kurogamiscythe

kurogamiscythe — CS2 Stats

76561199138826585[U:1:1178560857]Steam profile ↗✓ No bans

720Tracked matches38%Win rate2023Tracked since
968Hours in CS21Hrs last 2 wks
CSDB Rating3.0 LearningSupport
Premier CS Rating8,753Light Blue band · top ~60.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 15 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,753 -3,147 15 Jul16 Sept · 30 days played
7,67012,001peak 12,00115 Jul16 Sept
12,001Peak Premier in tracked matches
32Days played since 2026-07-15

Premier CS Rating

  • 3,248 below peak (12,001)
  • -1,246 over 30 days · declining
  • Next: Blue band at 10,000 1,247 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13
Win rate31%
K/D0.61
Headshot %39%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=7,736), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate36.7%39.9%41.9%5.2% short
Shot accuracy0.1%6.8%9.6%9.5% short
Kill/death ratio0.830.920.980.15 short
Match win rate42.4%42.2%43.8%1.4% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkurogamiscythePREMIER8,753 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim22
Positioning47
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45532Last 10045%Win rateWLLWLLWTLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.5pp headshot accuracy · +123ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 698ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 738ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim2.2
Utility5.1
Positioning4.7
Opening Duels2.5
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 58% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning4.7
Utility5.1
Mechanics4.1
Opening Duels2.8
Win Impact1.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time673ms+19ms
first ⅓ avg 655ms → last ⅓ avg 673ms
Headshot accuracy12.7%+0.7%
first ⅓ avg 12.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 9–13 · anubis, 4 Sept
25%Best headshot accuracy · 13–11 · inferno, 22 Aug
203msFastest reaction time · 0–5 · mirage, 13 Aug
13–2Biggest win · dust2, 17 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
117In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 62% over 13mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%-0.04
ancientA2011955%-0.04
infernoC156940%-0.04
nukeA138562%-0.03
mirageD113827%-0.04
anubisC104640%-0.04
cacheD93633%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,700Lifetime kills
0.83K/D
1,316Matches
42.4%Match win rate · Top 50% of Light Blue band
36.7%Headshot %
0.1%Shot accuracy
1,935MVPs
503Hours (in match)
1,480Bombs planted
236Bombs defused

Most-used weapons

Lifetime map wins

2,382dust2
1,906inferno
1,012nuke
478vertigo
274train
124office
40italy
17cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
50%Win rate
1.13Avg K/D
85.2ADR
37%Headshot %

Clutches & streaks

30%1v1 clutch win
36%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage540%0.7012.0
Overpass367%1.7719.0
Inferno250%1.0115.5
Ancient10%0.9313.0
Dust21100%1.2211.0
Train1100%1.5015.0
Nuke10%1.4021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
28.7%Accuracy (enemy spotted)
27.9%Spray accuracy
68.3%Counter-strafing
12.7°Preaim
673msReaction time
45.5%T opening success
36.8%CT opening success
0.52Enemies flashed / flash
5.8%Flash assists
5.42HE damage / grenade
10.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7214° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8636% — below the 15% mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–7-0.0418%16 Sept
cache5–13-0.0819%16 Sept
nuke5–13-0.0414%16 Sept
dust216–14-0.0818%15 Sept
dust28–13-0.0713%15 Sept
mirage13–16-0.0414%15 Sept
ancient13–80.007%13 Sept
dust215–15-0.066%13 Sept
mirage5–13-0.0221%13 Sept
ancient13–7-0.047%13 Sept
inferno11–13-0.0213%10 Sept
dust211–13-0.017%10 Sept
anubis13–16-0.0817%10 Sept
inferno5–13-0.0515%6 Sept
nuke13–9-0.0219%6 Sept
dust213–9-0.0216%6 Sept
ancient8–13-0.0617%6 Sept
dust216–14-0.0516%4 Sept
cache10–13-0.0420%4 Sept
anubis9–130.0513%4 Sept
ancient6–13-0.0710%4 Sept
mirage5–13-0.0511%4 Sept
ancient13–6-0.005%1 Sept
dust28–13-0.0213%1 Sept
inferno13–5-0.0110%31 Aug
ancient7–13-0.025%31 Aug
nuke8–13-0.1012%31 Aug
nuke9–13-0.028%31 Aug
anubis13–11-0.018%31 Aug
dust216–14-0.0214%30 Aug
inferno11–13-0.0715%30 Aug
cache6–13-0.029%30 Aug
dust213–11-0.0110%30 Aug
ancient13–5-0.042%29 Aug
nuke10–13-0.0215%29 Aug
inferno13–8-0.038%29 Aug
cache13–8-0.070%26 Aug
nuke13–3-0.055%25 Aug
anubis3–13-0.1114%24 Aug
anubis15–15-0.0712%24 Aug
dust27–13-0.0710%24 Aug
inferno13–11-0.0725%22 Aug
ancient13–6-0.047%21 Aug
inferno13–110.0422%21 Aug
anubis13–8-0.1015%17 Aug
nuke13–8-0.0823%17 Aug
cache13–100.0111%17 Aug
dust213–2-0.0221%17 Aug
ancient13–80.009%13 Aug
ancient13–5-0.0420%13 Aug
mirage0–5-0.060%13 Aug
dust25–13-0.0515%13 Aug
ancient4–0-0.038%13 Aug
dust25–13-0.118%11 Aug
dust211–13-0.0620%11 Aug
dust213–4-0.038%7 Aug
nuke16–14-0.0312%7 Aug
mirage4–13-0.059%7 Aug
anubis13–40.0317%5 Aug
nuke13–60.026%5 Aug
dust213–7-0.0013%5 Aug
inferno13–80.0113%3 Aug
cache6–13-0.128%3 Aug
inferno5–13-0.0923%3 Aug
anubis8–13-0.075%3 Aug
ancient5–13-0.0915%31 Jul
mirage10–13-0.0018%31 Jul
anubis8–13-0.017%30 Jul
ancient10–13-0.077%30 Jul
inferno8–13-0.069%29 Jul
ancient13–110.0212%25 Jul
cache8–13-0.0613%25 Jul
nuke13–10-0.0216%25 Jul
ancient10–13-0.0416%24 Jul
dust212–16-0.0717%24 Jul
dust27–13-0.098%24 Jul
inferno14–16-0.0512%24 Jul
ancient9–13-0.0314%24 Jul
dust213–11-0.0314%23 Jul
cache11–13-0.098%23 Jul
nuke5–13-0.0422%23 Jul
ancient6–13-0.0312%23 Jul
inferno13–10-0.017%22 Jul
mirage13–10-0.077%22 Jul
inferno4–13-0.0213%22 Jul
nuke13–4-0.0012%18 Jul
inferno6–13-0.0622%18 Jul
mirage16–13-0.0513%18 Jul
cache13–110.019%18 Jul
dust23–130.018%18 Jul
ancient11–130.0017%17 Jul
mirage13–16-0.108%17 Jul
ancient13–9-0.089%17 Jul
inferno9–13-0.0613%17 Jul
nuke13–10-0.028%17 Jul
dust29–13-0.0413%17 Jul
ancient13–10-0.0712%17 Jul
mirage9–13-0.0715%16 Jul
dust213–10-0.0510%15 Jul
mirage13–20.0514%15 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →