JarkkoPlease

JarkkoPlease — CS2 Stats

FI76561199121377516[U:1:1161111788]Steam profile ↗✓ No bans

134Tracked matches17%Win rate2021Tracked since
652Hours in CS0Hrs last 2 wks
CSDB Rating0.9 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 62 days played since 8 Nov 2022. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,007 -1,898 14 Nov25 Jan · 35 days played
5,00715,500peak 15,50014 Nov25 Jan
15,500Peak Premier in tracked matches
62Days played since 2022-11-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim5
Positioning30
Utility8

0–100 skill scores via Leetify.

Recent form

COLD37594Last 10037%Win rateLLWWTLLLWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −3.4pp headshot accuracy · +99ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 883ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 849ms

Last 20

  • 4151 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 800ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim0.5
Utility0.8
Positioning3.0
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 65% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 784ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 48% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.5
Positioning3.0
Utility0.8
Mechanics0.0
Opening Duels0.0
Win Impact0.0

Composite 0.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time797ms+88ms
first ⅓ avg 708ms → last ⅓ avg 797ms
Headshot accuracy13.8%+3.2%
first ⅓ avg 10.6% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.02Best match rating · 12–16 · nuke, 7 Jan
30%Best headshot accuracy · 13–8 · dust2, 26 Apr
422msFastest reaction time · 1–13 · overpass, 9 Feb
13–0Biggest win · vertigo, 25 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
116In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 60% over 5overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC2591636%-0.05
vertigoB1991047%-0.05
mirageD134931%-0.06
ancientB115645%-0.06
dust2D71614%-0.06
anubisA74357%-0.04
overpassD5050%-0.09
infernoA53260%-0.05
train4040%-0.05
cache220100%-0.02
office1010%-0.03
agency1010%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,543Lifetime kills
0.69K/D
789Matches
38.9%Match win rate
37.5%Headshot %
9.6%Shot accuracy
1,051MVPs
283Hours (in match)
1,097Bombs planted
142Bombs defused

Most-used weapons

Lifetime map wins

1,020nuke
1,002vertigo
982inferno
366dust2
250train
141lake
106office
24cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
22.4%Accuracy (enemy spotted)
25.8%Spray accuracy
48.0%Counter-strafing
12.2°Preaim
784msReaction time
12.6%T opening success
26.7%CT opening success
0.24Enemies flashed / flash
3.7%Flash assists
3.42HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1891° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7204% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 784.288ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–7-0.130%14 Sept
dust29–13-0.078%30 Aug
cache13–4-0.0111%30 Aug
dust213–8-0.0430%26 Apr
vertigo12–12-0.068%26 Apr
nuke6–13-0.075%18 Dec
overpass2–13-0.0812%22 Nov
dust25–13-0.055%7 Nov
nuke13–10-0.0411%7 Nov
mirage4–13-0.0525%5 Nov
overpass3–13-0.0925%3 Nov
vertigo4–13-0.028%2 Nov
overpass1–13-0.0810%30 Oct
nuke6–13-0.094%30 Oct
train11–13-0.0822%30 Oct
inferno13–7-0.0118%30 Oct
overpass2–13-0.080%16 Oct
nuke13–16-0.0714%16 Oct
mirage8–13-0.0429%16 Oct
train6–13-0.0717%16 Oct
nuke9–13-0.065%16 Oct
inferno4–13-0.0816%16 Oct
mirage6–13-0.1011%12 Oct
nuke8–13-0.0617%11 Oct
train7–13-0.0020%11 Oct
dust28–13-0.0618%9 Oct
inferno4–13-0.078%9 Oct
office9–13-0.036%30 Sept
vertigo13–0-0.0127%25 Sept
anubis11–13-0.0415%29 Jun
vertigo13–20.013%22 Jun
vertigo8–13-0.0726%17 Jun
agency0–13-0.0525%15 Jun
overpass1–13-0.107%9 Feb
nuke6–130.0110%25 Jan
nuke3–10-0.0814%23 Jan
ancient5–13-0.0715%23 Jan
anubis4–13-0.0610%23 Jan
dust25–13-0.074%23 Jan
nuke13–70.0110%22 Jan
nuke2–13-0.0720%21 Jan
vertigo13–7-0.0713%19 Jan
ancient13–11-0.0313%9 Jan
vertigo6–13-0.0111%9 Jan
nuke12–160.0212%7 Jan
mirage13–8-0.0618%7 Jan
nuke6–13-0.0422%6 Jan
nuke3–13-0.087%25 Dec
inferno13–7-0.0313%24 Dec
anubis13–8-0.0518%24 Dec
ancient13–3-0.0113%24 Dec
nuke13–11-0.062%24 Dec
anubis7–13-0.056%23 Dec
mirage13–60.0016%23 Dec
vertigo13–7-0.0510%23 Dec
ancient16–14-0.0216%23 Dec
mirage3–13-0.085%22 Dec
vertigo5–13-0.0816%22 Dec
vertigo10–13-0.0814%22 Dec
dust210–13-0.0118%22 Dec
nuke9–13-0.0818%22 Dec
mirage8–13-0.0313%26 Oct
vertigo13–8-0.0019%12 Oct
nuke11–13-0.0614%3 Oct
vertigo9–13-0.086%3 Oct
mirage10–13-0.0719%3 Oct
vertigo12–16-0.107%30 Sept
vertigo13–110.028%26 Sept
nuke13–5-0.0113%12 Sept
nuke13–10-0.0814%11 Sept
mirage13–11-0.0810%30 Jun
ancient15–15-0.0316%30 Jun
ancient15–15-0.0710%4 Jan
vertigo13–11-0.0224%4 Jan
anubis13–11-0.046%4 Jan
nuke9–13-0.0813%2 Jan
ancient5–13-0.1115%1 Jan
vertigo6–13-0.0410%1 Jan
nuke13–10-0.038%28 Dec
nuke8–13-0.0813%14 Dec
anubis13–6-0.0414%13 Dec
mirage13–5-0.039%12 Dec
ancient13–11-0.0911%12 Dec
nuke13–10-0.0413%10 Dec
anubis13–110.0015%28 Nov
ancient13–7-0.017%28 Nov
vertigo15–15-0.1410%26 Nov
mirage3–13-0.1115%26 Nov
ancient1–13-0.098%23 Nov
mirage11–13-0.035%22 Nov
nuke8–13-0.065%20 Nov
vertigo16–14-0.085%19 Nov
nuke13–11-0.057%16 Nov
ancient4–13-0.103%14 Nov
vertigo13–4-0.0417%14 Nov
mirage14–16-0.0610%22 Aug
nuke16–12-0.054%29 Jul
cache9–3-0.029%23 Apr
train14–16-0.048%6 Dec
inferno9–3-0.0814%8 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →