Jussi

Jussi — CS2 Stats

76561199092039123[U:1:1131773395]Steam profile ↗✓ No bans

1,459Tracked matches54%Win rate2021Tracked since
3,161Hours in CS26Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
CSDB Leaderboard#67498 of 244213 tracked
FaceitLevel 7 · 1,625 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 1 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,853 +854 10 Apr – 13 Apr · 2 days played
19,99920,853peak 20,85310 Apr13 Apr
20,853Peak Premier in tracked matches
1,625Highest Faceit ELO seen on CSDB
27Days played since 2026-04-01

Faceit ELO

  • At peak — 1,625
  • Next: Level 9 at 1,751 — 126 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,572), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate60.4%45.7%46.8%above
Shot accuracy7.4%12.7%13.0%5.6% short
Kill/death ratio1.171.051.06above
Match win rate43.5%45.7%46.3%2.8% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJussiFACEITLevel 7 · 1,625 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,625csdb.gg/stats

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Performance scores

Aim84
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY60–38–2Last 10060%Win rateLWLWWWLWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +0.4pp headshot accuracy · +13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 536ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 549ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.4
Utility3.9
Positioning5.7
Opening Duels4.3
Clutch3.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.7
Utility3.9
Mechanics8.6
Opening Duels3.7
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time559ms−46ms
first ⅓ avg 605ms → last ⅓ avg 559ms
Headshot accuracy20.4%+0.5%
first ⅓ avg 19.8% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · nuke, 10 Apr →
37%Best headshot accuracy · 11–0 · nuke, 13 Apr →
414msFastest reaction time · 11–0 · nuke, 13 Apr →
13–0Biggest win · nuke, 10 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 77% over 13infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2213–959%-0.02
ancientA2113–862%-0.00
dust2B157–847%-0.00
nukeS1410–471%0.02
anubisS1310–377%0.00
infernoC135–838%-0.01
overpass—22–0100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,196Lifetime kills
1.17K/D · Top 50% of Level 7 players
3,059Matches
43.5%Match win rate
60.4%Headshot % · Top 10% of Level 7 players
7.4%Shot accuracy
7,496MVPs
2,455Hours (in match)
3,157Bombs planted
628Bombs defused

Most-used weapons

AK-4733,739
AWP2,351
Knife1,490
FAMAS1,309
MP9948

Lifetime map wins

4,687inferno
2,433dust2
2,021nuke
1,911vertigo
893train
416office
141cbble
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,592Matches
50%Win rate
1.01Avg K/D
77.5ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage41246%0.9814.9
Ancient23051%1.0015.1
Anubis16657%1.0215.8
Dust211646%0.9916.0
Inferno9954%1.0215.2
Nuke8048%1.0315.2
Vertigo3259%1.0616.9
Train2658%1.0816.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.0%Accuracy (enemy spotted)
39.6%Spray accuracy
88.5%Counter-strafing
9.0°Preaim
561msReaction time
43.5%T opening success
45.8%CT opening success
0.43Enemies flashed / flash
7.4%Flash assists
7.79HE damage / grenade
4.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4254 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0116%22 Sept →
ancient13–7-0.0123%19 Sept →
nuke4–12-0.0114%19 Sept →
mirage13–50.0326%18 Sept →
anubis13–40.0129%18 Sept →
inferno9–0-0.0511%18 Sept →
mirage6–13-0.058%18 Sept →
nuke13–10-0.0320%24 Aug →
ancient9–13-0.0334%24 Aug →
mirage13–6-0.0130%19 Aug →
anubis11–13-0.0414%17 Aug →
nuke6–130.0531%17 Aug →
anubis13–110.0520%16 Aug →
ancient9–13-0.0621%16 Aug →
nuke13–80.0513%16 Aug →
nuke13–100.0019%16 Aug →
dust214–160.0121%16 Aug →
nuke13–100.0728%16 Aug →
dust213–16-0.0020%16 Aug →
mirage7–13-0.0222%16 Aug →
ancient16–13-0.0215%15 Aug →
inferno3–13-0.0318%15 Aug →
mirage13–11-0.0513%17 Jul →
mirage12–120.0135%15 Jul →
ancient8–13-0.020%25 Apr →
dust212–12-0.0527%19 Apr →
anubis10–13-0.0423%18 Apr →
ancient13–30.0529%18 Apr →
mirage13–70.0417%16 Apr →
nuke13–1-0.0019%16 Apr →
inferno6–13-0.0429%16 Apr →
nuke11–13-0.0118%16 Apr →
mirage13–10-0.0813%16 Apr →
mirage11–13-0.0621%15 Apr →
mirage8–13-0.1022%15 Apr →
overpass13–110.0324%15 Apr →
dust213–50.0724%15 Apr →
anubis13–100.0221%15 Apr →
ancient11–13-0.0119%14 Apr →
mirage7–13-0.0622%14 Apr →
nuke16–120.0022%14 Apr →
mirage13–11-0.0431%14 Apr →
ancient9–130.0024%14 Apr →
mirage13–90.0727%14 Apr →
mirage13–70.0023%14 Apr →
mirage9–13-0.0713%13 Apr →
dust213–90.0128%13 Apr →
ancient6–13-0.0333%13 Apr →
inferno4–13-0.0917%13 Apr →
mirage13–6-0.0123%13 Apr →
nuke11–00.0337%13 Apr →
nuke11–13-0.0328%13 Apr →
ancient13–40.0529%13 Apr →
inferno4–13-0.0325%12 Apr →
anubis13–40.1127%12 Apr →
dust29–13-0.0624%12 Apr →
dust210–13-0.0913%11 Apr →
dust213–50.0523%11 Apr →
anubis13–110.0021%11 Apr →
mirage13–10-0.0313%11 Apr →
ancient3–13-0.0433%11 Apr →
ancient13–6-0.0417%10 Apr →
anubis16–14-0.0430%10 Apr →
nuke13–00.1735%10 Apr →
anubis13–100.0427%10 Apr →
nuke13–9-0.0322%10 Apr →
ancient13–70.0729%10 Apr →
anubis11–13-0.063%9 Apr →
mirage10–13-0.0228%9 Apr →
ancient13–6-0.0112%9 Apr →
dust213–90.0013%9 Apr →
anubis13–10-0.0311%9 Apr →
inferno10–13-0.0221%8 Apr →
dust25–13-0.0334%8 Apr →
mirage13–60.0616%8 Apr →
inferno16–130.0117%7 Apr →
ancient13–70.0211%7 Apr →
dust213–70.0522%7 Apr →
ancient8–13-0.0419%7 Apr →
dust213–8-0.0127%7 Apr →
inferno16–14-0.0124%7 Apr →
mirage13–5-0.0127%7 Apr →
inferno7–90.0420%6 Apr →
inferno1–9-0.1223%6 Apr →
inferno9–20.0823%6 Apr →
ancient13–60.1124%6 Apr →
anubis13–90.0618%6 Apr →
ancient13–5-0.0418%6 Apr →
nuke13–10-0.0030%6 Apr →
mirage4–13-0.0522%6 Apr →
ancient13–110.0517%5 Apr →
dust213–6-0.0131%5 Apr →
mirage13–11-0.0215%5 Apr →
overpass13–70.0517%5 Apr →
dust29–130.0030%2 Apr →
anubis13–9-0.0219%2 Apr →
ancient13–5-0.0318%1 Apr →
ancient13–5-0.0314%1 Apr →
inferno4–9-0.0412%1 Apr →
inferno9–20.1120%1 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →