Mack0oo

Mack0oo — CS2 Stats

76561199083149196[U:1:1122883468]Steam profile ↗✓ No bans

1,369Tracked matches42%Win rate2021Tracked since
2,511Hours in CS6Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 1,369
−7.7ppWin rate · 50.0% → 42.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 26 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

57Days played since 2025-12-26

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches5
Win rate20%
K/D1.22
Headshot %51%

Measured 13 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.3%42.7%43.8%4.5% short
Shot accuracy11.9%11.2%12.0%meets
Kill/death ratio0.931.001.020.09 short
Match win rate44.9%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMack0ooFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning44
Utility26

0–100 skill scores via Leetify.

Recent form

COLD305317Last 10030%Win rateLWLLTLLWTW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · +50ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 581ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 604ms

Last 20

  • 7103 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.1
Utility2.6
Positioning4.4
Opening Duels2.5
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.4
Utility2.6
Mechanics6.2
Opening Duels2.3
Win Impact2.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time616ms−14ms
first ⅓ avg 630ms → last ⅓ avg 616ms
Headshot accuracy22.5%+2.0%
first ⅓ avg 20.6% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · nuke, 10 Aug
67%Best headshot accuracy · 4–9 · inferno, 2 Aug
414msFastest reaction time · 13–11 · mirage, 7 Jul
13–0Biggest win · mirage, 21 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
116In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 45% over 11overpassWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC2691735%0.01
nukeD2261627%0.00
vertigoD1221017%-0.01
mirageB115645%0.00
overpassD100100%-0.06
cacheD93633%-0.01
anubis42250%-0.01
office31233%0.01
boulder21150%0.01
dust2110100%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,567Lifetime kills
0.93K/D
4,697Matches
44.9%Match win rate · Top 50% of Level 4 players
39.3%Headshot %
11.9%Shot accuracy · Top 50% of Level 4 players
9,796MVPs
1,012Hours (in match)
2,709Bombs planted
1,390Bombs defused

Most-used weapons

Lifetime map wins

5,833vertigo
3,837nuke
3,146inferno
1,785dust2
663train
602lake
521cbble
329office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

144Matches
49%Win rate
1.03Avg K/D
78.3ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4751%1.0414.7
Anubis3142%0.9715.8
Vertigo2357%1.3716.1
Nuke1662%1.0116.3
Ancient1233%0.9015.3
Dust2838%0.649.9
Inferno540%0.8612.8
Train10%0.7923.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
33.7%Spray accuracy
77.9%Counter-strafing
10.1°Preaim
619msReaction time
36.5%T opening success
41.6%CT opening success
0.31Enemies flashed / flash
5.1%Flash assists
7.91HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3115 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4975% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0135%15 Sept
mirage4–20.0921%15 Sept
anubis9–13-0.0040%14 Sept
nuke8–13-0.0524%7 Sept
cache12–12-0.014%4 Sept
vertigo9–13-0.0130%4 Sept
office4–130.0338%3 Sept
office13–8-0.0213%3 Sept
cache12–12-0.0314%27 Aug
cache13–90.0116%27 Aug
inferno7–90.0632%25 Aug
cache12–12-0.0121%25 Aug
boulder13–10-0.0113%23 Aug
boulder3–130.0215%23 Aug
overpass3–9-0.1142%19 Aug
vertigo9–5-0.0315%18 Aug
anubis16–14-0.0326%18 Aug
inferno5–9-0.0715%18 Aug
mirage5–130.0228%17 Aug
nuke9–70.0817%16 Aug
nuke7–90.0011%11 Aug
nuke9–10.3024%10 Aug
inferno4–9-0.1610%10 Aug
cache6–9-0.0040%2 Aug
inferno4–9-0.0567%2 Aug
inferno6–9-0.1212%21 Jul
nuke2–70.1018%13 Jul
overpass2–9-0.1911%9 Jul
mirage13–11-0.019%7 Jul
cache12–120.0428%7 Jul
mirage2–13-0.0713%4 Jun
nuke11–13-0.0415%3 Jun
nuke13–11-0.0929%29 May
mirage7–13-0.0520%29 May
inferno3–9-0.080%29 May
cache8–13-0.0216%28 May
nuke8–8-0.0921%28 May
cache7–13-0.0412%20 May
overpass5–9-0.0110%14 May
nuke8–80.0722%14 May
nuke5–9-0.1519%14 May
inferno9–30.0430%14 May
cache13–11-0.0521%11 May
vertigo5–90.0224%7 May
nuke4–9-0.0814%7 May
overpass8–80.0615%5 May
nuke3–9-0.0912%5 May
nuke3–9-0.0140%5 May
nuke6–90.0024%4 May
overpass6–90.0421%4 May
mirage13–00.1014%21 Apr
vertigo3–9-0.0914%20 Apr
inferno5–9-0.0217%20 Apr
inferno6–9-0.1015%17 Apr
overpass8–8-0.0315%17 Apr
inferno9–50.1724%15 Apr
inferno9–30.0731%15 Apr
inferno9–10.2826%15 Apr
inferno9–50.0210%14 Apr
overpass4–9-0.1115%14 Apr
inferno6–90.0340%14 Apr
nuke4–9-0.0410%14 Apr
vertigo6–9-0.0721%13 Apr
vertigo5–13-0.0115%11 Apr
nuke8–13-0.0233%11 Apr
inferno8–8-0.0213%11 Apr
vertigo8–80.0930%11 Apr
mirage13–70.039%11 Apr
anubis13–8-0.0219%6 Apr
nuke6–90.0112%4 Apr
inferno9–70.0826%4 Apr
vertigo7–9-0.0827%2 Apr
inferno9–40.1027%31 Mar
inferno8–8-0.0117%31 Mar
nuke13–60.0720%21 Mar
dust213–80.0128%20 Mar
overpass2–9-0.1416%17 Mar
inferno9–70.1423%17 Mar
nuke9–40.0936%17 Mar
vertigo9–70.0717%17 Mar
mirage10–13-0.0520%15 Mar
anubis10–13-0.0025%13 Mar
inferno2–9-0.0455%13 Mar
mirage6–13-0.0615%13 Mar
mirage13–2-0.019%12 Mar
inferno8–80.0826%12 Mar
inferno4–9-0.1916%23 Feb
vertigo12–120.0119%17 Feb
inferno7–90.0622%11 Feb
vertigo12–12-0.0318%29 Jan
overpass5–9-0.0524%27 Jan
inferno8–8-0.1822%27 Jan
nuke9–70.1412%23 Jan
inferno9–70.0316%23 Jan
office10–130.0022%23 Jan
overpass8–8-0.0416%17 Jan
vertigo7–9-0.0417%6 Jan
nuke3–9-0.108%30 Dec
inferno6–90.1126%29 Dec
nuke12–12-0.0218%26 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →