swerve

swerve — CS2 Stats

76561199150822388[U:1:1190556660]Steam profile ↗✓ No bans

1,218Tracked matches67%Win rate2021Tracked since
6,272Hours in CS34Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating13,278Blue band · top ~37.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 29 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,278 +1,449 30 Jul15 Sept · 10 days played
11,82913,278peak 13,27830 Jul15 Sept
13,278Peak Premier in tracked matches
38Days played since 2026-07-29

Premier CS Rating

  • At peak — 13,278
  • +1,159 over 30 days · improving
  • Next: Purple band at 15,000 1,722 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches5616+40
Win rate48%44%+4pp
K/D1.111.04+0.07
Headshot %61%59%+2pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate50.5%41.9%44.3%above
Shot accuracy4.6%9.6%11.8%7.2% short
Kill/death ratio0.880.981.030.16 short
Match win rate41.8%43.8%45.2%3.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGswervePREMIER13,278 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning74
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY56359Last 10056%Win rateTLWWWWWTLW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −0.9pp headshot accuracy · 0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 34%
  • Avg reaction 639ms

Last 10

  • 622 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 650ms

Last 20

  • 1163 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 31%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim8.6
Utility4.8
Positioning7.4
Opening Duels5.8
Clutch2.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.4
Utility4.8
Mechanics8.7
Opening Duels6.2
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time643ms−54ms
first ⅓ avg 697ms → last ⅓ avg 643ms
Headshot accuracy30.5%−2.8%
first ⅓ avg 33.2% → last ⅓ avg 30.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–4 · inferno, 4 Aug
75%Best headshot accuracy · 8–3 · dust2, 4 Aug
422msFastest reaction time · 7–13 · office, 7 Sept
13–1Biggest win · mirage, 24 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
45In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 63% over 24anubisWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2415963%0.02
infernoA2012860%0.03
dust2B158753%0.02
anubisC104640%0.02
nukeA106460%0.04
ancientA74357%0.03
cacheC73443%0.02
vertigo43175%-0.01
train21150%0.06
office1010%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

316,047Lifetime kills
0.88K/D
13,118Matches
41.8%Match win rate
50.5%Headshot % · Top 25% of Blue band
4.6%Shot accuracy
43,310MVPs
5,743Hours (in match)
3,090Bombs planted
14,161Bombs defused

Most-used weapons

AK-47117,935
AWP43,381
Glock-1812,929
P2503,070
Knife3,060
FAMAS2,785

Lifetime map wins

23,542dust2
15,222vertigo
14,560inferno
13,733nuke
4,495train
106office
23italy
18ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
68%Win rate
1.06Avg K/D
77.5ADR
50%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage540%1.0516.4
Ancient580%0.9914.2
Dust2450%0.8815.3
Anubis3100%1.4515.7
Inferno367%1.6118.7
Nuke1100%1.1813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
37.0%Spray accuracy
89.2%Counter-strafing
8.1°Preaim
644msReaction time
51.0%T opening success
58.6%CT opening success
0.41Enemies flashed / flash
4.2%Flash assists
7.62HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4079 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis12–120.0133%16 Sept
anubis4–13-0.0324%16 Sept
mirage11–50.0136%16 Sept
mirage13–8-0.0350%15 Sept
ancient13–70.0326%15 Sept
inferno13–7-0.0323%14 Sept
nuke6–1-0.0325%14 Sept
anubis12–120.0126%14 Sept
mirage11–130.0930%13 Sept
mirage13–40.0428%13 Sept
inferno13–5-0.0236%12 Sept
inferno4–13-0.0435%11 Sept
cache9–130.0724%11 Sept
inferno6–130.0638%11 Sept
dust213–50.0724%10 Sept
mirage13–90.1132%10 Sept
inferno13–100.0733%10 Sept
mirage13–50.0635%10 Sept
dust24–130.0313%9 Sept
mirage12–120.0143%9 Sept
vertigo13–100.0123%9 Sept
ancient13–20.0714%8 Sept
inferno13–11-0.0239%8 Sept
mirage0–13-0.0431%7 Sept
anubis13–60.0234%7 Sept
dust213–10-0.0337%7 Sept
office7–13-0.0444%7 Sept
dust213–70.0336%7 Sept
anubis5–130.0122%4 Sept
mirage13–30.0725%4 Sept
dust28–130.1834%4 Sept
nuke13–70.0626%3 Sept
nuke9–130.0227%2 Sept
mirage12–12-0.0115%1 Sept
ancient13–40.0230%1 Sept
nuke13–70.1035%1 Sept
mirage13–30.0332%1 Sept
dust213–70.0525%1 Sept
mirage9–130.0220%31 Aug
inferno9–7-0.0447%28 Aug
nuke7–130.0130%28 Aug
mirage1–6-0.0527%28 Aug
inferno13–70.0544%27 Aug
mirage1–13-0.0933%27 Aug
inferno3–9-0.1167%27 Aug
inferno12–120.0231%26 Aug
train13–90.0646%26 Aug
cache10–130.0139%26 Aug
anubis11–130.0645%26 Aug
inferno11–130.0145%25 Aug
dust213–100.0240%25 Aug
inferno8–13-0.0529%25 Aug
nuke12–120.0022%24 Aug
mirage13–1-0.0223%24 Aug
inferno13–10.1133%21 Aug
ancient5–13-0.0120%20 Aug
cache13–90.0341%20 Aug
ancient11–130.0218%20 Aug
anubis13–6-0.0235%19 Aug
anubis11–130.0127%18 Aug
ancient13–60.0855%18 Aug
inferno13–110.0641%18 Aug
vertigo13–8-0.0244%18 Aug
cache7–13-0.0252%17 Aug
mirage12–10.0716%17 Aug
dust25–13-0.0457%17 Aug
train12–120.0538%13 Aug
nuke13–30.0945%13 Aug
dust26–130.1034%13 Aug
dust24–13-0.1031%11 Aug
mirage13–7-0.0336%11 Aug
mirage13–60.0529%11 Aug
nuke13–100.0433%10 Aug
dust26–13-0.0533%10 Aug
anubis13–50.0323%10 Aug
cache8–130.0134%9 Aug
mirage13–80.0331%9 Aug
mirage13–100.0127%7 Aug
inferno13–20.0823%7 Aug
nuke13–90.0941%7 Aug
mirage13–80.0730%6 Aug
mirage13–70.0325%6 Aug
inferno13–110.1232%6 Aug
dust27–130.0334%5 Aug
mirage12–120.0331%5 Aug
dust28–3-0.0175%4 Aug
inferno13–100.1139%4 Aug
ancient3–130.0130%4 Aug
inferno9–40.2143%4 Aug
cache13–100.1048%3 Aug
mirage12–120.0326%1 Aug
inferno8–13-0.0622%31 Jul
anubis13–70.0828%31 Jul
inferno6–13-0.047%30 Jul
dust213–8-0.0332%30 Jul
nuke6–13-0.0347%30 Jul
dust213–50.0827%29 Jul
vertigo7–13-0.0446%29 Jul
cache13–10-0.0513%29 Jul
vertigo13–9-0.0041%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →