U_T^

U_T^ — CS2 Stats

76561199115411939[U:1:1155146211]Steam profile ↗✓ No bans

3,441Tracked matches70%Win rate2023Tracked since
3,200Hours in CS35Hrs last 2 wks
CSDB Rating5.4 Developing
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#11676 of 28539 tracked
FaceitLevel 7 · 1,220 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.5%46.2%47.2%above
Shot accuracy2.3%12.5%12.3%10.1% short
Kill/death ratio0.961.061.070.12 short
Match win rate45.5%45.9%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGU_T^FACEITLevel 7 · 1,220 ELOSTANDINGTop 42.3% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim57
Positioning46
Utility64

0–100 skill scores via Leetify.

Player DNA

Aim5.7
Aggression5.2
Utility6.4
Positioning4.6
Opening Duels0.8
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.6
Utility6.4
Mechanics4.2
Opening Duels1.1
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

67,093Lifetime kills
0.96K/D
4,699Matches
45.5%Match win rate
48.5%Headshot % · Top 50% of Level 7 players
2.3%Shot accuracy
8,266MVPs
1,665Hours (in match)
8,228Bombs planted
1,074Bombs defused

Most-used weapons

AK-4718,860
MP94,103
SSG 083,973
AWP2,861
MAC-102,713

Lifetime map wins

13,404dust2
5,289inferno
2,905nuke
1,778vertigo
1,409train
270office
117cbble
99lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

258Matches
55%Win rate
0.91Avg K/D
68.6ADR
50%Headshot %

Clutches & streaks

43%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust25263%0.9013.0
Ancient5161%0.9313.4
Inferno4161%0.9612.8
Anubis3653%0.9913.4
Mirage3231%0.7210.4
Nuke1656%1.0215.4
Cache1450%0.8210.6
Overpass1040%0.669.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.3%Spray accuracy
69.0%Counter-strafing
9.9°Preaim
556msReaction time
28.0%T opening success
38.7%CT opening success
0.54Enemies flashed / flash
3.9%Flash assists
12.13HE damage / grenade
9.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.9979% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →