#scattter

#scattter — CS2 Stats

LT76561199114937053[U:1:1154671325]Steam profile ↗✓ No bans

750Tracked matches52%Win rate2021Tracked since
3,503Hours in CS138Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating26,263Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#12019 of 261512 tracked
FaceitLevel 10 · 1,957 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 26,263 → 26,263
0Faceit ELO · 1,957 → 1,957
+9Tracked matches · now 750
−6.9ppWin rate · 58.6% → 51.7%

Rating over time

Premier CS Rating: 26,263 -439 12 Aug – 11 Nov · 23 days played
25,10127,367peak 27,36712 Aug11 Nov
Faceit ELO: 1,957 +0 16 Sept – 11 Nov · 4 observations
1,9571,957peak 1,95716 Sept11 Nov
27,367Peak Premier in tracked matches
1,957Highest Faceit ELO seen on CSDB
48Days played since 2026-08-12

Faceit ELO

  • At peak — 1,957
  • Next: Level 10 at 2,001 — 44 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-16
  • Level 8 first seen 2026-09-16

Premier CS Rating

  • 1,104 below peak (27,367)
  • -273 over 30 days · steady
  • -439 over 90 days
  • Next: Gold band at 30,000 — 3,737 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-16
  • Pink band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.0%50.9%
Shot accuracy2.4%13.7%
Kill/death ratio0.951.09
Match win rate46.7%48.4%

Share this profile

CSDB.GG#scattterFACEITLevel 10 · 1,957 ELOSTANDINGTop 12.4% of rankedPREMIER26,263 · Red bandPEAK ELO1,957csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning74
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateLWLWWLWLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · −35ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 483ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 499ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.3 against its own average).

Aim9.2
Utility1.6
Positioning7.4
Opening Duels4.9
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 69% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 47% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.4
Utility1.6
Mechanics7.1
Opening Duels7.2
Win Impact5.6

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time518ms+23ms
first ⅓ avg 496ms → last ⅓ avg 518ms
Headshot accuracy18.3%+1.6%
first ⅓ avg 16.7% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · dust2, 6 Nov →
36%Best headshot accuracy · 9–13 · inferno, 16 Oct →
367msFastest reaction time · 11–13 · mirage, 22 Oct →
13–0Biggest win · cache, 6 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 69% over 16anubisWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2213–959%-0.00
dust2B178–947%0.00
cacheS1611–569%0.01
anubisC166–1038%0.01
ancientB115–645%-0.00
nukeC73–443%0.02
infernoC73–443%0.03
train—21–150%0.02
overpass—11–0100%0.08
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,281Lifetime kills
0.95K/D
2,572Matches
46.7%Match win rate
46.0%Headshot %
2.4%Shot accuracy
7,110MVPs
1,166Hours (in match)
2,560Bombs planted
553Bombs defused

Most-used weapons

AK-4724,497
AWP12,145
Knife1,073
P90774

Lifetime map wins

3,939dust2
1,653inferno
1,449nuke
766vertigo
411train
209office
34cbble
24italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

559Matches
53%Win rate
1.24Avg K/D
91.8ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage19151%1.2117.8
Ancient13362%1.2819.4
Dust29351%1.1918.1
Anubis7449%1.3419.1
Inferno2152%1.0816.8
Nuke1850%1.3417.3
Overpass1844%1.1718.9
Cache850%1.2116.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
43.6%Accuracy (enemy spotted)
41.6%Spray accuracy
81.7%Counter-strafing
7.1°Preaim
518msReaction time
70.9%T opening success
47.3%CT opening success
0.21Enemies flashed / flash
1.3%Flash assists
9.50HE damage / grenade
0.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2074 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0317%13 Nov →
ancient13–80.0411%13 Nov →
anubis11–13-0.0110%13 Nov →
anubis13–90.0913%13 Nov →
anubis13–100.0121%13 Nov →
nuke4–13-0.0228%13 Nov →
inferno13–110.0212%13 Nov →
anubis9–13-0.0123%13 Nov →
anubis4–13-0.0221%11 Nov →
anubis10–130.0125%11 Nov →
anubis4–13-0.0324%11 Nov →
mirage5–13-0.0116%10 Nov →
ancient13–7-0.0019%8 Nov →
dust23–13-0.0417%7 Nov →
dust213–40.0730%7 Nov →
ancient3–13-0.0115%7 Nov →
cache13–00.0715%6 Nov →
dust213–100.1018%6 Nov →
dust213–5-0.0011%6 Nov →
cache13–60.0014%5 Nov →
cache13–10.0316%5 Nov →
dust210–130.0221%5 Nov →
cache10–13-0.0319%4 Nov →
cache13–7-0.0221%4 Nov →
cache13–90.0228%4 Nov →
inferno13–50.019%4 Nov →
mirage13–9-0.0231%3 Nov →
cache4–13-0.0019%3 Nov →
train12–12-0.0122%3 Nov →
dust27–130.009%3 Nov →
anubis8–13-0.0418%3 Nov →
nuke13–40.0220%2 Nov →
ancient10–13-0.0314%2 Nov →
mirage10–130.0920%2 Nov →
mirage13–11-0.0315%1 Nov →
cache13–11-0.0214%1 Nov →
overpass13–60.0819%1 Nov →
ancient13–110.0229%1 Nov →
cache13–110.0913%28 Oct →
nuke10–130.0420%28 Oct →
cache13–10-0.0415%28 Oct →
cache11–130.0423%28 Oct →
anubis10–130.0517%28 Oct →
mirage11–13-0.0316%27 Oct →
mirage10–130.0415%27 Oct →
cache13–90.0518%27 Oct →
mirage4–00.0117%25 Oct →
mirage10–13-0.0019%24 Oct →
dust213–8-0.0028%24 Oct →
dust213–70.0620%24 Oct →
inferno11–130.0227%24 Oct →
dust213–8-0.0712%24 Oct →
cache13–8-0.0117%23 Oct →
mirage13–100.0324%23 Oct →
mirage11–13-0.0524%22 Oct →
mirage13–110.0415%22 Oct →
anubis13–90.0714%22 Oct →
nuke11–130.0013%21 Oct →
mirage13–60.0229%21 Oct →
ancient13–110.0216%19 Oct →
dust28–13-0.0525%18 Oct →
anubis4–1-0.060%18 Oct →
anubis9–130.0217%17 Oct →
cache7–130.0124%16 Oct →
mirage10–13-0.0416%16 Oct →
inferno9–130.0436%16 Oct →
ancient4–130.0128%16 Oct →
mirage8–13-0.0312%16 Oct →
mirage13–7-0.0129%16 Oct →
mirage10–13-0.0514%15 Oct →
dust210–130.0016%14 Oct →
train13–50.0418%13 Oct →
mirage13–4-0.0230%13 Oct →
mirage13–40.0813%12 Oct →
dust210–13-0.0125%12 Oct →
inferno13–20.0717%9 Oct →
dust213–60.0914%7 Oct →
inferno5–130.0220%7 Oct →
nuke13–90.0129%4 Oct →
nuke11–130.0022%4 Oct →
ancient5–130.0413%3 Oct →
nuke13–100.0720%2 Oct →
dust22–9-0.088%2 Oct →
cache13–100.0314%30 Sept →
ancient13–110.019%29 Sept →
inferno11–130.0515%27 Sept →
dust23–130.0518%25 Sept →
ancient5–13-0.0929%23 Sept →
anubis13–40.0326%18 Sept →
ancient6–13-0.0511%16 Sept →
mirage13–50.0216%14 Sept →
dust28–13-0.095%9 Sept →
anubis8–130.0511%7 Sept →
anubis6–13-0.0210%2 Sept →
dust213–100.028%27 Aug →
mirage13–10-0.057%26 Aug →
anubis13–60.0713%22 Aug →
mirage13–60.0115%20 Aug →
vertigo8–8-0.0116%13 Aug →
mirage13–100.0129%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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