Crazyhorse6767

Crazyhorse6767 — CS2 Stats

US76561199079189172[U:1:1118923444]Steam profile ↗✓ No bans

1,637Tracked matches48%Win rate2021Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating17,042Purple band · top ~20.3% of ranked players (population est.)
FaceitLevel 5 · 1,092 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,042 -1,786 31 Mar – 25 Sept · 32 days played
15,58919,100peak 19,10031 Mar25 Sept
19,350Peak Premier in tracked matches
1,092Highest Faceit ELO seen on CSDB
42Days played since 2026-03-31

Faceit ELO

  • At peak — 1,092
  • Next: Level 6 at 1,201 — 109 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-01
  • Level 4 first seen 2026-09-01

Premier CS Rating

  • 2,058 below peak (19,100)
  • -1,551 over 30 days · declining
  • +1,453 over 90 days
  • Next: Pink band at 20,000 — 2,958 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCrazyhorse6767FACEITLevel 5 · 1,092 ELOSTANDINGTop 67.6% of rankedPREMIER17,042 · Purple bandPEAK ELO1,092csdb.gg/stats

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Performance scores

Aim75
Positioning44
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLWLWWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +1.2pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 509ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 552ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim7.5
Utility4.7
Positioning4.4
Opening Duels1.9
Clutch4.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.4
Utility4.7
Mechanics7.4
Opening Duels1.8
Win Impact4.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time572ms−90ms
first ⅓ avg 663ms → last ⅓ avg 572ms
Headshot accuracy16.0%−1.0%
first ⅓ avg 17.0% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 8–13 · dust2, 15 May →
48%Best headshot accuracy · 13–9 · dust2, 5 Aug →
406msFastest reaction time · 13–4 · inferno, 25 Sept →
13–1Biggest win · cache, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 63% over 8cacheWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageD2910–1934%-0.01
cacheD186–1233%-0.03
dust2B179–853%-0.00
anubisC104–640%0.00
nukeA85–363%-0.00
infernoB84–450%-0.00
ancientD62–433%0.00
overpass—43–175%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

585Matches
46%Win rate
0.95Avg K/D
75.1ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6731%0.8613.6
Anubis4146%0.8312.5
Ancient3234%0.8213.2
Overpass2857%1.0814.2
Vertigo2544%0.8512.3
Dust21443%0.8712.6
Nuke838%0.8414.3
Inferno520%1.2012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.7%Spray accuracy
83.1%Counter-strafing
9.5°Preaim
574msReaction time
37.0%T opening success
37.5%CT opening success
0.87Enemies flashed / flash
4.5%Flash assists
11.00HE damage / grenade
3.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4332 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0242% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0211%25 Sept →
cache13–10.027%25 Sept →
cache2–13-0.095%25 Sept →
ancient16–140.0216%25 Sept →
inferno13–40.0527%25 Sept →
mirage10–130.0725%23 Sept →
dust26–13-0.0424%21 Sept →
mirage13–110.0220%21 Sept →
mirage13–50.0210%21 Sept →
mirage9–13-0.0119%11 Sept →
mirage3–13-0.088%11 Sept →
ancient15–15-0.0318%11 Sept →
dust23–13-0.0917%1 Sept →
anubis8–13-0.0126%1 Sept →
ancient8–13-0.0013%1 Sept →
dust213–10-0.0213%31 Aug →
cache13–80.0715%31 Aug →
mirage16–12-0.0318%31 Aug →
cache4–13-0.0510%29 Aug →
mirage15–150.0315%26 Aug →
anubis13–70.0315%25 Aug →
cache15–15-0.0515%25 Aug →
mirage3–130.0325%24 Aug →
anubis13–9-0.029%23 Aug →
anubis7–130.0217%22 Aug →
mirage11–130.0222%22 Aug →
mirage5–13-0.0514%22 Aug →
nuke13–90.0015%22 Aug →
nuke13–3-0.0018%22 Aug →
dust216–140.0017%22 Aug →
mirage13–100.0323%22 Aug →
nuke13–50.0211%22 Aug →
mirage9–13-0.0411%21 Aug →
cache13–10.0219%21 Aug →
dust213–10-0.0115%21 Aug →
anubis8–130.0210%21 Aug →
cache8–130.019%18 Aug →
mirage13–30.0431%6 Aug →
nuke13–100.0116%6 Aug →
dust213–90.0548%5 Aug →
dust213–30.069%5 Aug →
cache13–6-0.0128%5 Aug →
inferno7–13-0.0127%5 Aug →
mirage7–13-0.0715%31 Jul →
ancient13–110.0415%31 Jul →
cache2–13-0.0930%31 Jul →
mirage9–13-0.0532%29 Jul →
dust25–13-0.0011%29 Jul →
anubis10–13-0.0216%29 Jul →
mirage13–7-0.0325%27 Jul →
anubis13–8-0.029%27 Jul →
inferno13–3-0.007%26 Jul →
cache8–13-0.0519%26 Jul →
mirage9–13-0.0218%26 Jul →
dust213–80.0415%26 Jul →
inferno16–120.0218%26 Jul →
cache16–130.0127%9 Jul →
mirage4–13-0.1020%9 Jul →
mirage10–130.0117%3 Jul →
overpass13–110.056%3 Jul →
mirage10–130.0331%8 Jun →
inferno6–13-0.0220%1 Jun →
mirage9–13-0.0028%29 May →
ancient5–13-0.0416%28 May →
inferno6–130.0216%23 May →
mirage10–130.0118%23 May →
dust213–9-0.056%23 May →
anubis14–160.029%22 May →
inferno13–5-0.0327%22 May →
dust213–100.0124%21 May →
cache13–9-0.0220%21 May →
mirage13–11-0.0415%19 May →
dust28–130.0915%15 May →
anubis6–13-0.0611%15 May →
inferno12–16-0.0712%13 May →
nuke11–13-0.0214%13 May →
cache6–13-0.048%6 May →
cache8–13-0.0518%6 May →
cache9–13-0.0713%1 May →
cache6–13-0.0723%1 May →
cache5–13-0.0727%29 Apr →
cache7–13-0.1026%29 Apr →
mirage7–13-0.0118%28 Apr →
mirage13–80.0018%28 Apr →
mirage13–30.0625%28 Apr →
dust213–40.0312%28 Apr →
dust25–13-0.0719%18 Apr →
overpass13–11-0.0427%17 Apr →
nuke5–13-0.035%16 Apr →
mirage14–16-0.0331%16 Apr →
anubis13–90.039%16 Apr →
dust210–13-0.0321%16 Apr →
mirage13–10-0.015%14 Apr →
overpass16–14-0.0613%14 Apr →
dust25–13-0.0417%2 Apr →
nuke13–9-0.0117%2 Apr →
overpass7–13-0.0115%2 Apr →
ancient8–130.0316%2 Apr →
mirage10–130.0014%2 Apr →
dust211–130.0220%31 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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