Linceris♤

Linceris♤ — CS2 Stats

76561199154621521[U:1:1194355793]Steam profile ↗✓ No bans

300Tracked matches30%Win rate2021Tracked since
680Hours in CS15Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating8,376Light Blue band · top ~62.7% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,376 +749 26 Jul – 8 Oct · 31 days played
6,25611,258peak 11,25826 Jul8 Oct
11,318Peak Premier in tracked matches
31Days played since 2026-07-26

Premier CS Rating

  • 2,882 below peak (11,258)
  • -2,517 over 30 days · declining
  • Next: Blue band at 10,000 — 1,624 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches32——
Win rate28%——
K/D0.82——
Headshot %45%——

Measured 13 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate42.6%41.3%41.8%meets
Shot accuracy7.2%12.7%12.2%5.0% short
Kill/death ratio0.880.950.980.10 short
Match win rate39.0%42.6%43.3%4.3% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLinceris♤FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER8,376 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning49
Utility35

0–100 skill scores via Leetify.

Recent form

COLD41–57–2Last 10041%Win rateLLLLLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −7.9pp headshot accuracy · +9ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 566ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 618ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility3.5
Positioning4.9
Opening Duels1.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.9
Utility3.5
Mechanics6.3
Opening Duels3.2
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time600ms+2ms
first ⅓ avg 598ms → last ⅓ avg 600ms
Headshot accuracy19.7%+4.7%
first ⅓ avg 15.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–10 · mirage, 1 Aug →
45%Best headshot accuracy · 13–16 · anubis, 23 Sept →
383msFastest reaction time · 1–13 · dust2, 7 Oct →
13–3Biggest win · inferno, 10 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L7Current streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 65% over 20cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D257–1828%-0.04
mirageC208–1240%-0.01
infernoS2013–765%0.00
anubisC135–838%-0.02
cacheD123–925%-0.03
nukeA53–260%-0.01
ancientC52–340%-0.01

Across the last 100 tracked matches.

Lifetime stats

15,267Lifetime kills
0.88K/D
908Matches
39.0%Match win rate
42.6%Headshot % · Top 50% of Level 2 players
7.2%Shot accuracy
1,585MVPs
349Hours (in match)
263Bombs planted
131Bombs defused

Most-used weapons

Lifetime map wins

1,688inferno
1,546dust2
344nuke
224vertigo
81lake
70train
43office
6ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

50Matches
40%Win rate
0.83Avg K/D
63.5ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.5910.2
Dust2450%0.6210.3
Cache1100%0.506.0
Inferno10%0.7110.0
Overpass10%0.478.0
Ancient1100%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.1%Spray accuracy
78.1%Counter-strafing
8.3°Preaim
606msReaction time
50.3%T opening success
35.5%CT opening success
0.34Enemies flashed / flash
4.5%Flash assists
10.15HE damage / grenade
6.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3415 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.4857% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0216%8 Oct →
cache8–13-0.0222%8 Oct →
mirage7–13-0.0711%7 Oct →
mirage2–13-0.0513%7 Oct →
dust21–13-0.0524%7 Oct →
dust25–130.0013%7 Oct →
anubis9–130.0216%4 Oct →
mirage13–10-0.0013%4 Oct →
mirage13–7-0.0016%4 Oct →
inferno9–130.0025%3 Oct →
cache7–13-0.0720%3 Oct →
dust213–6-0.0216%1 Oct →
inferno13–60.0216%29 Sept →
inferno13–9-0.0035%28 Sept →
dust29–13-0.0622%27 Sept →
cache9–13-0.058%25 Sept →
nuke13–40.0324%25 Sept →
cache7–13-0.0533%24 Sept →
mirage2–13-0.0327%23 Sept →
dust23–13-0.0844%23 Sept →
anubis13–16-0.0045%23 Sept →
mirage9–13-0.0911%13 Sept →
cache13–40.0016%13 Sept →
inferno13–100.0515%12 Sept →
anubis13–6-0.0216%12 Sept →
dust25–13-0.089%12 Sept →
dust29–130.0131%12 Sept →
dust28–13-0.0816%12 Sept →
dust28–13-0.0216%10 Sept →
mirage7–13-0.0519%10 Sept →
inferno13–3-0.046%10 Sept →
dust211–130.0218%10 Sept →
inferno8–130.0219%10 Sept →
anubis4–13-0.084%6 Sept →
inferno9–13-0.0625%6 Sept →
anubis3–13-0.0318%6 Sept →
inferno3–13-0.095%4 Sept →
dust215–15-0.0617%4 Sept →
dust213–11-0.0320%1 Sept →
inferno13–60.0415%1 Sept →
mirage13–80.0121%1 Sept →
nuke13–110.0726%20 Aug →
mirage13–60.0630%19 Aug →
inferno13–70.0427%19 Aug →
dust216–14-0.0221%19 Aug →
inferno6–2-0.0225%14 Aug →
inferno14–16-0.0019%14 Aug →
dust20–9-0.120%14 Aug →
cache5–13-0.0730%14 Aug →
anubis13–6-0.0122%6 Aug →
inferno7–13-0.0212%6 Aug →
dust213–4-0.0511%6 Aug →
nuke10–13-0.0730%5 Aug →
dust213–4-0.0513%5 Aug →
anubis13–10-0.0218%5 Aug →
cache6–13-0.0121%3 Aug →
mirage13–50.0619%2 Aug →
ancient13–110.0628%2 Aug →
anubis9–13-0.0412%1 Aug →
cache13–110.018%1 Aug →
mirage11–13-0.0123%1 Aug →
dust20–13-0.070%1 Aug →
ancient13–8-0.0512%1 Aug →
dust211–13-0.0514%1 Aug →
cache13–9-0.0118%1 Aug →
inferno13–80.0439%1 Aug →
mirage13–100.0816%1 Aug →
anubis13–90.016%1 Aug →
cache8–13-0.0429%31 Jul →
inferno13–11-0.0210%31 Jul →
mirage4–13-0.0916%30 Jul →
inferno13–6-0.0321%30 Jul →
dust26–13-0.0326%30 Jul →
inferno13–40.0617%29 Jul →
inferno13–4-0.0417%29 Jul →
anubis6–13-0.0111%29 Jul →
ancient6–130.0121%29 Jul →
mirage13–100.027%28 Jul →
ancient0–13-0.107%28 Jul →
dust213–9-0.0512%28 Jul →
cache6–13-0.0116%28 Jul →
mirage13–9-0.0313%28 Jul →
dust24–13-0.0133%28 Jul →
nuke3–13-0.107%27 Jul →
cache8–13-0.0710%27 Jul →
anubis2–130.0113%27 Jul →
mirage8–13-0.0520%27 Jul →
ancient15–150.0212%27 Jul →
dust214–160.000%27 Jul →
mirage9–13-0.0114%26 Jul →
dust213–40.0522%26 Jul →
inferno13–80.0715%26 Jul →
anubis16–14-0.029%26 Jul →
dust28–13-0.0513%26 Jul →
anubis1–13-0.0419%26 Jul →
inferno11–13-0.0218%26 Jul →
mirage11–13-0.0215%26 Jul →
nuke13–110.0217%26 Jul →
dust24–13-0.0512%26 Jul →
mirage10–130.0216%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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