κοηικ

κοηικ — CS2 Stats

KZ76561199147647891[U:1:1187382163]Steam profile ↗✓ No bans

461Tracked matches77%Win rate2021Tracked since
1,640Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating24,847Top 25% of 180,525 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#22413 of 226671 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 461 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 8 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,847 +6,844 10 May10 Sept · 19 days played
18,00325,122peak 25,12210 May10 Sept
25,122Peak Premier in tracked matches
29Days played since 2026-05-08

Premier CS Rating

  • 275 below peak (25,122)
  • +1,156 over 90 days
  • Next: Red band at 25,000 153 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate67%
K/D1.17
Headshot %57%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.4%47.0%49.2%4.9% short
Shot accuracy11.9%13.0%13.3%1.5% short
Kill/death ratio0.921.081.130.20 short
Match win rate44.1%46.7%48.5%4.4% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGκοηικPREMIER24,847 · Pink bandcsdb.gg/stats

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Performance scores

Aim50
Positioning36
Utility13

0–100 skill scores via Leetify.

Recent form

COLD53398Last 10053%Win rateWWLWLLLLTL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −6.2pp headshot accuracy · −45ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 612ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 652ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.2 against its own average).

Aim5.0
Utility1.3
Positioning3.6
Opening Duels0.0
Clutch7.2

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning3.6
Utility1.3
Mechanics5.7
Opening Duels0.0
Win Impact10.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time666ms−18ms
first ⅓ avg 685ms → last ⅓ avg 666ms
Headshot accuracy18.9%+3.2%
first ⅓ avg 15.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · inferno, 21 Jun
53%Best headshot accuracy · 9–4 · inferno, 20 May
445msFastest reaction time · 6–9 · inferno, 20 May
13–1Biggest win · dust2, 4 Jun

Across the last 100 tracked matches.

Highlights

16Longest win streak
W2Current streak
117In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 89% over 9infernoWeakest map · 41% over 59
MapGradePlayedRecordWin rateAvg rating
infernoC59243541%-0.04
mirageA148657%-0.03
dust2S98189%-0.05
ancientS97278%-0.06
vertigo31233%-0.06
overpass32167%-0.04
nuke330100%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 59). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,926Lifetime kills
0.92K/D
3,471Matches
44.1%Match win rate
44.4%Headshot %
11.9%Shot accuracy
10,346MVPs
716Hours (in match)
1,703Bombs planted
544Bombs defused

Most-used weapons

AK-478,730
AWP3,265
FAMAS2,185
MP91,663
MP71,426

Lifetime map wins

8,225inferno
3,533cbble
1,482nuke
1,332dust2
1,208vertigo
409train
173lake
47office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
26%Win rate
1.05Avg K/D
77.4ADR
42%Headshot %

Clutches & streaks

56%1v1 clutch win
5%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient60%0.6612.0
Mirage425%1.0814.0
Inferno250%0.9714.0
Train250%1.5611.0
Dust210%0.7710.0
Overpass1100%4.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
29.5%Accuracy (enemy spotted)
35.9%Spray accuracy
75.8%Counter-strafing
7.7°Preaim
687msReaction time
22.4%T opening success
26.4%CT opening success
0.19Enemies flashed / flash
0.0%Flash assists
9.52HE damage / grenade
0.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6147% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1863 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3507% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 59 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0314%4 Jul
ancient13–6-0.057%28 Jun
inferno8–13-0.135%28 Jun
ancient16–14-0.0510%28 Jun
inferno3–9-0.1318%26 Jun
inferno7–9-0.0011%26 Jun
inferno2–9-0.1433%26 Jun
mirage8–13-0.0319%26 Jun
vertigo8–8-0.0815%26 Jun
inferno5–9-0.0427%26 Jun
inferno9–7-0.0125%26 Jun
inferno9–5-0.0729%26 Jun
dust211–13-0.0423%24 Jun
inferno1–9-0.2130%21 Jun
inferno9–6-0.0320%21 Jun
inferno9–20.1821%21 Jun
inferno8–80.1039%21 Jun
inferno9–50.0613%21 Jun
mirage3–13-0.0914%21 Jun
inferno13–10-0.108%16 Jun
mirage13–11-0.0816%16 Jun
dust213–10-0.0626%16 Jun
inferno13–6-0.0135%16 Jun
inferno4–9-0.0438%15 Jun
ancient9–13-0.0618%13 Jun
inferno2–9-0.1513%8 Jun
inferno8–8-0.0915%8 Jun
inferno9–50.0219%8 Jun
inferno6–9-0.1214%7 Jun
ancient13–7-0.0910%6 Jun
dust213–4-0.0113%6 Jun
overpass13–60.0021%6 Jun
dust213–8-0.088%5 Jun
ancient13–7-0.0610%5 Jun
mirage13–3-0.0224%5 Jun
inferno13–6-0.1116%5 Jun
mirage13–4-0.0219%5 Jun
inferno9–5-0.2220%4 Jun
inferno9–5-0.098%4 Jun
inferno9–5-0.0419%4 Jun
dust213–10.029%4 Jun
mirage13–30.0613%4 Jun
mirage13–3-0.057%4 Jun
dust213–7-0.0814%4 Jun
mirage13–80.0114%4 Jun
mirage10–13-0.0616%3 Jun
inferno8–13-0.0216%3 Jun
inferno13–2-0.049%31 May
mirage13–90.0617%31 May
inferno13–10-0.019%31 May
inferno9–50.0436%28 May
inferno8–80.0914%27 May
mirage11–13-0.056%26 May
ancient11–13-0.086%26 May
mirage5–13-0.0712%23 May
ancient13–4-0.0313%23 May
inferno9–5-0.045%21 May
inferno7–9-0.0915%21 May
inferno4–9-0.0344%21 May
inferno5–9-0.0321%21 May
inferno5–9-0.0932%21 May
inferno5–90.0213%20 May
inferno8–8-0.029%20 May
inferno3–9-0.1413%20 May
inferno9–50.0225%20 May
inferno9–40.0453%20 May
inferno9–60.1022%20 May
inferno9–10.0735%20 May
inferno9–7-0.0218%20 May
inferno6–9-0.1310%20 May
inferno1–9-0.2127%20 May
inferno7–9-0.0518%19 May
inferno9–70.0131%19 May
inferno7–9-0.0319%19 May
inferno5–9-0.1017%18 May
inferno4–9-0.0917%18 May
inferno6–9-0.1514%18 May
inferno8–13-0.0723%15 May
mirage4–13-0.0521%15 May
nuke13–10-0.0314%15 May
inferno13–11-0.0226%15 May
inferno6–13-0.0526%15 May
nuke9–6-0.0518%15 May
overpass9–3-0.0217%15 May
inferno8–80.0619%13 May
inferno8–8-0.0213%13 May
inferno8–80.1313%13 May
inferno6–9-0.0810%13 May
mirage13–11-0.089%12 May
dust213–11-0.093%12 May
ancient16–14-0.079%11 May
inferno9–13-0.038%11 May
dust213–11-0.042%10 May
ancient13–11-0.0323%10 May
overpass3–13-0.0925%10 May
inferno5–9-0.126%10 May
vertigo2–9-0.146%8 May
vertigo9–10.037%8 May
nuke9–2-0.060%8 May
inferno9–40.0115%8 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →