MF420

MF420 — CS2 Stats

76561199101855445[U:1:1141589717]Steam profile ↗✓ No bans

566Tracked matches60%Win rate2023Tracked since
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMF420FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning41
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY47–53Last 10047%Win rateWWWWLLWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.6pp headshot accuracy · +16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 703ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 692ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.8
Utility1.0
Positioning4.1
Opening Duels0.5
Clutch2.4

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.1
Utility1.0
Mechanics7.4
Opening Duels0.6
Win Impact8.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time646ms−78ms
first ⅓ avg 724ms → last ⅓ avg 646ms
Headshot accuracy13.6%+0.3%
first ⅓ avg 13.3% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–1 · mirage, 27 Aug →
29%Best headshot accuracy · 2–13 · mirage, 7 Sept →
516msFastest reaction time · 13–7 · mirage, 30 Aug →
13–0Biggest win · ancient, 10 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
9–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 63% over 8mirageWeakest map · 33% over 33
MapGradePlayedRecordWin rateAvg rating
mirageD3311–2233%-0.02
ancientB2915–1452%-0.01
nukeC188–1044%-0.02
dust2A85–363%-0.01
infernoA74–357%-0.02
overpass—43–175%0.00
train—11–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 33). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

415Matches
46%Win rate
0.82Avg K/D
67.0ADR
37%Headshot %

Clutches & streaks

32%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14143%0.8212.6
Ancient9949%0.8212.6
Dust26045%0.8313.1
Inferno4743%0.8012.4
Nuke3444%0.7712.5
Overpass1650%0.7112.2
Anubis850%0.599.3
Train560%2.108.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
33.8%Spray accuracy
83.4%Counter-strafing
10.2°Preaim
664msReaction time
34.5%T opening success
21.0%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
7.41HE damage / grenade
0.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6411% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1955 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5043% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0311%10 Sept →
ancient13–70.0016%10 Sept →
ancient13–0-0.015%10 Sept →
ancient13–10-0.0028%9 Sept →
mirage8–130.027%9 Sept →
dust26–13-0.0118%9 Sept →
nuke13–11-0.0213%8 Sept →
mirage2–13-0.0829%7 Sept →
nuke7–130.0011%7 Sept →
dust24–13-0.0113%6 Sept →
ancient13–20.0318%6 Sept →
mirage13–10.016%6 Sept →
inferno13–70.0119%6 Sept →
overpass16–130.0620%6 Sept →
mirage13–50.058%5 Sept →
mirage11–13-0.0118%5 Sept →
nuke10–13-0.0417%5 Sept →
train13–6-0.0317%5 Sept →
ancient11–130.0011%4 Sept →
mirage7–13-0.0310%4 Sept →
ancient13–11-0.0612%4 Sept →
mirage13–100.0513%4 Sept →
mirage5–13-0.0517%4 Sept →
dust213–9-0.0112%3 Sept →
mirage14–16-0.0116%3 Sept →
nuke13–7-0.0919%3 Sept →
inferno14–160.0011%2 Sept →
nuke13–30.045%2 Sept →
ancient13–10.059%2 Sept →
inferno13–70.0325%2 Sept →
mirage7–13-0.017%2 Sept →
ancient9–13-0.089%1 Sept →
nuke0–4-0.010%31 Aug →
dust213–5-0.0015%31 Aug →
ancient15–19-0.0316%30 Aug →
nuke4–13-0.066%30 Aug →
mirage13–11-0.0717%30 Aug →
mirage13–7-0.0126%30 Aug →
ancient13–40.016%30 Aug →
nuke8–13-0.0417%30 Aug →
mirage9–13-0.067%29 Aug →
mirage13–9-0.0322%28 Aug →
mirage12–16-0.0126%28 Aug →
ancient13–30.016%28 Aug →
nuke7–13-0.0211%28 Aug →
mirage13–16-0.0218%28 Aug →
mirage5–13-0.054%28 Aug →
mirage16–12-0.0315%28 Aug →
overpass13–90.0214%27 Aug →
mirage13–10.1116%27 Aug →
mirage13–60.0422%27 Aug →
ancient9–13-0.0212%27 Aug →
mirage10–13-0.072%27 Aug →
mirage6–13-0.0110%27 Aug →
ancient13–5-0.0215%26 Aug →
nuke13–10-0.039%25 Aug →
ancient15–19-0.0315%25 Aug →
ancient13–80.0122%25 Aug →
mirage9–13-0.0212%25 Aug →
dust213–90.0523%25 Aug →
mirage3–13-0.0514%24 Aug →
nuke10–13-0.0614%24 Aug →
nuke19–17-0.0316%23 Aug →
ancient7–130.0119%23 Aug →
mirage5–13-0.1116%23 Aug →
nuke13–11-0.0217%22 Aug →
ancient10–13-0.0320%22 Aug →
mirage3–13-0.078%22 Aug →
ancient10–13-0.008%22 Aug →
inferno13–90.0016%22 Aug →
ancient10–13-0.0311%22 Aug →
ancient11–13-0.0310%22 Aug →
ancient4–13-0.046%18 Aug →
nuke13–11-0.0320%18 Aug →
ancient13–10-0.0719%17 Aug →
ancient6–13-0.089%17 Aug →
mirage11–13-0.0610%17 Aug →
ancient13–90.0111%17 Aug →
mirage4–13-0.0517%11 Aug →
overpass6–13-0.0723%11 Aug →
ancient10–13-0.007%10 Aug →
mirage0–13-0.090%10 Aug →
nuke5–130.0326%9 Aug →
mirage13–70.009%9 Aug →
nuke14–160.0418%9 Aug →
dust219–16-0.0211%9 Aug →
mirage11–13-0.0315%8 Aug →
dust213–9-0.0016%8 Aug →
inferno3–13-0.088%5 Aug →
ancient13–80.0319%5 Aug →
nuke13–7-0.0017%5 Aug →
ancient10–13-0.0518%4 Aug →
inferno8–13-0.0510%4 Aug →
dust214–16-0.0719%4 Aug →
inferno13–11-0.0416%3 Aug →
mirage11–13-0.023%3 Aug →
ancient13–20.0715%3 Aug →
mirage13–8-0.0416%3 Aug →
nuke12–16-0.0814%1 Aug →
overpass13–110.0114%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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