FΞLON

FΞLON — CS2 Stats

76561199090404810[U:1:1130139082]Steam profile ↗✓ No bans

60Tracked matches50%Win rate2025Tracked since
CSDB Rating2.4 LearningPositional Player
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim16
Positioning36
Utility23

0–100 skill scores via Leetify.

Recent form

HOT27303Last 6045%Win rateLWLWWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.05 avg rating · +2.4pp headshot accuracy · +63ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 717ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 777ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 746ms

Newest first, from the last 60 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim1.6
Utility2.3
Positioning3.6
Opening Duels0.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 33% on T to 16% on CT — first contacts on the defending side are being lost.

Reaction time. 736ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning3.6
Utility2.3
Mechanics2.4
Opening Duels0.4
Win Impact5.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time746ms−30ms
first ⅓ avg 776ms → last ⅓ avg 746ms
Headshot accuracy11.2%+2.1%
first ⅓ avg 9.2% → last ⅓ avg 11.2%

Rolling 5-match average across the last 60 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–4 · dust2, 22 Mar
31%Best headshot accuracy · 4–13 · dust2, 8 Mar
484msFastest reaction time · 13–9 · inferno, 6 Mar
13–2Biggest win · inferno, 10 Apr

Across the last 60 tracked matches.

Highlights

6Longest win streak
51In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 78% over 9dust2Weakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
dust2D2481633%-0.05
mirageB147750%-0.04
nukeC104640%-0.07
infernoS97278%-0.04
vertigo21150%-0.01
ancient1010%-0.13

Across the last 60 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
29.2%Accuracy (enemy spotted)
30.1%Spray accuracy
60.8%Counter-strafing
11.7°Preaim
736msReaction time
33.2%T opening success
15.6%CT opening success
0.45Enemies flashed / flash
1.6%Flash assists
4.96HE damage / grenade
3.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2968% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 736.0727ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.447 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0510%14 Jul
mirage13–8-0.0018%10 Jul
vertigo10–13-0.0124%9 Jun
mirage13–30.0217%11 Apr
inferno13–2-0.0113%10 Apr
inferno13–30.038%10 Apr
mirage13–9-0.045%9 Apr
dust213–11-0.068%9 Apr
nuke13–10-0.0413%5 Apr
dust25–13-0.059%4 Apr
mirage12–12-0.0321%1 Apr
dust213–11-0.0516%1 Apr
nuke7–13-0.066%30 Mar
mirage13–11-0.085%30 Mar
dust25–13-0.1312%29 Mar
inferno16–14-0.0814%29 Mar
mirage7–13-0.066%26 Mar
nuke5–13-0.123%25 Mar
dust29–13-0.066%25 Mar
dust212–12-0.0511%24 Mar
inferno6–13-0.028%24 Mar
inferno7–13-0.0610%24 Mar
dust23–13-0.119%23 Mar
dust213–4-0.0525%23 Mar
mirage9–13-0.077%22 Mar
dust213–40.0315%22 Mar
dust27–13-0.058%22 Mar
mirage13–9-0.075%19 Mar
inferno13–11-0.0215%16 Mar
ancient4–13-0.1311%15 Mar
dust213–40.026%11 Mar
dust25–13-0.0219%11 Mar
mirage13–5-0.0626%9 Mar
dust212–12-0.067%9 Mar
dust28–13-0.0521%9 Mar
nuke8–13-0.1017%9 Mar
dust24–13-0.0331%8 Mar
dust213–6-0.047%8 Mar
mirage7–13-0.0618%8 Mar
inferno13–10-0.0818%7 Mar
mirage3–13-0.086%7 Mar
inferno13–9-0.100%6 Mar
dust213–7-0.0415%6 Mar
mirage13–6-0.0216%6 Mar
mirage2–130.0222%6 Mar
dust25–13-0.0417%4 Mar
dust28–13-0.0310%28 Dec
dust26–130.018%24 Dec
vertigo13–5-0.013%18 Dec
nuke13–3-0.015%14 Dec
mirage1–13-0.034%12 Dec
dust210–13-0.0810%11 Dec
nuke13–3-0.069%11 Dec
dust213–9-0.0610%11 Dec
inferno13–6-0.066%11 Dec
nuke8–13-0.0612%11 Dec
dust211–13-0.0511%10 Dec
nuke7–13-0.050%10 Dec
nuke7–3-0.149%9 Dec
dust27–13-0.0711%9 Dec

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →