lol Tris

lol Tris — CS2 Stats

RU76561199101680790[U:1:1141415062]Steam profile ↗✓ No bans

3,412Tracked matches46%Win rate2020Tracked since
3,857Hours in CS82Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating26,679Top 5% of 180,525 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7259 of 225243 tracked
FaceitLevel 9 · 1,860 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

−787Premier CS Rating · 27,466 → 26,679
0Faceit ELO · 1,860 → 1,860
+80Tracked matches · now 3,412
−23.9ppWin rate · 70.4% → 46.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 28 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,466 +2,455 28 Aug7 Sept · 3 observations
25,01127,466peak 27,46628 Aug7 Sept
Faceit ELO: 1,860 +0 28 Aug7 Sept · 3 observations
1,8601,860peak 1,86028 Aug7 Sept
27,466Peak Premier on CSDB
1,860Highest Faceit ELO seen on CSDB
3Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,860
  • Next: Level 10 at 2,001 141 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 787 below peak (27,466)
  • Next: Gold band at 30,000 3,321 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate61.8%48.3%51.0%above
Shot accuracy3.0%13.2%13.7%10.7% short
Kill/death ratio0.941.071.090.14 short
Match win rate43.0%46.9%48.4%5.5% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlol TrisFACEITLevel 9 · 1,860 ELOSTANDINGTop 20.7% of rankedPREMIER26,679 · Red bandPEAK ELO1,860csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning46
Utility56

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.9
Utility5.6
Positioning4.6
Opening Duels0.0
Clutch3.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.6
Utility5.6
Mechanics7.7
Opening Duels0.3
Win Impact3.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

92,445Lifetime kills
0.94K/D
4,618Matches
43.0%Match win rate
61.8%Headshot % · Top 10% of Level 9 players
3.0%Shot accuracy
9,390MVPs
2,640Hours (in match)
4,941Bombs planted
1,014Bombs defused

Most-used weapons

AK-4744,633
AWP4,783
SSG 084,533
MP91,212
MAC-101,159

Lifetime map wins

11,750dust2
6,012inferno
2,708nuke
1,481vertigo
1,097train
431office
34cbble
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

815Matches
51%Win rate
1.10Avg K/D
76.9ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage27555%1.0916.1
Inferno13850%1.0815.4
Dust213350%1.1515.8
Ancient5353%1.0615.3
Overpass3647%1.0214.6
Nuke2941%1.0414.2
Vertigo2236%0.8813.2
Anubis1856%1.1517.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.7%Headshot accuracy
34.1%Accuracy (enemy spotted)
39.1%Spray accuracy
84.6%Counter-strafing
9.8°Preaim
513msReaction time
20.9%T opening success
32.2%CT opening success
0.48Enemies flashed / flash
6.6%Flash assists
5.40HE damage / grenade
19.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4811 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.9184% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →