DaZeez

DaZeez — CS2 Stats

FO76561199093502164[U:1:1133236436]Steam profile ↗✓ No bans

457Tracked matches52%Win rate2020Tracked since
397Hours in CS
CSDB Rating6.9 SolidAll-Rounder
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 457 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,897 -1,426 15 Oct – 24 Jun · 35 days played
22,13327,080peak 27,08015 Oct24 Jun
27,181Peak Premier in tracked matches
45Days played since 2025-10-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning76
Utility71

0–100 skill scores via Leetify.

Recent form

HOT56–41–3Last 10056%Win rateLLWWWWWWWW

Last 10 vs previous 10: +50pp win rate · −0.05 avg rating · −0.2pp headshot accuracy · +34ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 622ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 588ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.9
Utility7.1
Positioning7.6
Opening Duels6.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning7.6
Utility7.1
Mechanics6.3
Opening Duels4.4
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.05
first ⅓ avg -0.02 → last ⅓ avg 0.03
Reaction time575ms−66ms
first ⅓ avg 641ms → last ⅓ avg 575ms
Headshot accuracy25.4%+3.1%
first ⅓ avg 22.3% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · vertigo, 16 Jan →
52%Best headshot accuracy · 3–13 · dust2, 20 Oct →
438msFastest reaction time · 13–9 · inferno, 13 Jun →
13–1Biggest win · ancient, 13 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
12–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 82% over 11ancientWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
ancientB2110–1148%0.01
dust2B2111–1052%-0.00
nukeA169–756%0.01
mirageS119–282%0.01
overpassB105–550%0.00
infernoA95–456%0.03
vertigoB63–350%0.06
anubisS54–180%0.05
train—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (48% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,482Lifetime kills
1.44K/D · Top 5% of tracked players
1,032Matches
53.3%Match win rate · Top 10% of tracked players
53.9%Headshot % · Top 25% of tracked players
7.7%Shot accuracy
3,333MVPs
397Hours (in match)
1,204Bombs planted
309Bombs defused

Most-used weapons

Lifetime map wins

2,522vertigo
1,987dust2
1,111inferno
782nuke
445train
10office
9cbble
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
35.5%Spray accuracy
78.1%Counter-strafing
8.9°Preaim
572msReaction time
34.1%T opening success
60.9%CT opening success
0.68Enemies flashed / flash
6.2%Flash assists
9.74HE damage / grenade
18.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0999% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0420%11 Jul →
dust213–160.0020%24 Jun →
ancient16–120.0016%24 Jun →
mirage13–2-0.0340%24 Jun →
nuke13–11-0.0110%21 Jun →
dust213–8-0.0136%21 Jun →
inferno13–110.0534%21 Jun →
inferno13–9-0.0424%13 Jun →
ancient13–10.1615%13 Jun →
nuke16–130.0425%31 May →
ancient10–130.0630%6 May →
overpass2–13-0.0125%6 May →
anubis13–90.0919%6 May →
dust210–130.0324%6 May →
ancient13–40.0727%3 May →
inferno16–120.0310%3 May →
dust24–130.0446%21 Apr →
nuke11–130.1832%11 Apr →
ancient8–130.096%11 Apr →
overpass15–150.0423%11 Apr →
overpass9–130.1016%11 Apr →
dust26–130.0230%11 Apr →
ancient3–13-0.0730%30 Mar →
ancient16–130.0418%29 Mar →
ancient16–140.0828%14 Mar →
dust213–60.0133%14 Mar →
overpass5–13-0.0738%4 Mar →
anubis13–90.0831%4 Mar →
vertigo8–130.0336%1 Mar →
anubis3–13-0.0126%1 Mar →
dust213–11-0.0319%1 Mar →
mirage13–70.0717%21 Feb →
nuke13–70.1033%21 Feb →
mirage13–80.1129%14 Feb →
dust211–13-0.0220%14 Feb →
nuke13–80.0738%14 Feb →
nuke13–7-0.0318%7 Feb →
nuke13–70.0426%7 Feb →
anubis13–10-0.0419%7 Feb →
nuke13–110.0727%29 Jan →
inferno13–110.0116%29 Jan →
inferno11–130.0126%29 Jan →
ancient11–130.0411%22 Jan →
anubis13–90.1015%22 Jan →
vertigo13–30.2120%16 Jan →
nuke8–13-0.0422%14 Jan →
dust213–9-0.0326%13 Jan →
ancient15–150.0022%13 Jan →
nuke13–30.0218%12 Jan →
vertigo13–60.0735%10 Jan →
ancient0–5-0.0711%1 Jan →
overpass13–7-0.067%1 Jan →
ancient11–13-0.0517%1 Jan →
dust213–7-0.0521%1 Jan →
mirage13–110.0223%25 Dec →
dust24–00.0133%25 Dec →
mirage13–60.0621%24 Dec →
mirage13–110.0119%24 Dec →
overpass13–80.1835%24 Dec →
inferno9–130.0822%19 Dec →
dust213–60.0719%19 Dec →
mirage13–100.0131%19 Dec →
nuke8–130.0124%19 Dec →
dust213–5-0.0219%19 Dec →
ancient6–130.0521%5 Dec →
inferno10–13-0.0022%5 Dec →
nuke9–13-0.0026%5 Dec →
mirage5–13-0.0123%5 Dec →
vertigo9–130.0127%5 Dec →
ancient13–110.0720%28 Nov →
ancient13–100.0439%28 Nov →
vertigo13–90.0235%27 Nov →
dust216–130.0327%20 Nov →
dust212–16-0.0139%13 Nov →
overpass13–11-0.0223%13 Nov →
inferno13–110.0839%13 Nov →
ancient13–90.0220%12 Nov →
dust29–13-0.0011%12 Nov →
dust213–30.1022%5 Nov →
ancient3–8-0.1029%31 Oct →
ancient6–13-0.099%31 Oct →
dust26–13-0.0615%30 Oct →
ancient13–50.0427%29 Oct →
ancient13–8-0.0817%28 Oct →
dust28–2-0.0211%27 Oct →
mirage13–8-0.0226%27 Oct →
overpass16–13-0.0423%27 Oct →
nuke9–13-0.0336%27 Oct →
nuke10–13-0.103%27 Oct →
mirage5–13-0.069%27 Oct →
overpass13–110.0013%27 Oct →
nuke13–70.017%27 Oct →
nuke1–13-0.1114%25 Oct →
dust22–13-0.0911%25 Oct →
inferno6–130.0215%23 Oct →
overpass10–13-0.0716%23 Oct →
mirage13–6-0.0123%23 Oct →
vertigo12–120.0148%22 Oct →
dust23–130.0352%20 Oct →
train7–13-0.0610%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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