PenguinCS

PenguinCS — CS2 Stats

76561199084908093[U:1:1124642365]Steam profile ↗✓ No bans

1,741Tracked matches50%Win rate2023Tracked since
3,087Hours in CS32Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating28,715Top 1% of 204,150 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#1510 of 251226 tracked
FaceitLevel 10 · 2,035 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,715 +26 20 Aug – 6 Oct · 31 days played
27,84429,129peak 29,12920 Aug6 Oct
Faceit ELO: 2,035 +0 29 Aug – 26 Sept · 2 observations
2,0352,035peak 2,03529 Aug26 Sept
29,129Peak Premier in tracked matches
2,035Highest Faceit ELO seen on CSDB
40Days played since 2026-08-20

Faceit ELO

  • At peak — 2,035
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 465 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • 414 below peak (29,129)
  • +468 over 30 days · improving
  • Next: Gold band at 30,000 — 1,285 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches190——
Win rate58%——
K/D1.59——
Headshot %50%——

Measured 7 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate41.7%50.9%
Shot accuracy6.1%13.7%
Kill/death ratio1.241.09
Match win rate46.7%48.4%

Share this profile

CSDB.GGPenguinCSFACEITLevel 10 · 2,035 ELOSTANDINGTop 12.4% of rankedPREMIER28,715 · Red band30 DAYS0 ELOPEAK ELO2,035csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning83
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY58–37–5Last 10058%Win rateLWWTLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −9.8pp headshot accuracy · −40ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 481ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 488ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 508ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim9.1
Utility3.9
Positioning8.3
Opening Duels7.0
Clutch2.4

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 77% on T to 58% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning8.3
Utility3.9
Mechanics6.3
Opening Duels8.5
Win Impact5.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time492ms−23ms
first ⅓ avg 515ms → last ⅓ avg 492ms
Headshot accuracy22.8%+1.3%
first ⅓ avg 21.5% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 6–2 · rush_001, 1 Oct →
70%Best headshot accuracy · 2–13 · mirage, 29 Aug →
359msFastest reaction time · 13–8 · ancient, 1 Oct →
13–0Biggest win · dust2, 1 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 73% over 11cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%0.04
dust2B2110–1148%0.05
anubisB147–750%0.05
infernoS128–467%0.03
ancientS118–373%0.05
cacheD82–625%0.03
vertigo—33–0100%0.12
rush_001—22–0100%0.08
nuke—22–0100%0.09
train—11–0100%0.04

Across the last 100 tracked matches.

Lifetime stats

133,832Lifetime kills
1.24K/D · Top 25% of Level 10 players
7,492Matches
46.7%Match win rate
41.7%Headshot %
6.1%Shot accuracy
15,006MVPs
2,366Hours (in match)
2,526Bombs planted
2,483Bombs defused

Most-used weapons

AK-4733,552
AWP19,183
SG 5534,228
SSG 083,872
Tec-92,885

Lifetime map wins

14,033dust2
5,658inferno
4,627nuke
2,564vertigo
837office
834train
528italy
312militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

716Matches
51%Win rate
1.14Avg K/D
86.1ADR
52%Headshot %

Clutches & streaks

32%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage23247%1.1418.1
Ancient12951%1.0816.5
Dust212255%1.1017.9
Anubis9952%1.2819.9
Inferno5947%1.1318.5
Nuke4452%1.1719.0
Train1182%0.9915.9
Overpass1060%1.3419.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
40.0%Accuracy (enemy spotted)
44.8%Spray accuracy
78.5%Counter-strafing
8.9°Preaim
487msReaction time
76.8%T opening success
58.0%CT opening success
0.48Enemies flashed / flash
6.4%Flash assists
6.35HE damage / grenade
6.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4847 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0020%10 Oct →
mirage19–160.0115%9 Oct →
ancient13–5-0.0120%7 Oct →
dust212–12-0.0011%6 Oct →
anubis7–13-0.0121%6 Oct →
mirage11–130.0016%6 Oct →
mirage6–13-0.0120%5 Oct →
rush_0018–4-0.0822%5 Oct →
anubis13–110.0218%2 Oct →
dust28–130.0816%2 Oct →
anubis13–60.0925%2 Oct →
anubis6–130.0137%2 Oct →
inferno13–80.0116%2 Oct →
cache2–13-0.0424%2 Oct →
rush_0016–20.2429%1 Oct →
dust210–130.0018%1 Oct →
dust213–00.0050%1 Oct →
ancient13–8-0.0016%1 Oct →
mirage7–13-0.0418%1 Oct →
mirage13–30.1345%30 Sept →
mirage7–13-0.0418%29 Sept →
inferno13–20.0314%29 Sept →
cache13–70.0825%29 Sept →
inferno8–130.0220%28 Sept →
dust212–120.0929%26 Sept →
mirage13–80.0823%26 Sept →
mirage13–70.0731%26 Sept →
dust210–130.0533%25 Sept →
anubis4–130.0116%25 Sept →
vertigo13–20.1717%25 Sept →
inferno6–130.0729%25 Sept →
vertigo13–90.0917%25 Sept →
ancient13–100.0622%24 Sept →
mirage13–40.0619%24 Sept →
inferno13–10.054%24 Sept →
vertigo13–70.1123%23 Sept →
anubis6–130.0228%23 Sept →
mirage13–6-0.0136%22 Sept →
anubis5–130.0015%22 Sept →
nuke13–90.1232%22 Sept →
anubis13–60.1323%21 Sept →
ancient13–70.0827%21 Sept →
dust29–130.0822%18 Sept →
anubis9–130.0723%18 Sept →
mirage13–90.0319%17 Sept →
mirage13–30.1136%17 Sept →
mirage12–120.1221%16 Sept →
anubis13–20.0124%16 Sept →
mirage13–110.0930%16 Sept →
dust213–100.0837%15 Sept →
dust22–13-0.0217%15 Sept →
ancient5–130.0835%15 Sept →
cache8–13-0.0424%15 Sept →
inferno13–30.1921%14 Sept →
dust213–70.0211%14 Sept →
inferno0–7-0.1025%14 Sept →
dust213–160.0733%12 Sept →
ancient13–30.0825%12 Sept →
dust213–40.1324%12 Sept →
nuke13–40.0626%9 Sept →
mirage12–120.0526%9 Sept →
inferno13–60.0513%9 Sept →
ancient13–100.0318%8 Sept →
cache10–13-0.0015%8 Sept →
mirage13–40.1017%7 Sept →
inferno13–70.0223%7 Sept →
anubis13–40.0913%7 Sept →
inferno13–160.0212%5 Sept →
mirage13–70.0118%5 Sept →
ancient13–80.1618%4 Sept →
dust213–50.0519%4 Sept →
cache7–130.0921%4 Sept →
dust22–130.0820%3 Sept →
mirage6–130.0114%3 Sept →
anubis13–110.0731%3 Sept →
dust213–110.0918%2 Sept →
dust20–13-0.0817%2 Sept →
dust213–40.0629%2 Sept →
inferno13–110.0120%1 Sept →
mirage8–130.0118%1 Sept →
dust213–40.0915%31 Aug →
ancient3–13-0.0318%31 Aug →
inferno13–20.0230%31 Aug →
mirage2–130.0870%29 Aug →
cache13–100.1025%29 Aug →
cache5–13-0.0216%28 Aug →
ancient13–50.0631%28 Aug →
dust213–80.0514%27 Aug →
mirage7–130.0522%26 Aug →
mirage13–90.0726%26 Aug →
dust213–100.0120%26 Aug →
train13–80.0429%25 Aug →
mirage13–60.0110%25 Aug →
cache11–130.0315%24 Aug →
dust27–130.0419%22 Aug →
anubis13–80.1820%22 Aug →
mirage13–7-0.0111%22 Aug →
anubis4–13-0.0617%22 Aug →
ancient15–150.0427%21 Aug →
mirage13–110.0720%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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