jp17

jp17 — CS2 Stats

76561199081277243[U:1:1121011515]Steam profile ↗✓ No bans

362Tracked matches38%Win rate2023Tracked since
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating10,187Blue band · top ~53.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 2 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,187 +5,188 7 Jun13 Sept · 19 days played
3,87611,165peak 11,1657 Jun13 Sept
11,289Peak Premier in tracked matches
46Days played since 2025-06-02

Premier CS Rating

  • 978 below peak (11,165)
  • +5,170 over 90 days
  • Next: Purple band at 15,000 4,813 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjp17FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER10,187 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning53
Utility21

0–100 skill scores via Leetify.

Recent form

COLD43534Last 10043%Win rateLLLWLLLWLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −78ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 569ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 567ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility2.1
Positioning5.3
Opening Duels3.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.3
Utility2.1
Mechanics6.5
Opening Duels2.9
Win Impact1.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time633ms−47ms
first ⅓ avg 680ms → last ⅓ avg 633ms
Headshot accuracy11.7%−6.5%
first ⅓ avg 18.3% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · dust2, 31 May
67%Best headshot accuracy · 0–4 · nuke, 2 Jun
453msFastest reaction time · 1–5 · inferno, 8 Jun
13–1Biggest win · dust2, 2 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
45In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 50% over 6nukeWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C40172343%-0.01
nukeC1871139%-0.02
cacheC125742%-0.01
mirageB115645%-0.03
anubisC94544%0.01
ancientB63350%-0.05
inferno21150%-0.07
office1010%0.01
overpass110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.1%Spray accuracy
79.0%Counter-strafing
9.7°Preaim
625msReaction time
38.7%T opening success
44.4%CT opening success
0.46Enemies flashed / flash
2.3%Flash assists
7.68HE damage / grenade
1.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6942% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4622 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7154% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0518%13 Sept
dust27–13-0.084%12 Sept
cache7–130.019%10 Sept
dust213–6-0.015%10 Sept
nuke3–13-0.093%9 Sept
dust22–13-0.0110%9 Sept
nuke10–13-0.0515%8 Sept
dust213–11-0.035%8 Sept
dust29–130.0018%7 Sept
cache13–100.0211%6 Sept
anubis13–80.028%6 Sept
dust213–90.0211%6 Sept
ancient4–13-0.0612%6 Sept
anubis13–40.039%6 Sept
nuke13–8-0.0113%6 Sept
cache13–5-0.0210%31 Aug
ancient13–8-0.077%22 Aug
nuke8–13-0.0611%21 Aug
dust213–11-0.0015%21 Aug
nuke7–13-0.019%21 Aug
nuke7–13-0.0112%16 Aug
cache7–13-0.026%16 Aug
nuke13–8-0.0212%16 Aug
office5–130.0127%15 Aug
dust23–130.0121%15 Aug
dust25–130.0314%8 Aug
cache8–13-0.008%7 Aug
cache6–13-0.0717%7 Aug
dust211–13-0.0016%2 Aug
dust215–150.0416%2 Aug
cache13–50.0312%2 Aug
nuke13–160.109%13 Jul
dust213–9-0.0217%12 Jul
nuke13–110.0519%1 Jul
mirage4–13-0.0814%29 Jun
dust24–13-0.0619%28 Jun
mirage13–11-0.0515%27 Jun
dust213–100.0419%23 Jun
dust211–13-0.0611%18 Jun
mirage13–40.0024%18 Jun
dust213–7-0.0526%17 Jun
dust213–90.0018%16 Jun
anubis5–130.0616%16 Jun
anubis8–130.0318%15 Jun
dust213–9-0.0313%15 Jun
inferno13–5-0.0112%14 Jun
dust213–7-0.0215%14 Jun
dust212–16-0.0511%14 Jun
nuke13–7-0.018%14 Jun
nuke11–13-0.0016%14 Jun
dust215–15-0.0414%14 Jun
mirage13–5-0.0615%9 Jun
dust210–13-0.1016%9 Jun
ancient3–13-0.0518%8 Jun
inferno1–5-0.130%8 Jun
nuke13–30.0010%8 Jun
mirage6–13-0.0311%8 Jun
ancient16–13-0.0423%7 Jun
mirage13–20.0417%7 Jun
dust23–130.0119%7 Jun
dust25–130.0015%7 Jun
dust213–2-0.016%7 Jun
mirage13–9-0.0517%7 Jun
nuke8–13-0.0916%6 Jun
dust24–13-0.0516%4 Jun
dust213–8-0.0317%3 Jun
dust213–7-0.0419%3 Jun
nuke13–90.0222%3 Jun
nuke0–40.0467%2 Jun
overpass13–100.0630%2 Jun
dust213–10.045%2 Jun
dust29–130.0724%1 Jun
anubis9–13-0.0417%1 Jun
dust215–150.0124%1 Jun
dust213–50.0514%1 Jun
anubis9–60.0121%31 May
anubis8–13-0.0318%31 May
dust213–30.1521%31 May
dust24–13-0.0916%31 May
dust25–8-0.0712%31 May
cache6–13-0.059%31 May
anubis13–90.0422%31 May
dust213–30.0317%31 May
dust210–130.0214%31 May
dust25–60.0219%31 May
anubis15–15-0.009%26 May
nuke3–13-0.0724%25 May
cache5–13-0.0914%24 May
cache13–30.069%24 May
cache13–60.0512%24 May
mirage6–13-0.0312%24 May
mirage5–13-0.0110%14 May
mirage11–130.0029%16 Mar
mirage7–13-0.0814%16 Mar
dust210–130.0410%9 Dec
ancient13–9-0.0523%15 Jun
nuke4–11-0.0515%8 Jun
dust28–13-0.0523%4 Jun
nuke13–3-0.0215%4 Jun
ancient3–12-0.0613%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →