-0.0717%28 Oct →
ancient6–13-0.0321%27 Oct →
ancient6–13-0.0525%27 Oct →
mirage10–13-0.0627%25 Oct →
mirage13–11-0.0224%24 Oct →
ancient13–80.0632%24 Oct →
nuke13–100.0216%24 Oct →
mirage13–60.0531%24 Oct →
mirage13–00.0631%23 Oct →
vertigo3–7-0.0233%23 Oct →
ancient4–13-0.0332%23 Oct →
mirage8–13-0.0220%20 Oct →
ancient13–100.0324%19 Oct →
nuke13–11-0.0127%18 Oct →
anubis16–14-0.0829%18 Oct →
nuke6–13-0.0618%18 Oct →
inferno10–130.0231%17 Oct →
mirage18–22-0.0733%17 Oct →
mirage6–13-0.0719%17 Oct →
dust28–130.0734%14 Oct →
ancient8–130.0116%14 Oct →
mirage13–30.0624%14 Oct →
mirage17–190.0127%13 Oct →
ancient13–90.0627%12 Oct →
anubis5–130.0129%12 Oct →
ancient13–7-0.027%12 Oct →
nuke13–4-0.0143%11 Oct →
anubis13–50.0321%10 Oct →
anubis13–16-0.0525%9 Oct →
mirage11–13-0.0326%8 Oct →
nuke16–120.0223%7 Oct →
ancient22–20-0.0332%6 Oct →
ancient9–13-0.0129%6 Oct →
mirage7–13-0.1022%6 Oct →
nuke16–14-0.0127%5 Oct →
ancient11–130.0024%4 Oct →
mirage13–10-0.0319%3 Oct →
mirage13–10-0.0119%2 Oct →
inferno13–9-0.0328%1 Oct →
mirage7–13-0.0428%30 Sept →
nuke13–10-0.0634%28 Sept →
ancient10–13-0.0020%28 Sept →
nuke5–13-0.0626%24 Sept →
nuke3–13-0.0844%24 Sept →
nuke1–13-0.0548%23 Sept →
mirage10–13-0.0324%21 Sept →
nuke13–7-0.0220%20 Sept →
anubis22–20-0.0220%19 Sept →
mirage16–130.0227%19 Sept →
nuke4–13-0.0644%16 Sept →
mirage10–13-0.0234%16 Sept →
mirage8–13-0.0219%15 Sept →
dust213–7-0.0526%14 Sept →
mirage10–130.0238%12 Sept →
ancient13–4-0.018%11 Sept →
anubis14–16-0.0320%9 Sept →
dust28–13-0.0125%9 Sept →
nuke13–11-0.0339%6 Sept →
ancient13–10-0.0229%5 Sept →
mirage6–130.0631%5 Sept →
mirage10–13-0.0117%2 Sept →
ancient10–13-0.0021%2 Sept →
nuke5–13-0.0429%2 Sept →
ancient13–90.0222%31 Aug →
mirage13–10-0.0718%30 Aug →
anubis8–130.0236%29 Aug →
mirage13–11-0.0315%28 Aug →
mirage13–16-0.0425%27 Aug →
mirage4–13-0.0513%24 Aug →
nuke11–13-0.0117%24 Aug →
ancient13–8-0.0214%23 Aug →
mirage13–10-0.057%23 Aug →
anubis9–13-0.0124%22 Aug →
ancient13–70.0226%22 Aug →
ancient13–6-0.0019%22 Aug →
nuke16–13-0.0625%19 Aug →
inferno9–13-0.0521%16 Aug →
anubis13–40.0418%16 Aug →
ancient16–12-0.0422%15 Aug →
inferno2–13-0.0021%15 Aug →
inferno13–7-0.0326%15 Aug →
anubis13–11-0.0218%14 Aug →
mirage7–13-0.0813%13 Aug →
mirage7–13-0.0223%10 Aug →
inferno13–10-0.0026%10 Aug →
inferno3–13-0.0622%8 Aug →
mirage13–10.0021%7 Aug →
nuke2–130.0324%5 Aug →
mirage6–13-0.0415%5 Aug →
mirage10–13-0.0617%3 Aug →
ancient9–13-0.0423%2 Aug →
ancient13–100.0320%2 Aug →
dust25–13-0.0526%31 Jul →
dust213–16-0.0620%31 Jul →
dust213–110.0234%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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