awhu

awhu — CS2 Stats

PA76561199139835825[U:1:1179570097]Steam profile ↗✓ No bans

865Tracked matches61%Win rate2021Tracked since
CSDB Rating6.3 SolidClutch Specialist
Premier CS Rating16,692Purple band · top ~21.7% of ranked players (population est.)
CSDB Leaderboard#17356 of 30730 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGawhuFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,692 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY42517Last 10042%Win rateWWWWLTWWLL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim6.6
Aggression8.2
Utility5.7
Positioning5.4
Opening Duels3.6
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 713ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility5.7
Mechanics7.8
Opening Duels3.6
Win Impact8.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time703ms+56ms
first ⅓ avg 647ms → last ⅓ avg 703ms
Headshot accuracy25.6%+6.1%
first ⅓ avg 19.6% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–2
132Biggest win — cache
5Longest win streak
W4Current streak
28In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 44% over 43nukeWeakest map · 41% over 44
MapGradePlayedRecordWin rateAvg rating
nukeC44182641%0.01
cacheC43192444%0.01
mirageC73443%-0.03
inferno21150%0.03
dust22020%0.00
ancient1010%0.03
anubis110100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 44). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
56%Win rate
1.18Avg K/D
88.1ADR
50%Headshot %

Clutches & streaks

71%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.2417.8
Ancient3100%1.3217.0
Dust2333%0.9315.7
Nuke333%1.1918.7
Overpass1100%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.5%Spray accuracy
85.1%Counter-strafing
13.5°Preaim
713msReaction time
41.3%T opening success
47.1%CT opening success
0.39Enemies flashed / flash
6.8%Flash assists
9.71HE damage / grenade
15.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.5236° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 713.009ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3899 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 44 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0112%21 May
nuke13–80.0926%19 May
cache13–10-0.0750%19 May
cache13–9-0.0433%19 May
cache3–13-0.0346%18 May
nuke12–12-0.0035%18 May
cache13–30.0435%16 May
cache13–20.1226%16 May
cache5–13-0.0124%9 May
cache10–13-0.0218%9 May
cache2–60.0225%9 May
cache13–3-0.0427%9 May
inferno5–90.0421%9 May
nuke3–130.0020%9 May
nuke8–130.0227%8 May
nuke4–13-0.0921%8 May
nuke13–40.0224%8 May
nuke13–4-0.0425%8 May
dust212–12-0.0027%7 May
cache6–130.0227%7 May
nuke13–90.0025%7 May
nuke13–20.0117%7 May
cache13–70.0515%7 May
nuke3–130.0712%7 May
cache13–30.0338%7 May
nuke6–13-0.0417%7 May
cache11–50.1130%7 May
nuke13–60.0423%7 May
nuke13–40.1045%7 May
nuke13–70.0518%7 May
cache8–130.0327%7 May
nuke5–13-0.0111%6 May
cache10–130.0120%6 May
nuke13–80.0521%6 May
cache9–13-0.0320%6 May
cache12–120.0019%5 May
mirage2–8-0.0138%5 May
mirage6–13-0.0511%5 May
cache5–13-0.0121%5 May
cache13–100.0323%4 May
cache9–130.1026%3 May
cache4–130.0247%3 May
nuke3–13-0.0026%3 May
nuke12–120.0223%3 May
cache13–8-0.0017%3 May
nuke1–13-0.0222%3 May
cache8–13-0.0122%3 May
nuke6–9-0.0119%2 May
cache1–9-0.0311%2 May
ancient7–130.0318%2 May
cache8–13-0.0523%2 May
cache11–13-0.0118%1 May
nuke13–70.0433%1 May
nuke6–13-0.0122%1 May
cache11–130.0223%1 May
cache11–130.049%1 May
cache7–13-0.0322%1 May
cache13–40.0720%1 May
cache1–130.0335%1 May
cache13–11-0.0537%30 Apr
cache13–10-0.0135%30 Apr
cache9–13-0.0319%30 Apr
cache11–13-0.0218%30 Apr
cache13–60.0424%30 Apr
cache13–7-0.0435%30 Apr
cache13–30.0128%30 Apr
cache13–5-0.0611%30 Apr
cache13–60.0017%29 Apr
cache12–120.0026%29 Apr
cache8–130.0227%29 Apr
cache13–10-0.008%29 Apr
nuke7–130.0411%25 Apr
nuke13–70.007%25 Apr
inferno13–90.0125%13 Apr
nuke13–70.0214%13 Apr
mirage13–10-0.0615%13 Apr
mirage1–4-0.0411%13 Apr
nuke5–130.1131%12 Apr
nuke9–130.0822%12 Apr
nuke13–11-0.0317%12 Apr
nuke13–90.0719%11 Apr
nuke13–90.0422%10 Apr
nuke1–11-0.0519%10 Apr
nuke5–130.0115%10 Apr
nuke8–13-0.0820%10 Apr
nuke12–120.0623%9 Apr
nuke12–12-0.0615%9 Apr
nuke11–13-0.0121%8 Apr
nuke8–130.0929%8 Apr
nuke11–13-0.0111%7 Apr
nuke13–60.0125%6 Apr
mirage13–10-0.0713%6 Apr
nuke11–130.0121%30 Mar
dust28–130.0116%30 Mar
anubis13–20.1129%30 Mar
mirage13–30.0619%30 Mar
nuke13–10-0.0222%30 Mar
nuke8–130.0630%30 Mar
nuke11–130.0229%30 Mar
mirage6–13-0.0618%30 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →